Player Matchup

Neith
Neith
Auntiē
Neith
Level 28
God Stats
17W - 8L
1,646 SR
Queue Stats
60W - 45L
1,558 Elo+
Party 1
Atlas
Atlas
Mømmy
Atlas
Level 85
God Stats
16W - 4L
1,846 SR
Queue Stats
94W - 74L
1,536 Elo+
Party 1
Vulcan
Vulcan
TheStylish_Irish
Vulcan
Level 156
God Stats
6W - 9L
1,691 SR
Queue Stats
229W - 230L
1,611 Elo+
Solo
Kukulkan
Kukulkan
malparido
Kukulkan
Level 148
God Stats
112W - 112L
1,502 SR
Queue Stats
1,302W - 1,398L
1,502 Elo+
Solo
Izanami
Izanami
qTuxedoMasKp
Izanami
Level 32
God Stats
3W - 2L
1,712 SR
Queue Stats
6W - 6L
1,844 Elo+
Solo
Team Averages
Level 90
1,680 SR
1,610 Elo+

VS

Team Averages
Level 105
1,632 SR
1,544 Elo+
Hera
Hera
Ayanokoji OG
Hera
Level 153
God Stats
19W - 1L
1,861 SR
Queue Stats
292W - 294L
1,560 Elo+
Party 2
Horus
Horus
Church Burns
Horus
Level 124
God Stats
52W - 44L
1,921 SR
Queue Stats
197W - 207L
1,556 Elo+
Party 2
Ganesha
Ganesha
Jemima Reaps
Ganesha
Level 152
God Stats
53W - 50L
1,612 SR
Queue Stats
261W - 269L
1,581 Elo+
Party 2
Amaterasu
Amaterasu
LickMySoggySack
Amaterasu
Level 18
God Stats
5W - 4L
1,484 SR
Queue Stats
64W - 62L
1,551 Elo+
Party 2
Rama
Rama
Orangeknight28
Rama
Level 79
God Stats
1W - 3L
1,280 SR
Queue Stats
179W - 173L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Auntiē
Neith
11
0 / 6 / 1
6,383
1,064
6,074
9,721
4,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Mømmy
Atlas
12
1 / 3 / 1
7,251
1,209
4,481
9,602
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 2
7,316
1,219
7,434
1,644
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
malparido
Kukulkan
11
1 / 0 / 0
6,214
1,036
2,448
171
58
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
qTuxedoMasKp
Izanami
11
0 / 2 / 1
6,495
1,083
2,658
4,444
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

332

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,937
1,323
6,090
2,881
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 5
7,050
1,175
3,872
8,596
7,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Jemima Reaps
Ganesha
13
0 / 1 / 11
7,024
1,171
4,900
6,544
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
LickMySoggySack
Amaterasu
12
3 / 0 / 2
6,658
1,110
3,946
4,712
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 6
6,999
1,167
5,510
3,962
1,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
11
11
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Auntiē
Neith
0
6
1
0.08
W
4
0
6
7
W
2
1
5
4.5
W
Ganesha
Jemima Reaps
Ganesha
0
1
11
5.5
W
Amaterasu
LickMySoggySack
Amaterasu
3
0
2
4
L
Atlas
Mømmy
Atlas
1
3
1
0.5
W
2
0
6
5
L
0
0
2
1
L
Kukulkan
malparido
Kukulkan
1
0
0
1
L
Izanami
qTuxedoMasKp
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
24,318
25,582
Taken
26,695
14,961
Mitigated
18,275
1,833
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Auntiē
Neith
6,074
4,631
0
688
9,721
4,001
0
4,075
5,448
0
12,037
W
6,090
1,641
0
136
2,881
1,203
0
1,697
1,184
22,517
0
W
3,872
1,250
1,389
1,531
8,596
7,691
0
5,046
3,550
0
14,544
W
Ganesha
Jemima Reaps
Ganesha
4,900
480
0
0
6,544
4,999
0
3,392
3,152
10,314
0
W
Amaterasu
LickMySoggySack
Amaterasu
3,946
2,381
0
565
4,712
2,881
0
1,669
3,043
0
5,427
L
Atlas
Mømmy
Atlas
4,481
1,782
63
755
9,602
8,509
0
4,078
5,334
9,304
0
W
5,510
4,630
0
811
3,962
1,501
0
2,559
1,403
0
16,539
L
7,434
3,265
0
0
1,644
772
0
0
1,644
44,348
0
L
Kukulkan
malparido
Kukulkan
2,448
96
0
0
171
58
0
134
25
3,347
0
L
Izanami
qTuxedoMasKp
Izanami
2,658
1,605
0
327
4,444
1,621
0
2,193
2,141
0
8,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
35,668
123
Minions Killed
113
9
Camps Cleared
3
496,262
Distance Traveled
600,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,383
1,064
11
2
2
97,934
0
W
Hera
7,937
1,323
53
9
0
129,605
0
W
Horus
7,050
1,175
19
3
2
130,023
0
W
Ganesha
7,024
1,171
0
0
0
115,270
0
W
Amaterasu
6,658
1,110
4
1
0
103,991
0
L
Atlas
7,251
1,209
14
2
0
122,838
0
W
Rama
6,999
1,167
37
6
1
121,204
0
L
Vulcan
7,316
1,219
82
14
4
134,489
0
L
Kukulkan
6,214
1,036
2
0
1
29,514
0
L
Izanami
6,495
1,083
14
2
2
111,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role