Player Matchup

Zeus
Zeus
DanteTheDemon92
Zeus
Level 27
God Stats
1W - 5L
1,235 SR
Queue Stats
17W - 65L
966 Elo+
Party 2
Achilles
Achilles
Ganji birds
Achilles
Level 17
God Stats
8W - 29L
1,178 SR
Queue Stats
13W - 55L
923 Elo+
Party 2
Anhur
Anhur
SystOmaticMoves
Anhur
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 50L
960 Elo+
Party 2
Team Averages
Level 41
1,304 SR
950 Elo+

VS

Team Averages
Level 44
1,711 SR
1,799 Elo+
Shiva
Shiva
CheckYourBuff
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,820 Elo+
Party 1
Tiamat
Tiamat
ChongyChongy
Tiamat
Level 26
God Stats
3W - 1L
1,797 SR
Queue Stats
78W - 59L
1,750 Elo+
Party 1
Lancelot
Lancelot
Puxah
Lancelot
Level 88
God Stats
4W - 0L
1,836 SR
Queue Stats
318W - 90L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
8,039
670
6,078
8,760
2,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Ganji birds
Achilles
9
0 / 3 / 0
7,612
634
1,971
8,094
6,406
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 0
8,345
695
4,206
9,823
3,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
9,511
793
6,339
11,457
9,018
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
13
2 / 0 / 10
9,661
805
5,125
5,266
2,709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Puxah
Lancelot
14
9 / 0 / 4
10,840
903
11,700
9,677
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Tiamat
2
0
10
7
L
0
6
1
0.08
L
Achilles
Ganji birds
Achilles
0
3
0
0
W
Lancelot
Puxah
Lancelot
9
0
4
11
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,255
Damage
23,164
26,677
Taken
26,400
11,992
Mitigated
17,262
3,341
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,339
784
300
1,739
11,457
9,018
481
3,134
8,323
0
31,555
W
Tiamat
5,125
53
0
1,067
5,266
2,709
243
1,814
3,452
32,381
0
L
6,078
745
121
1,050
8,760
2,420
0
1,964
6,796
29,078
0
L
Achilles
Ganji birds
Achilles
1,971
586
0
90
8,094
6,406
0
1,528
6,566
272
10,620
W
Lancelot
Puxah
Lancelot
11,700
2,595
0
3,841
9,677
5,535
605
2,537
7,140
0
50,621
L
4,206
994
0
2,080
9,823
3,166
0
2,041
7,782
0
24,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
30,012
100
Minions Killed
151
0
Camps Cleared
0
533,133
Distance Traveled
777,418
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,511
793
28
2
0
242,208
0
W
Tiamat
9,661
805
69
6
0
254,046
0
L
Zeus
8,039
670
48
4
0
170,739
0
L
Achilles
7,612
634
22
2
0
187,891
0
W
Lancelot
10,840
903
54
5
0
281,164
0
L
Anhur
8,345
695
30
3
0
174,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role