Player Matchup

Susano
Susano
HeBoTodoeldia
Susano
Level 105
God Stats
25W - 29L
1,416 SR
Queue Stats
202W - 186L
1,493 Elo+
Party 3
Horus
Horus
MayesD123
Horus
Level 109
God Stats
4W - 1L
1,576 SR
Queue Stats
76W - 39L
1,705 Elo+
Party 2
Persephone
Persephone
Xr-Vins
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,483 Elo+
Party 3
Set
Set
iPlomp
Set
Level 149
God Stats
5W - 4L
1,801 SR
Queue Stats
616W - 390L
1,692 Elo+
Party 2
Ix Chel
Ix Chel
Örbit
Ix Chel
Level 183
God Stats
2W - 1L
1,789 SR
Queue Stats
442W - 181L
1,685 Elo+
Party 2
Team Averages
Level 115
1,616 SR
1,612 Elo+

VS

Team Averages
Level 150
1,531 SR
1,548 Elo+
Ravana
Ravana
Cathail-
Ravana
Level 148
God Stats
1W - 4L
1,380 SR
Queue Stats
245W - 229L
1,547 Elo+
Party 1
Izanami
Izanami
Demcnz
Izanami
Level 131
God Stats
6W - 3L
1,817 SR
Queue Stats
887W - 844L
1,503 Elo+
Party 1
Nox
Nox
SuperGamon14
Nox
Level 203
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 152L
1,570 Elo+
Solo
Bakasura
Bakasura
Unlikeleem
Bakasura
Level 108
God Stats
0W - 4L
1,241 SR
Queue Stats
213W - 195L
1,524 Elo+
Party 1
Scylla
Scylla
XxHyPeRxLiGhTxX
Scylla
Level 159
God Stats
13W - 12L
1,719 SR
Queue Stats
697W - 675L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
10,474
551
11,296
12,608
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
MayesD123
Horus
16
0 / 3 / 6
10,172
535
6,827
14,126
11,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Xr-Vins
Persephone
15
1 / 1 / 6
9,610
506
7,646
11,356
7,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Set
iPlomp
Set
19
8 / 2 / 3
11,437
602
10,106
16,501
12,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Örbit
Ix Chel
19
9 / 4 / 5
11,929
628
21,482
11,806
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cathail-
Ravana
14
3 / 5 / 2
9,505
500
8,265
12,738
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Demcnz
Izanami
15
1 / 5 / 0
9,286
489
4,918
14,358
6,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 2
8,682
457
8,405
13,162
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
Unlikeleem
Bakasura
16
2 / 3 / 3
10,471
551
11,425
16,681
12,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 2
9,537
502
6,177
16,738
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
11
11
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cathail-
Ravana
3
5
2
0.8
L
Izanami
Demcnz
Izanami
1
5
0
0.2
W
3
1
3
4.5
W
Horus
MayesD123
Horus
0
3
6
1
L
1
2
2
1
L
Bakasura
Unlikeleem
Bakasura
2
3
3
1.17
W
Persephone
Xr-Vins
Persephone
1
1
6
4
L
4
6
2
0.83
W
Set
iPlomp
Set
8
2
3
4.75
W
Ix Chel
Örbit
Ix Chel
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,357
Damage
39,190
66,397
Taken
73,677
42,289
Mitigated
41,280
17,290
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cathail-
Ravana
8,265
2,707
0
1,125
12,738
5,323
216
5,442
7,247
0
75,249
L
Izanami
Demcnz
Izanami
4,918
2,695
0
2,326
14,358
6,586
0
3,172
11,186
0
77,700
W
11,296
3,593
0
2,393
12,608
5,307
0
1,616
10,992
0
83,310
W
Horus
MayesD123
Horus
6,827
3,670
798
4,241
14,126
11,938
170
868
11,867
0
62,691
L
8,405
818
0
2,985
13,162
11,496
0
6,834
6,328
38,940
0
L
Bakasura
Unlikeleem
Bakasura
11,425
7,911
0
5,520
16,681
12,110
337
2,989
13,004
0
65,578
W
Persephone
Xr-Vins
Persephone
7,646
340
0
2,372
11,356
7,918
0
6,321
4,875
55,356
0
L
6,177
702
0
3,818
16,738
5,765
0
10,691
5,998
68,410
0
W
Set
iPlomp
Set
10,106
4,576
0
3,353
16,501
12,349
273
2,685
13,538
0
114,047
W
Ix Chel
Örbit
Ix Chel
21,482
3,341
1,188
2,945
11,806
4,777
95
3,530
8,014
99,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,622
Gold Earned
47,481
634
Minions Killed
558
0
Camps Cleared
0
2,022,478
Distance Traveled
1,858,067
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,505
500
95
5
0
354,562
3
L
Izanami
9,286
489
145
8
0
360,845
1
W
Susano
10,474
551
137
7
0
420,418
5
W
Horus
10,172
535
108
6
0
346,381
0
L
Nox
8,682
457
47
2
0
375,190
2
L
Bakasura
10,471
551
143
8
0
391,841
5
W
Persephone
9,610
506
78
4
0
387,557
0
L
Scylla
9,537
502
128
7
0
375,629
6
W
Set
11,437
602
158
8
0
449,479
0
W
Ix Chel
11,929
628
153
8
0
418,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role