Player Matchup

Tyr
Tyr
LaDivinaComedia
Tyr
Level 153
God Stats
8W - 13L
1,524 SR
Queue Stats
327W - 331L
1,532 Elo+
Solo
Ix Chel
Ix Chel
TopiKo_
Ix Chel
Level 126
God Stats
68W - 64L
1,479 SR
Queue Stats
85W - 83L
1,407 Elo+
Solo
Fenrir
Fenrir
athielecke1
Fenrir
Level 84
God Stats
13W - 20L
1,531 SR
Queue Stats
579W - 575L
1,483 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,474 Elo+

VS

Team Averages
Level 94
1,557 SR
1,436 Elo+
Eset
Eset
Hk4741
Eset
Level 111
God Stats
1W - 0L
1,507 SR
Queue Stats
31W - 15L
1,608 Elo+
Party 1
Pele
Pele
Jackson_7274
Pele
Level 64
God Stats
3W - 2L
1,665 SR
Queue Stats
28W - 24L
1,574 Elo+
Party 1
Cupid
Cupid
Kezzhx
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 4
10,336
738
7,737
25,487
20,000
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ix Chel
TopiKo_
Ix Chel
14
1 / 6 / 6
11,053
790
7,864
15,791
5,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
4 / 7 / 4
11,633
831
11,290
18,256
12,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hk4741
Eset
15
10 / 2 / 12
12,950
925
26,741
11,554
4,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 3 / 7
11,922
852
13,219
12,354
4,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
Kezzhx
Cupid
15
6 / 3 / 14
12,958
926
11,942
11,621
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
7
Kills
22
22
Deaths
8
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
Hk4741
Eset
10
2
12
8
W
6
3
7
3.17
W
Cupid
Kezzhx
Cupid
6
3
14
4.33
L
2
9
4
0.44
L
Ix Chel
TopiKo_
Ix Chel
1
6
6
0.67
L
Fenrir
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
51,902
59,534
Taken
35,529
38,378
Mitigated
13,503
8,091
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Hk4741
Eset
26,741
3,392
1,049
1,788
11,554
4,270
812
2,431
9,123
65,460
0
W
13,219
4,038
0
2,275
12,354
4,655
379
3,010
9,344
0
56,452
W
Cupid
Kezzhx
Cupid
11,942
8,699
268
2,384
11,621
4,578
1,507
2,808
8,813
0
42,478
L
7,737
960
0
1,775
25,487
20,000
310
10,943
14,544
0
18,771
L
Ix Chel
TopiKo_
Ix Chel
7,864
426
1,506
2,270
15,791
5,391
552
9,147
6,644
60,548
0
L
Fenrir
11,290
2,430
0
2,540
18,256
12,987
864
7,413
10,843
0
27,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
37,830
126
Minions Killed
194
0
Camps Cleared
0
753,674
Distance Traveled
837,683
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,950
925
77
6
0
276,696
0
W
Pele
11,922
852
67
5
0
278,175
0
W
Cupid
12,958
926
50
4
0
282,812
0
L
Tyr
10,336
738
14
1
0
252,351
3
L
Ix Chel
11,053
790
87
6
0
234,596
6
L
Fenrir
11,633
831
25
2
0
266,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role