Player Matchup

Aphrodite
Aphrodite
Adrift Soul
Aphrodite
Level 159
God Stats
3W - 1L
1,585 SR
Queue Stats
212W - 217L
1,494 Elo+
Party 2
Khepri
Khepri
EarlessBuffalo7
Khepri
Level 148
God Stats
3W - 3L
1,613 SR
Queue Stats
188W - 183L
1,455 Elo+
Party 2
Bacchus
Bacchus
PrBOUNTYHUNTERx
Bacchus
Level 154
God Stats
5W - 0L
1,531 SR
Queue Stats
72W - 66L
1,476 Elo+
Party 2
Bastet
Bastet
andre199915
Bastet
Level 156
God Stats
4W - 5L
1,771 SR
Queue Stats
462W - 434L
1,582 Elo+
Party 1
Anhur
Anhur
bioniclexd
Anhur
Level 43
God Stats
2W - 0L
1,765 SR
Queue Stats
147W - 133L
1,576 Elo+
Party 1
Team Averages
Level 132
1,653 SR
1,516 Elo+

VS

Team Averages
Level 141
1,626 SR
1,538 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ShadowStorm001
Yemoja
Level 62
God Stats
2W - 3L
1,701 SR
Queue Stats
288W - 255L
1,560 Elo+
Solo
Chernobog
Chernobog
edson100
Chernobog
Level 179
God Stats
2W - 3L
1,647 SR
Queue Stats
172W - 186L
1,513 Elo+
Solo
Loki
Loki
l MaNHunT10 l
Loki
Level 158
God Stats
0W - 2L
1,539 SR
Queue Stats
125W - 134L
1,584 Elo+
Party 3
Awilix
Awilix
lSnowCannoxl
Awilix
Level 146
God Stats
1W - 1L
1,745 SR
Queue Stats
62W - 63L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adrift Soul
Aphrodite
17
3 / 1 / 18
9,447
945
11,055
8,780
5,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 1 / 15
8,663
866
3,186
10,611
10,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 2 / 16
8,359
836
12,168
17,367
28,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
14
7 / 3 / 7
8,949
895
12,511
12,367
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
17
6 / 1 / 14
9,605
961
7,211
9,373
9,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 4 / 2
6,904
690
4,738
10,678
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 4 / 5
7,793
779
9,141
12,965
9,936
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
edson100
Chernobog
14
3 / 4 / 2
7,965
797
13,826
10,144
4,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 6
6,809
681
7,052
9,576
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Awilix
14
2 / 4 / 4
7,368
737
6,363
9,171
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
21
Kills
7
8
Deaths
21
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
2
0.5
W
Aphrodite
Adrift Soul
Aphrodite
3
1
18
12
W
1
1
15
8.5
W
4
2
16
6
L
1
4
5
0.88
W
Bastet
7
3
7
3.5
W
Anhur
6
1
14
13
L
Chernobog
edson100
Chernobog
3
4
2
1
L
0
5
6
0.6
L
Awilix
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,131
Damage
41,120
58,498
Taken
52,534
63,863
Mitigated
30,285
23,749
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,738
2,647
746
3,001
10,678
8,727
0
4,376
6,097
0
4,577
W
Aphrodite
Adrift Soul
Aphrodite
11,055
1,522
7,244
4,681
8,780
5,758
1,823
1,438
7,317
27,923
0
W
3,186
141
566
2,023
10,611
10,968
410
2,163
7,871
8,166
0
W
12,168
601
1,527
2,668
17,367
28,997
18
2,184
14,685
14,299
2,035
L
9,141
2,374
3,305
1,864
12,965
9,936
30
5,046
7,737
16,155
0
W
Bastet
12,511
2,516
1,034
2,246
12,367
8,496
1,528
1,692
10,422
0
21,199
W
Anhur
7,211
5,331
605
1,155
9,373
9,644
2,411
1,664
7,329
0
22,250
L
Chernobog
edson100
Chernobog
13,826
8,009
456
1,343
10,144
4,688
703
5,235
4,646
0
25,638
L
7,052
912
461
969
9,576
3,357
0
4,702
4,572
0
14,742
L
Awilix
6,363
1,398
243
460
9,171
3,577
0
3,896
5,108
0
13,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
36,839
120
Minions Killed
109
0
Camps Cleared
0
924,851
Distance Traveled
855,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,904
690
20
2
0
177,833
0
W
Aphrodite
9,447
945
43
4
0
178,107
0
W
Khepri
8,663
866
10
1
0
185,251
0
W
Bacchus
8,359
836
11
1
0
199,603
0
L
Yemoja
7,793
779
19
2
0
152,097
0
W
Bastet
8,949
895
21
2
0
201,035
0
W
Anhur
9,605
961
35
4
0
160,855
0
L
Chernobog
7,965
797
34
3
0
161,002
0
L
Loki
6,809
681
17
2
0
181,277
0
L
Awilix
7,368
737
19
2
0
182,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role