Player Matchup

King Arthur
King Arthur
CazaPut4s69
King Arthur
Level 119
God Stats
6W - 6L
1,451 SR
Queue Stats
145W - 152L
1,484 Elo+
Solo
Arachne
Arachne
ChronoScale
Arachne
Level 95
God Stats
13W - 7L
1,623 SR
Queue Stats
58W - 58L
1,470 Elo+
Solo
Sol
Sol
Fronkowski
Sol
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 225L
1,556 Elo+
Party 3
Sun Wukong
Sun Wukong
HarryHard
Sun Wukong
Level 144
God Stats
10W - 6L
1,781 SR
Queue Stats
239W - 211L
1,539 Elo+
Party 3
Martichoras
Martichoras
Strawb3rryKiwi
Martichoras
Level 87
God Stats
31W - 16L
1,729 SR
Queue Stats
284W - 251L
1,482 Elo+
Solo
Team Averages
Level 114
1,617 SR
1,506 Elo+

VS

Team Averages
Level 108
1,674 SR
1,494 Elo+
Serqet
Serqet
Deepool
Serqet
Level 105
God Stats
1W - 0L
1,706 SR
Queue Stats
11W - 8L
1,313 Elo+
Party 2
Chang'e
Chang'e
HOTNOGHOTDOG
Chang'e
Level 143
God Stats
11W - 5L
1,896 SR
Queue Stats
486W - 468L
1,524 Elo+
Party 1
Surtr
Surtr
KKhueteMaster
Surtr
Level 88
God Stats
3W - 0L
1,545 SR
Queue Stats
10W - 4L
1,548 Elo+
Party 2
Apollo
Apollo
Sinclairvoyant
Apollo
Level 104
God Stats
23W - 19L
1,661 SR
Queue Stats
294W - 283L
1,529 Elo+
Party 1
Persephone
Persephone
Sinnakitty
Persephone
Level 101
God Stats
8W - 6L
1,560 SR
Queue Stats
328W - 290L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CazaPut4s69
King Arthur
12
2 / 3 / 2
7,790
410
5,346
9,692
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ChronoScale
Arachne
16
3 / 1 / 1
9,581
504
6,267
17,037
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 3 / 4
11,229
591
21,027
12,496
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
HarryHard
Sun Wukong
14
4 / 1 / 4
9,760
514
7,403
17,328
23,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Strawb3rryKiwi
Martichoras
16
0 / 3 / 5
9,867
519
15,478
14,584
6,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Deepool
Serqet
16
2 / 2 / 3
9,789
515
6,588
19,217
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
HOTNOGHOTDOG
Chang'e
14
3 / 5 / 3
8,618
454
7,090
18,743
9,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 2
9,832
517
12,269
16,321
8,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 5
9,113
480
11,148
14,127
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Sinnakitty
Persephone
15
1 / 3 / 3
10,210
537
10,611
11,460
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
17
Kills
11
11
Deaths
17
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CazaPut4s69
King Arthur
2
3
2
1
L
Arachne
ChronoScale
Arachne
3
1
1
3.5
W
Serqet
Deepool
Serqet
2
2
3
1.75
L
8
3
4
3.33
W
Chang'e
HOTNOGHOTDOG
Chang'e
3
5
3
0.9
L
Sun Wukong
HarryHard
Sun Wukong
4
1
4
6
W
4
4
2
1.25
W
1
3
5
1.17
W
Persephone
Sinnakitty
Persephone
1
3
3
0.83
L
Martichoras
Strawb3rryKiwi
Martichoras
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,521
Damage
47,706
71,137
Taken
79,868
51,374
Mitigated
35,900
18,304
Healing
24,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CazaPut4s69
King Arthur
5,346
799
0
1,570
9,692
7,708
0
322
9,370
1,783
32,732
L
Arachne
ChronoScale
Arachne
6,267
3,772
0
5,445
17,037
7,334
0
2,775
14,052
0
91,680
W
Serqet
Deepool
Serqet
6,588
2,173
0
3,699
19,217
7,996
0
2,556
16,661
0
79,732
L
21,027
8,671
0
3,687
12,496
6,203
643
4,134
8,362
114,874
0
W
Chang'e
HOTNOGHOTDOG
Chang'e
7,090
536
5,422
8,491
18,743
9,943
455
6,673
12,070
36,814
0
L
Sun Wukong
HarryHard
Sun Wukong
7,403
1,273
0
3,460
17,328
23,349
0
5,036
12,292
0
34,917
W
12,269
4,178
0
3,641
16,321
8,352
18
2,838
13,483
1,631
65,873
W
11,148
7,640
0
1,841
14,127
5,732
1,238
7,868
6,259
0
64,424
W
Persephone
Sinnakitty
Persephone
10,611
722
0
1,359
11,460
3,877
0
1,639
9,813
74,969
0
L
Martichoras
Strawb3rryKiwi
Martichoras
15,478
4,153
0
4,142
14,584
6,780
786
6,717
7,162
0
100,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
47,562
539
Minions Killed
530
0
Camps Cleared
0
1,687,539
Distance Traveled
1,850,726
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,790
410
43
2
0
194,247
0
L
Arachne
9,581
504
126
7
0
424,279
8
W
Serqet
9,789
515
115
6
0
423,044
3
L
Sol
11,229
591
183
10
0
347,789
0
W
Chang'e
8,618
454
49
3
0
381,963
8
L
Sun Wukong
9,760
514
21
1
0
399,517
9
W
Surtr
9,832
517
110
6
0
331,295
9
W
Apollo
9,113
480
121
6
0
351,333
4
W
Persephone
10,210
537
135
7
0
363,091
2
L
Martichoras
9,867
519
166
9
0
321,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role