Player Matchup

Horus
Horus
Conic0802
Horus
Level 109
God Stats
13W - 15L
1,684 SR
Queue Stats
130W - 146L
1,453 Elo+
Party 1
Skadi
Skadi
PiggyTrap1111
Skadi
Level 26
God Stats
10W - 9L
1,547 SR
Queue Stats
43W - 42L
1,482 Elo+
Party 1
Anubis
Anubis
Sir-Piggy-_
Anubis
Level 68
God Stats
10W - 10L
1,768 SR
Queue Stats
62W - 63L
1,477 Elo+
Party 1
Team Averages
Level 68
1,666 SR
1,471 Elo+

VS

Team Averages
Level 28
1,339 SR
1,212 Elo+
Surtr
Surtr
DemiOfSauce
Surtr
Level 6
God Stats
1W - 6L
1,215 SR
Queue Stats
8W - 16L
1,191 Elo+
Party 2
Chang'e
Chang'e
Shinjonetsu
Chang'e
Level 32
God Stats
0W - 4L
1,309 SR
Queue Stats
31W - 53L
1,087 Elo+
Party 2
Hachiman
Hachiman
Wastiez
Hachiman
Level 46
God Stats
8W - 11L
1,491 SR
Queue Stats
89W - 102L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Conic0802
Horus
10
1 / 2 / 11
7,962
796
7,189
11,075
7,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 0 / 7
9,019
902
9,107
4,077
1,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
12
7 / 3 / 6
9,452
945
9,700
7,225
3,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,611
761
4,340
10,158
6,546
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Shinjonetsu
Chang'e
10
1 / 5 / 3
7,319
732
4,590
11,318
2,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Wastiez
Hachiman
11
3 / 5 / 2
8,441
844
6,068
10,494
2,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
5
5
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
Conic0802
Horus
1
2
11
3.25
L
1
3
4
1
W
5
0
7
8.5
L
Chang'e
Shinjonetsu
Chang'e
1
5
3
0.5
W
Anubis
7
3
6
3.33
L
Hachiman
Wastiez
Hachiman
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,996
Damage
14,998
22,377
Taken
31,970
13,181
Mitigated
11,741
6,630
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Conic0802
Horus
7,189
3,296
440
2,266
11,075
7,876
40
2,212
8,863
0
19,405
L
4,340
1,519
0
866
10,158
6,546
0
2,636
7,522
244
13,423
W
9,107
3,875
0
957
4,077
1,618
659
634
3,443
0
33,386
L
Chang'e
Shinjonetsu
Chang'e
4,590
692
728
1,160
11,318
2,391
55
4,532
6,786
19,268
0
W
Anubis
9,700
173
0
2,967
7,225
3,687
482
2,150
5,075
40,502
0
L
Hachiman
Wastiez
Hachiman
6,068
4,807
0
2,031
10,494
2,804
0
2,649
7,845
0
30,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
23,371
123
Minions Killed
81
0
Camps Cleared
0
550,738
Distance Traveled
500,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,962
796
18
2
0
193,845
2
L
Surtr
7,611
761
19
2
0
175,827
0
W
Skadi
9,019
902
47
5
0
184,376
0
L
Chang'e
7,319
732
24
2
0
166,748
0
W
Anubis
9,452
945
58
6
0
172,517
0
L
Hachiman
8,441
844
38
4
0
157,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role