Player Matchup

Baron Samedi
Baron Samedi
Bringintheheals
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 1
King Arthur
King Arthur
Clapwithnohands
King Arthur
Level 127
God Stats
0W - 1L
1,616 SR
Queue Stats
10W - 9L
1,506 Elo+
Party 1
Chronos
Chronos
ReasonablePlay2
Chronos
Level 118
God Stats
0W - 1L
1,126 SR
Queue Stats
9W - 12L
1,471 Elo+
Party 1
Fenrir
Fenrir
TheRealSheifu
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,211 Elo+
Party 1
Mulan
Mulan
Varadahl
Mulan
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,436 Elo+

VS

Team Averages
Level 132
1,545 SR
1,487 Elo+
Ymir
Ymir
Ciquel
Ymir
Level 126
God Stats
137W - 112L
1,534 SR
Queue Stats
284W - 272L
1,486 Elo+
Party 2
Hachiman
Hachiman
LufkinTexas
Hachiman
Level 135
God Stats
11W - 12L
1,400 SR
Queue Stats
291W - 276L
1,473 Elo+
Party 2
Surtr
Surtr
UnaccountableX
Surtr
Level 128
God Stats
47W - 38L
1,594 SR
Queue Stats
279W - 267L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
htowngamer
Morgan Le Fay
Level 115
God Stats
70W - 43L
1,698 SR
Queue Stats
348W - 334L
1,426 Elo+
Party 2
Awilix
Awilix
ztrendkill
Awilix
Level 156
God Stats
23W - 20L
1,500 SR
Queue Stats
756W - 727L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bringintheheals
Baron Samedi
14
1 / 6 / 3
8,482
471
7,239
12,928
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Clapwithnohands
King Arthur
17
4 / 3 / 0
10,045
558
13,217
19,065
25,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 4 / 3
10,605
589
11,280
17,496
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
6,302
350
193
3,075
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Varadahl
Mulan
12
1 / 1 / 2
8,199
456
2,417
10,063
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ciquel
Ymir
13
1 / 3 / 5
8,673
482
3,738
16,437
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
LufkinTexas
Hachiman
16
2 / 1 / 4
9,835
546
7,636
11,167
4,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 3
10,549
586
10,256
17,779
17,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
htowngamer
Morgan Le Fay
16
2 / 1 / 4
9,896
550
11,344
8,748
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ztrendkill
Awilix
18
7 / 3 / 2
10,930
607
10,133
14,065
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
14
14
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bringintheheals
Baron Samedi
1
6
3
0.42
W
Ymir
Ciquel
Ymir
1
3
5
1.17
L
King Arthur
Clapwithnohands
King Arthur
4
3
0
1.33
W
Hachiman
LufkinTexas
Hachiman
2
1
4
4
L
3
4
3
1.13
L
0
0
0
0
W
2
1
3
3.5
L
Mulan
Varadahl
Mulan
1
1
2
2
W
Morgan Le Fay
htowngamer
Morgan Le Fay
2
1
4
4
W
Awilix
ztrendkill
Awilix
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,346
Damage
43,107
62,627
Taken
68,196
49,397
Mitigated
44,910
17,532
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bringintheheals
Baron Samedi
7,239
203
196
3,068
12,928
6,135
0
6,201
6,727
56,274
0
W
Ymir
Ciquel
Ymir
3,738
670
0
2,678
16,437
11,023
0
5,507
10,930
27,696
0
L
King Arthur
Clapwithnohands
King Arthur
13,217
825
0
5,285
19,065
25,524
0
3,746
15,319
1,552
87,105
W
Hachiman
LufkinTexas
Hachiman
7,636
3,554
0
5,175
11,167
4,856
2,883
4,634
6,533
0
75,379
L
11,280
2,691
0
4,215
17,496
8,016
0
1,666
15,830
101,260
0
L
193
45
0
901
3,075
905
0
372
2,703
0
10,728
W
10,256
4,440
0
5,405
17,779
17,397
24
483
17,296
1,107
85,006
L
Mulan
Varadahl
Mulan
2,417
293
138
3,729
10,063
8,817
0
3,497
6,566
0
27,354
W
Morgan Le Fay
htowngamer
Morgan Le Fay
11,344
1,815
0
1,305
8,748
4,154
905
4,253
4,495
78,514
0
W
Awilix
ztrendkill
Awilix
10,133
4,096
0
898
14,065
7,480
0
4,243
9,822
0
102,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
49,883
447
Minions Killed
555
0
Camps Cleared
0
1,485,158
Distance Traveled
1,879,983
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,482
471
77
4
0
349,837
0
W
Ymir
8,673
482
30
2
0
333,396
9
L
King Arthur
10,045
558
141
8
0
385,488
0
W
Hachiman
9,835
546
117
7
0
384,111
0
L
Chronos
10,605
589
161
9
0
336,763
3
L
Fenrir
6,302
350
24
1
0
90,672
0
W
Surtr
10,549
586
130
7
0
378,146
2
L
Mulan
8,199
456
44
2
0
322,398
0
W
Morgan Le Fay
9,896
550
120
7
0
400,544
6
W
Awilix
10,930
607
158
9
0
383,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role