Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ALONXZOROJO
Scylla
Level 152
God Stats
1W - 1L
1,177 SR
Queue Stats
56W - 94L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
AaronM512
Sun Wukong
Level 115
God Stats
7W - 5L
1,384 SR
Queue Stats
90W - 104L
1,533 Elo+
Party 2
Hachiman
Hachiman
HugoHacks
Hachiman
Level 165
God Stats
4W - 7L
1,605 SR
Queue Stats
214W - 229L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
RAS OmarJr
Kuzenbo
Level 126
God Stats
13W - 12L
1,547 SR
Queue Stats
221W - 254L
1,586 Elo+
Party 2
Team Averages
Level 140
1,443 SR
1,548 Elo+

VS

Team Averages
Level 90
1,503 SR
1,413 Elo+
Chernobog
Chernobog
Blanketfiend
Chernobog
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 73L
1,392 Elo+
Party 1
Serqet
Serqet
SuperSleeper337
Serqet
Level 159
God Stats
4W - 5L
1,570 SR
Queue Stats
130W - 178L
1,430 Elo+
Solo
Eset
Eset
leahbamxo
Eset
Level 178
God Stats
2W - 5L
1,691 SR
Queue Stats
290W - 313L
1,528 Elo+
Solo
Nemesis
Nemesis
painfuldefecate
Nemesis
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 13L
1,284 Elo+
Party 1
Ra
Ra
tig0o0
Ra
Level 65
God Stats
1W - 1L
1,254 SR
Queue Stats
70W - 53L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
8 / 1 / 2
8,981
642
10,646
12,837
8,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
9 / 1 / 3
9,253
661
10,525
8,048
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
AaronM512
Sun Wukong
15
7 / 1 / 2
9,475
677
9,444
13,205
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
HugoHacks
Hachiman
15
5 / 1 / 1
8,962
640
9,898
9,556
4,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
RAS OmarJr
Kuzenbo
11
1 / 2 / 7
7,447
532
3,237
10,883
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blanketfiend
Chernobog
12
3 / 5 / 1
7,709
551
7,744
10,781
3,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 8 / 0
6,092
435
2,317
13,403
8,052
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
11
1 / 1 / 1
6,991
499
5,042
7,692
5,810
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 6 / 3
6,316
451
4,114
12,146
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
9
0 / 10 / 2
5,937
424
5,538
11,349
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
30
Kills
5
6
Deaths
30
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
2
9
W
Scylla
9
1
3
10.5
W
Sun Wukong
AaronM512
Sun Wukong
7
1
2
8
L
Chernobog
Blanketfiend
Chernobog
3
5
1
0.7
W
Hachiman
HugoHacks
Hachiman
5
1
1
5.5
W
Kuzenbo
RAS OmarJr
Kuzenbo
1
2
7
2.25
L
0
8
0
0
L
Eset
1
1
1
1.5
L
1
6
3
0.42
L
Ra
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,750
Damage
24,755
54,529
Taken
55,371
40,282
Mitigated
25,651
17,582
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,646
3,553
0
4,350
12,837
8,754
285
1,749
11,088
0
84,359
W
Scylla
10,525
1,352
0
705
8,048
3,078
440
3,582
4,312
76,725
0
W
Sun Wukong
AaronM512
Sun Wukong
9,444
1,832
0
4,498
13,205
10,115
0
0
13,010
0
70,523
L
Chernobog
Blanketfiend
Chernobog
7,744
4,924
0
413
10,781
3,681
0
1,326
9,455
0
37,816
W
Hachiman
HugoHacks
Hachiman
9,898
7,201
0
5,910
9,556
4,425
4,357
681
8,875
0
85,691
W
Kuzenbo
RAS OmarJr
Kuzenbo
3,237
1,474
0
2,119
10,883
13,910
324
4,253
6,469
22,718
0
L
2,317
630
0
133
13,403
8,052
0
292
13,111
0
20,375
L
Eset
5,042
1,010
221
1,881
7,692
5,810
0
2,475
5,217
28,709
0
L
4,114
1,203
0
869
12,146
4,283
0
2,069
10,077
0
18,411
L
Ra
5,538
1,020
276
652
11,349
3,825
0
7,600
3,749
37,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,118
Gold Earned
33,045
534
Minions Killed
244
0
Camps Cleared
0
1,340,976
Distance Traveled
1,252,309
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,981
642
133
10
0
319,440
0
W
Scylla
9,253
661
116
8
0
259,545
0
W
Sun Wukong
9,475
677
111
8
0
275,594
1
L
Chernobog
7,709
551
68
5
0
256,317
0
W
Hachiman
8,962
640
139
10
0
244,488
2
W
Kuzenbo
7,447
532
35
3
0
241,909
2
L
Serqet
6,092
435
32
2
0
256,731
0
L
Eset
6,991
499
50
4
0
228,850
0
L
Nemesis
6,316
451
33
2
0
281,962
0
L
Ra
5,937
424
61
4
0
228,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role