Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
KaosUnleashed
Maui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 146L
1,399 Elo+
Party 1
Merlin
Merlin
Loli_Resistance
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
aceman2933
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,752 Elo+
Party 1
Hercules
Hercules
heymiki
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 134L
1,472 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,516 Elo+

VS

Team Averages
Level 74
1,517 SR
1,436 Elo+
Ganesha
Ganesha
GaryS25
Ganesha
Level 54
God Stats
9W - 5L
1,693 SR
Queue Stats
550W - 571L
1,467 Elo+
Solo
Khepri
Khepri
King_Vento
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,390 Elo+
Solo
Ymir
Ymir
Undead_Falken87
Ymir
Level 68
God Stats
6W - 7L
1,456 SR
Queue Stats
581W - 569L
1,398 Elo+
Solo
He Bo
He Bo
kingofgodz69
He Bo
Level 101
God Stats
5W - 3L
1,642 SR
Queue Stats
430W - 437L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
magalicious8044
Morgan Le Fay
Level 99
God Stats
12W - 10L
1,294 SR
Queue Stats
293W - 300L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 5 / 8
7,866
715
4,232
16,838
13,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
5 / 4 / 5
8,502
773
3,995
10,614
11,933
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 3
8,374
761
14,864
10,851
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
aceman2933
Kumbhakarna
14
3 / 5 / 4
7,773
707
3,028
15,364
22,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
heymiki
Hercules
16
2 / 6 / 7
8,707
792
6,741
16,817
18,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GaryS25
Ganesha
16
0 / 2 / 22
8,817
802
7,953
13,555
15,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
King_Vento
Khepri
16
1 / 2 / 17
9,541
867
3,798
9,423
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 2 / 9
9,832
894
11,604
10,409
9,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 5 / 13
9,978
907
18,320
9,142
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
magalicious8044
Morgan Le Fay
17
8 / 3 / 13
9,991
908
19,805
8,807
6,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
12
Kills
26
27
Deaths
14
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
5
8
0.8
W
Ganesha
GaryS25
Ganesha
0
2
22
5.5
L
5
4
5
1.88
W
Khepri
King_Vento
Khepri
1
2
17
4.75
L
2
7
3
0.5
W
10
2
9
7.25
L
Kumbhakarna
aceman2933
Kumbhakarna
3
5
4
1
L
Hercules
heymiki
Hercules
2
6
7
0.92
W
7
5
13
2.7
W
Morgan Le Fay
magalicious8044
Morgan Le Fay
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
61,480
70,484
Taken
51,336
71,574
Mitigated
48,391
14,480
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,232
482
2,127
2,541
16,838
13,324
0
14,633
2,205
15,010
0
W
Ganesha
GaryS25
Ganesha
7,953
517
781
2,913
13,555
15,424
391
6,579
6,976
17,463
0
L
3,995
1,008
532
866
10,614
11,933
0
9,093
1,521
10,522
0
W
Khepri
King_Vento
Khepri
3,798
801
1,010
1,589
9,423
12,111
415
4,005
5,418
8,616
0
L
14,864
1,379
353
105
10,851
4,817
0
9,519
1,332
31,810
0
W
11,604
846
2,611
3,311
10,409
9,314
1,340
4,932
5,477
14,285
0
L
Kumbhakarna
aceman2933
Kumbhakarna
3,028
213
608
2,531
15,364
22,531
0
12,915
2,449
5,616
0
L
Hercules
heymiki
Hercules
6,741
1,891
269
4,548
16,817
18,969
0
15,320
1,497
0
11,394
W
18,320
1,286
0
0
9,142
5,301
331
6,002
3,140
35,293
0
W
Morgan Le Fay
magalicious8044
Morgan Le Fay
19,805
4,778
1,628
1,481
8,807
6,241
1,549
4,601
4,206
32,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
48,159
90
Minions Killed
110
0
Camps Cleared
0
767,402
Distance Traveled
1,024,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,866
715
20
2
0
174,421
0
W
Ganesha
8,817
802
0
0
0
218,206
0
L
Maui
8,502
773
17
2
0
130,427
0
W
Khepri
9,541
867
18
2
0
206,849
0
L
Merlin
8,374
761
40
4
0
135,715
0
W
Ymir
9,832
894
16
1
0
207,593
0
L
Kumbhakarna
7,773
707
2
0
0
158,398
0
L
Hercules
8,707
792
11
1
0
168,441
0
W
He Bo
9,978
907
46
4
0
181,827
0
W
Morgan Le Fay
9,991
908
30
3
0
210,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role