Player Matchup

Guan Yu
Guan Yu
Dabbler44
Guan Yu
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,397 Elo+
Party 1
Bastet
Bastet
Kazukisenpai
Bastet
Level 24
God Stats
1W - 6L
1,277 SR
Queue Stats
3W - 12L
1,325 Elo+
Party 1
Maui
Maui
Shebovsky
Maui
Level 158
God Stats
10W - 16L
1,551 SR
Queue Stats
74W - 94L
1,417 Elo+
Party 3
Zeus
Zeus
VODKAxCOMMANDO
Zeus
Level 65
God Stats
64W - 55L
1,612 SR
Queue Stats
136W - 143L
1,592 Elo+
Solo
Jing Wei
Jing Wei
drironclaw
Jing Wei
Level 88
God Stats
2W - 3L
1,360 SR
Queue Stats
228W - 257L
1,423 Elo+
Party 3
Team Averages
Level 80
1,460 SR
1,431 Elo+

VS

Team Averages
Level 54
1,565 SR
1,428 Elo+
Yemoja
Yemoja
 
Yemoja
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaCDOG
Bacchus
Level 36
God Stats
4W - 1L
1,718 SR
Queue Stats
43W - 34L
1,386 Elo+
Party 2
Izanami
Izanami
MajesticOranges
Izanami
Level 60
God Stats
23W - 25L
1,501 SR
Queue Stats
68W - 70L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
NightsofLovell
Erlang Shen
Level 46
God Stats
10W - 9L
1,805 SR
Queue Stats
38W - 43L
1,511 Elo+
Solo
Persephone
Persephone
Sithologist
Persephone
Level 28
God Stats
1W - 3L
1,301 SR
Queue Stats
3W - 6L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dabbler44
Guan Yu
12
1 / 0 / 2
7,157
1,022
6,490
6,011
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
12
0 / 1 / 2
6,921
989
5,676
5,899
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
4
0 / 0 / 0
6,131
876
0
0
0
12
2 / 0 / 0
7,536
1,077
7,877
2,286
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
drironclaw
Jing Wei
12
0 / 0 / 2
7,058
1,008
4,187
5,768
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

348

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 1 / 1
7,285
1,041
4,768
4,627
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DaCDOG
Bacchus
12
0 / 0 / 1
7,502
1,072
1,955
7,182
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 0 / 0
7,068
1,010
4,471
4,109
1,560
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
NightsofLovell
Erlang Shen
12
0 / 2 / 1
6,638
948
4,198
10,091
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Sithologist
Persephone
12
0 / 0 / 1
6,709
958
2,728
2,245
652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
1
1
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
W
Bacchus
DaCDOG
Bacchus
0
0
1
0.5
L
Guan Yu
Dabbler44
Guan Yu
1
0
2
2
L
Bastet
0
1
2
1
W
1
0
0
1
W
Erlang Shen
NightsofLovell
Erlang Shen
0
2
1
0.25
L
Maui
0
0
0
0
W
Persephone
Sithologist
Persephone
0
0
1
0.5
L
2
0
0
2
L
Jing Wei
drironclaw
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
18,120
19,964
Taken
28,254
11,180
Mitigated
20,257
3,049
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,768
383
1,996
812
4,627
2,583
0
425
4,202
12,607
0
W
Bacchus
DaCDOG
Bacchus
1,955
397
0
1,377
7,182
7,868
0
2,435
4,747
7,027
0
L
Guan Yu
Dabbler44
Guan Yu
6,490
1,027
279
813
6,011
5,684
0
3,394
2,396
0
11,840
L
Bastet
5,676
587
0
741
5,899
2,386
0
2,381
3,272
0
9,186
W
4,471
3,408
0
0
4,109
1,560
0
743
3,366
0
27,778
W
Erlang Shen
NightsofLovell
Erlang Shen
4,198
1,595
0
1,083
10,091
7,594
0
4,140
5,951
0
16,424
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
Sithologist
Persephone
2,728
253
0
18
2,245
652
0
134
2,111
5,784
0
L
7,877
857
0
0
2,286
848
0
1,955
293
32,223
0
L
Jing Wei
drironclaw
Jing Wei
4,187
3,587
0
1,216
5,768
2,262
0
1,721
3,920
0
21,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
35,202
128
Minions Killed
131
5
Camps Cleared
3
547,554
Distance Traveled
656,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,285
1,041
13
2
0
129,145
0
W
Bacchus
7,502
1,072
7
1
1
139,818
0
L
Guan Yu
7,157
1,022
11
2
0
143,108
0
L
Bastet
6,921
989
13
2
1
157,789
0
W
Izanami
7,068
1,010
67
10
1
121,931
0
W
Erlang Shen
6,638
948
31
4
1
136,355
0
L
Maui
6,131
876
0
0
0
0
0
W
Persephone
6,709
958
13
2
0
129,542
0
L
Zeus
7,536
1,077
70
10
0
116,731
0
L
Jing Wei
7,058
1,008
34
5
4
129,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role