Player Matchup

Fafnir
Fafnir
Monimonimony
Fafnir
Level 109
God Stats
2W - 5L
1,568 SR
Queue Stats
127W - 109L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
PiTT BOSS 787
Danzaburou
Level 3
God Stats
9W - 3L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
StonedPanda9414
Kukulkan
Level 50
God Stats
19W - 24L
1,412 SR
Queue Stats
24W - 36L
1,274 Elo+
Solo
Team Averages
Level 54
1,493 SR
1,438 Elo+

VS

Team Averages
Level 51
1,386 SR
1,389 Elo+
Hercules
Hercules
Big Pres Trump
Hercules
Level 11
God Stats
1W - 2L
1,314 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
DurtNaasty
Ao Kuang
Level 24
God Stats
10W - 13L
1,345 SR
Queue Stats
10W - 14L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
Only1Ryan6252
Danzaburou
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 223L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 4 / 11
13,102
728
9,997
19,407
31,337
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
PiTT BOSS 787
Danzaburou
16
4 / 2 / 12
14,038
780
15,102
12,465
6,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
10 / 1 / 6
14,417
801
24,173
9,177
4,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 6 / 4
10,874
604
3,155
23,520
15,923
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
DurtNaasty
Ao Kuang
14
4 / 7 / 1
12,366
687
11,889
19,649
8,603
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Only1Ryan6252
Danzaburou
16
3 / 3 / 4
12,809
712
13,800
14,564
6,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
7
7
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
4
0.33
L
Ao Kuang
DurtNaasty
Ao Kuang
4
7
1
0.64
W
Fafnir
2
4
11
1.88
L
Danzaburou
Only1Ryan6252
Danzaburou
3
3
4
1.67
W
Danzaburou
PiTT BOSS 787
Danzaburou
4
2
12
5
W
Kukulkan
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,272
Damage
28,844
41,049
Taken
57,733
42,112
Mitigated
30,934
8,738
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,155
410
0
2,521
23,520
15,923
0
14,008
9,512
0
18,675
L
Ao Kuang
DurtNaasty
Ao Kuang
11,889
4,325
0
2,624
19,649
8,603
0
10,865
8,784
18,368
0
W
Fafnir
9,997
1,929
0
1,008
19,407
31,337
201
4,909
14,498
18,810
1,852
L
Danzaburou
Only1Ryan6252
Danzaburou
13,800
5,868
0
2,051
14,564
6,408
219
7,608
6,956
0
91,346
W
Danzaburou
PiTT BOSS 787
Danzaburou
15,102
7,602
0
3,747
12,465
6,183
1,991
3,528
8,937
0
58,785
W
Kukulkan
24,173
729
350
3,633
9,177
4,592
781
3,588
5,589
70,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
36,049
173
Minions Killed
166
0
Camps Cleared
0
926,677
Distance Traveled
897,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,874
604
20
1
0
327,903
0
L
Ao Kuang
12,366
687
20
1
0
274,594
0
W
Fafnir
13,102
728
22
1
0
314,721
0
L
Danzaburou
12,809
712
126
7
0
295,016
0
W
Danzaburou
14,038
780
78
4
0
292,031
0
W
Kukulkan
14,417
801
73
4
0
319,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role