Player Matchup

Loki
Loki
HeadDance--
Loki
Level 177
God Stats
1W - 1L
1,531 SR
Queue Stats
31W - 26L
1,644 Elo+
Party 1
Hades
Hades
YouRDogWater69-
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,750 Elo+
Party 1
Hercules
Hercules
cjsoccer7
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,576 Elo+
Party 1
Team Averages
Level 103
1,510 SR
1,657 Elo+

VS

Team Averages
Level 102
1,275 SR
1,591 Elo+
Heimdallr
Heimdallr
Askmeanyting
Heimdallr
Level 121
God Stats
15W - 20L
1,503 SR
Queue Stats
360W - 339L
1,525 Elo+
Party 2
Anubis
Anubis
ChaosPlant
Anubis
Level 135
God Stats
1W - 1L
1,051 SR
Queue Stats
48W - 28L
1,705 Elo+
Party 2
Sobek
Sobek
FL Grimm
Sobek
Level 50
God Stats
1W - 3L
1,271 SR
Queue Stats
57W - 51L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 5
10,826
773
13,559
13,057
4,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 5 / 5
10,600
757
17,796
17,400
10,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
cjsoccer7
Hercules
14
2 / 4 / 7
10,404
743
6,233
14,984
13,628
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Askmeanyting
Heimdallr
14
2 / 4 / 13
10,831
774
10,249
14,534
11,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ChaosPlant
Anubis
16
11 / 6 / 4
13,005
929
20,465
14,115
7,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
FL Grimm
Sobek
14
4 / 2 / 9
10,800
771
6,356
14,535
18,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
12
Kills
17
17
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Askmeanyting
Heimdallr
2
4
13
2.13
W
Anubis
ChaosPlant
Anubis
11
6
4
2.17
W
Sobek
FL Grimm
Sobek
4
2
9
4.25
L
5
8
5
0.94
L
5
5
5
1.5
L
Hercules
cjsoccer7
Hercules
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
37,070
45,441
Taken
43,184
28,675
Mitigated
37,020
10,473
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Askmeanyting
Heimdallr
10,249
5,514
384
830
14,534
11,548
1,030
5,826
8,708
0
37,987
W
Anubis
ChaosPlant
Anubis
20,465
994
0
4,247
14,115
7,398
1,466
6,793
7,322
67,039
0
W
Sobek
FL Grimm
Sobek
6,356
748
0
2,742
14,535
18,074
274
5,382
9,153
15,185
0
L
13,559
4,079
0
200
13,057
4,491
0
5,835
7,222
0
26,534
L
17,796
1,504
1,198
6,632
17,400
10,556
0
13,075
4,325
56,087
0
L
Hercules
cjsoccer7
Hercules
6,233
1,154
0
2,443
14,984
13,628
0
8,152
6,832
0
22,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
34,636
117
Minions Killed
119
0
Camps Cleared
0
698,377
Distance Traveled
710,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,831
774
29
2
0
219,578
0
W
Anubis
13,005
929
77
6
0
217,543
0
W
Sobek
10,800
771
13
1
0
273,566
0
L
Loki
10,826
773
23
2
0
243,640
0
L
Hades
10,600
757
74
5
0
212,644
0
L
Hercules
10,404
743
20
1
0
242,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role