Player Matchup

Vamana
Vamana
AimAssisted
Vamana
Level 126
God Stats
0W - 1L
1,701 SR
Queue Stats
23W - 26L
1,436 Elo+
Party 1
Cupid
Cupid
AkaGetsu15
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 115L
1,472 Elo+
Solo
Anubis
Anubis
FNIC3
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
iBe Vibin
Danzaburou
Level 28
God Stats
2W - 4L
1,391 SR
Queue Stats
22W - 33L
1,401 Elo+
Party 1
Thanatos
Thanatos
notbone
Thanatos
Level 70
God Stats
38W - 37L
1,521 SR
Queue Stats
204W - 185L
1,488 Elo+
Party 1
Team Averages
Level 62
1,522 SR
1,422 Elo+

VS

Team Averages
Level 70
1,586 SR
1,450 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chocovic
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,327 SR
Queue Stats
8W - 15L
1,291 Elo+
Solo
Arachne
Arachne
Ejpg15
Arachne
Level 90
God Stats
8W - 2L
1,712 SR
Queue Stats
88W - 79L
1,468 Elo+
Solo
Cerberus
Cerberus
Mohkaa
Cerberus
Level 48
God Stats
8W - 2L
1,674 SR
Queue Stats
55W - 46L
1,503 Elo+
Solo
Sol
Sol
Ricardo923
Sol
Level 107
God Stats
15W - 7L
1,717 SR
Queue Stats
353W - 307L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 5 / 3
7,142
510
11,559
13,715
11,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
9
0 / 7 / 0
5,846
418
3,194
10,265
3,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
FNIC3
Anubis
11
2 / 8 / 3
7,355
525
8,511
12,153
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iBe Vibin
Danzaburou
9
0 / 4 / 1
5,956
425
3,423
9,671
3,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
notbone
Thanatos
12
5 / 5 / 1
8,206
586
9,460
16,300
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 6
8,865
633
8,827
13,241
12,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Chocovic
Morgan Le Fay
12
6 / 4 / 4
8,009
572
6,942
10,237
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ejpg15
Arachne
13
10 / 2 / 7
8,963
640
13,875
11,927
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Mohkaa
Cerberus
12
3 / 0 / 10
8,200
586
5,744
11,672
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 1 / 5
8,415
601
9,963
9,397
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
29
29
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
6
6
L
Vamana
1
5
3
0.5
L
Cupid
0
7
0
0
W
Morgan Le Fay
Chocovic
Morgan Le Fay
6
4
4
2
W
Arachne
Ejpg15
Arachne
10
2
7
6.75
L
Anubis
FNIC3
Anubis
2
8
3
0.44
W
Cerberus
Mohkaa
Cerberus
3
0
10
8
W
7
1
5
9.5
L
Danzaburou
iBe Vibin
Danzaburou
0
4
1
0.13
L
Thanatos
notbone
Thanatos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
45,351
62,104
Taken
56,474
29,306
Mitigated
37,298
14,588
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,827
3,758
0
1,458
13,241
12,451
781
765
12,476
0
56,785
L
Vamana
11,559
6,535
0
2,009
13,715
11,521
0
2,570
11,145
0
57,905
L
Cupid
3,194
1,826
0
1,851
10,265
3,252
0
4,341
5,924
0
34,613
W
Morgan Le Fay
Chocovic
Morgan Le Fay
6,942
494
0
2,070
10,237
3,587
0
4,153
6,084
43,345
0
W
Arachne
Ejpg15
Arachne
13,875
10,477
0
3,656
11,927
4,535
0
1,382
10,545
0
56,896
L
Anubis
FNIC3
Anubis
8,511
660
0
2,283
12,153
5,068
0
7,135
5,018
43,160
0
W
Cerberus
Mohkaa
Cerberus
5,744
647
0
3,057
11,672
13,455
258
2,052
9,620
23,234
0
W
9,963
3,920
0
5,106
9,397
3,270
3,150
807
8,590
56,204
0
L
Danzaburou
iBe Vibin
Danzaburou
3,423
1,942
0
1,917
9,671
3,244
0
3,284
6,387
0
30,562
L
Thanatos
notbone
Thanatos
9,460
2,712
0
6,528
16,300
6,221
0
5,319
10,981
0
42,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
42,452
357
Minions Killed
344
0
Camps Cleared
0
1,248,285
Distance Traveled
1,365,666
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,865
633
94
7
0
273,380
0
L
Vamana
7,142
510
97
7
0
250,964
0
L
Cupid
5,846
418
47
3
0
247,160
0
W
Morgan Le Fay
8,009
572
73
5
0
224,604
2
W
Arachne
8,963
640
69
5
0
317,494
3
L
Anubis
7,355
525
87
6
0
224,053
0
W
Cerberus
8,200
586
33
2
0
277,886
3
W
Sol
8,415
601
75
5
0
272,302
2
L
Danzaburou
5,956
425
65
5
0
232,915
0
L
Thanatos
8,206
586
61
4
0
293,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role