Player Matchup

Apollo
Apollo
Diamond II
Hateed
Apollo
Diamond II
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 121L
2,482 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,500 SR
2,482 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,767 SR
2,310 MMR
Morgan Le Fay
Morgan Le Fay
Diamond IV
yakuza96
Morgan Le Fay
Diamond IV
Level 165
God Stats
17W - 10L
1,767 SR
Queue Stats
36W - 29L
2,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hateed
Apollo
16
0 / 1 / 0
11,032
919
6,798
20,025
19,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraVamanaKaliMartichorasAh Muzen Cab

VS

Bans
Hou YiSkadiHe BoHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
yakuza96
Morgan Le Fay
17
1 / 0 / 0
11,672
973
18,075
10,587
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Hateed
Apollo
0
1
0
0
W
Morgan Le Fay
yakuza96
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,798
Damage
18,075
20,025
Taken
10,587
19,706
Mitigated
7,425
1,780
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Hateed
Apollo
6,798
4,434
0
1,780
20,025
19,706
1,598
18,155
1,870
245
57,112
W
Morgan Le Fay
yakuza96
Morgan Le Fay
18,075
1,052
0
2,787
10,587
7,425
1,952
716
9,871
76,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,032
Gold Earned
11,672
129
Minions Killed
134
5
Camps Cleared
5
270,317
Distance Traveled
235,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,032
919
129
11
5
270,317
0
W
Morgan Le Fay
11,672
973
134
11
5
235,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role