Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alejandrou5365
Morgan Le Fay
Level 43
God Stats
5W - 4L
1,557 SR
Queue Stats
58W - 63L
1,473 Elo+
Solo
Sylvanus
Sylvanus
HydratedBlanket
Sylvanus
Level 69
God Stats
4W - 3L
1,403 SR
Queue Stats
341W - 293L
1,458 Elo+
Party 1
Hercules
Hercules
NFY_Monkey
Hercules
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Vamana
Vamana
thiccsheep
Vamana
Level 27
God Stats
2W - 2L
1,169 SR
Queue Stats
493W - 434L
1,509 Elo+
Party 1
Team Averages
Level 61
1,426 SR
1,488 Elo+

VS

Team Averages
Level 91
1,516 SR
1,492 Elo+
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GonnaGetSmacked
Hel
Level 106
God Stats
3W - 5L
1,571 SR
Queue Stats
462W - 436L
1,521 Elo+
Solo
Ares
Ares
ItsStevxn4PF
Ares
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,400 Elo+
Solo
Chiron
Chiron
Spinonyx
Chiron
Level 100
God Stats
3W - 5L
1,507 SR
Queue Stats
500W - 453L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 1 / 0
5,184
576
3,498
6,904
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Alejandrou5365
Morgan Le Fay
10
2 / 1 / 0
5,244
583
3,596
5,261
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
8
0 / 0 / 4
5,347
594
1,532
3,099
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
NFY_Monkey
Hercules
9
1 / 0 / 0
5,567
619
3,464
4,759
3,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
thiccsheep
Vamana
7
0 / 1 / 2
4,532
504
2,615
4,277
2,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 0 / 1
5,575
619
2,881
5,634
3,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
 
Kali
7
1 / 2 / 0
4,588
510
2,981
7,594
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 1
5,475
608
5,019
5,694
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 0
5,024
558
2,492
5,824
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Spinonyx
Chiron
1
0 / 0 / 0
3,186
354
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
3
3
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
0
2
L
Lancelot
 
Lancelot
0
0
1
0.5
L
Kali
 
Kali
1
2
0
0.5
W
Morgan Le Fay
Alejandrou5365
Morgan Le Fay
2
1
0
2
L
0
2
1
0.25
W
Sylvanus
0
0
4
2
L
2
1
0
2
W
Hercules
NFY_Monkey
Hercules
1
0
0
1
L
Chiron
Spinonyx
Chiron
0
0
0
0
W
Vamana
thiccsheep
Vamana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
13,373
24,300
Taken
24,746
12,483
Mitigated
12,495
6,662
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,498
2,691
0
1,351
6,904
2,386
0
971
5,933
0
28,489
L
Lancelot
 
Lancelot
2,881
936
0
1,846
5,634
3,067
0
0
5,634
0
39,865
L
Kali
 
Kali
2,981
1,631
0
1,552
7,594
2,578
0
423
7,132
0
22,556
W
Morgan Le Fay
Alejandrou5365
Morgan Le Fay
3,596
570
0
182
5,261
2,062
0
3,332
1,929
34,941
0
L
5,019
615
92
1,860
5,694
1,868
0
3,909
1,785
45,166
0
W
Sylvanus
1,532
501
657
2,069
3,099
2,260
0
1,612
1,487
19,947
0
L
2,492
76
0
503
5,824
4,982
0
796
4,642
16,643
0
W
Hercules
NFY_Monkey
Hercules
3,464
1,735
0
1,512
4,759
3,621
252
0
4,759
0
36,656
L
Chiron
Spinonyx
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
thiccsheep
Vamana
2,615
925
0
891
4,277
2,154
588
1,596
2,681
0
22,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
23,848
251
Minions Killed
224
0
Camps Cleared
0
917,954
Distance Traveled
687,784
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,184
576
48
5
0
173,474
2
L
Lancelot
5,575
619
77
9
0
170,286
0
L
Kali
4,588
510
38
4
0
182,495
0
W
Morgan Le Fay
5,244
583
58
6
0
169,499
1
L
Hel
5,475
608
82
9
0
170,384
0
W
Sylvanus
5,347
594
37
4
0
175,570
2
L
Ares
5,024
558
27
3
0
164,619
0
W
Hercules
5,567
619
74
8
0
198,441
0
L
Chiron
3,186
354
0
0
0
0
0
W
Vamana
4,532
504
34
4
0
200,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role