Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AngelGloria15
Chang'e
Level 119
God Stats
4W - 3L
1,524 SR
Queue Stats
87W - 98L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BraverISorry
Morgan Le Fay
Level 139
God Stats
9W - 9L
1,514 SR
Queue Stats
363W - 449L
1,346 Elo+
Party 1
Chronos
Chronos
SETBOOK
Chronos
Level 200
God Stats
19W - 34L
1,381 SR
Queue Stats
784W - 760L
1,538 Elo+
Solo
Horus
Horus
y0ungmegaphone
Horus
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 198L
1,481 Elo+
Solo
Team Averages
Level 132
1,484 SR
1,457 Elo+

VS

Team Averages
Level 111
1,627 SR
1,421 Elo+
Pele
Pele
IConstableI
Pele
Level 67
God Stats
1W - 3L
1,587 SR
Queue Stats
28W - 59L
1,349 Elo+
Party 2
Hachiman
Hachiman
OBGBOSS
Hachiman
Level 86
God Stats
6W - 1L
1,784 SR
Queue Stats
303W - 277L
1,510 Elo+
Solo
Vulcan
Vulcan
Satanael332
Vulcan
Level 128
God Stats
1W - 2L
1,526 SR
Queue Stats
39W - 83L
1,312 Elo+
Party 2
Bellona
Bellona
StephanieMX
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,411 Elo+
Party 2
Fafnir
Fafnir
zl Toayin lz
Fafnir
Level 153
God Stats
1W - 2L
1,736 SR
Queue Stats
383W - 374L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 3 / 4
10,114
532
11,505
14,593
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
17
1 / 2 / 1
10,495
552
10,295
17,205
8,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
BraverISorry
Morgan Le Fay
17
7 / 2 / 5
11,246
592
22,739
11,070
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
SETBOOK
Chronos
14
1 / 0 / 4
9,217
485
10,376
9,592
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 5
10,292
542
5,510
20,988
23,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
9,766
514
11,378
18,826
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
OBGBOSS
Hachiman
14
1 / 5 / 3
8,614
453
8,270
13,173
4,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
14
2 / 5 / 3
8,794
463
12,003
11,244
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
StephanieMX
Bellona
16
1 / 1 / 2
9,362
493
9,169
19,384
23,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fafnir
11
0 / 5 / 4
8,250
434
3,732
20,278
22,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
10
10
Deaths
19
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
3
4
2
W
Chang'e
1
2
1
0.75
W
Morgan Le Fay
BraverISorry
Morgan Le Fay
7
2
5
4.75
L
6
3
2
2.33
L
Hachiman
OBGBOSS
Hachiman
1
5
3
0.5
W
Chronos
SETBOOK
Chronos
1
0
4
3
L
Vulcan
2
5
3
0.7
L
Bellona
StephanieMX
Bellona
1
1
2
2
W
6
3
5
2.83
L
Fafnir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,425
Damage
44,552
73,448
Taken
82,905
46,182
Mitigated
63,940
34,440
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,505
4,192
0
1,391
14,593
5,766
0
2,312
12,230
0
96,749
W
Chang'e
10,295
1,659
1,600
12,018
17,205
8,805
947
1,285
15,054
93,687
0
W
Morgan Le Fay
BraverISorry
Morgan Le Fay
22,739
2,297
0
1,037
11,070
4,973
351
2,847
8,075
101,208
0
L
11,378
2,476
0
3,761
18,826
7,940
0
8,823
10,003
0
89,039
L
Hachiman
OBGBOSS
Hachiman
8,270
4,753
0
1,878
13,173
4,857
0
4,779
8,394
0
64,588
W
Chronos
SETBOOK
Chronos
10,376
2,867
0
6,165
9,592
3,476
748
3,446
6,146
70,573
0
L
Vulcan
12,003
3,016
0
1,499
11,244
5,169
0
6,473
4,771
72,309
0
L
Bellona
StephanieMX
Bellona
9,169
2,194
0
4,201
19,384
23,383
1,131
11,397
7,987
0
72,758
W
5,510
2,910
2,982
9,247
20,988
23,162
0
6,608
14,275
0
33,331
L
Fafnir
3,732
927
0
2,414
20,278
22,591
0
11,938
8,340
17,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,364
Gold Earned
44,786
567
Minions Killed
487
0
Camps Cleared
0
1,820,060
Distance Traveled
1,830,752
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,114
532
108
6
0
421,738
3
W
Chang'e
10,495
552
131
7
0
340,703
2
W
Morgan Le Fay
11,246
592
173
9
0
398,577
8
L
Pele
9,766
514
127
7
0
408,140
1
L
Hachiman
8,614
453
122
6
0
343,380
0
W
Chronos
9,217
485
113
6
0
282,068
1
L
Vulcan
8,794
463
98
5
0
359,025
3
L
Bellona
9,362
493
124
7
0
366,468
0
W
Horus
10,292
542
42
2
0
376,974
0
L
Fafnir
8,250
434
16
1
0
353,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role