Player Matchup

Izanami
Izanami
AewyreToryn
Izanami
Level 152
God Stats
6W - 4L
1,774 SR
Queue Stats
91W - 94L
1,519 Elo+
Party 1
Anubis
Anubis
RedMamene
Anubis
Level 39
God Stats
6W - 7L
1,204 SR
Queue Stats
81W - 120L
1,331 Elo+
Party 3
Cabrakan
Cabrakan
Roum1_Michel
Cabrakan
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 304L
1,378 Elo+
Party 3
Pele
Pele
Setridor
Pele
Level 99
God Stats
1W - 1L
1,579 SR
Queue Stats
61W - 65L
1,505 Elo+
Party 1
Mulan
Mulan
V-nom62
Mulan
Level 88
God Stats
8W - 16L
1,374 SR
Queue Stats
356W - 477L
1,428 Elo+
Party 3
Team Averages
Level 89
1,486 SR
1,432 Elo+

VS

Team Averages
Level 61
1,535 SR
1,475 Elo+
Hel
Hel
DinWesker
Hel
Level 91
God Stats
2W - 0L
1,512 SR
Queue Stats
185W - 183L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Veis_li
Danzaburou
Level 39
God Stats
3W - 1L
1,200 SR
Queue Stats
63W - 73L
1,355 Elo+
Solo
Sol
Sol
Zouille
Sol
Level 106
God Stats
21W - 10L
1,571 SR
Queue Stats
112W - 106L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
adelle1337
Zhong Kui
Level 46
God Stats
5W - 2L
1,659 SR
Queue Stats
76W - 81L
1,443 Elo+
Solo
Thanatos
Thanatos
razormain
Thanatos
Level 25
God Stats
3W - 3L
1,733 SR
Queue Stats
195W - 183L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AewyreToryn
Izanami
16
2 / 3 / 1
9,374
551
14,740
13,018
4,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
RedMamene
Anubis
13
1 / 5 / 0
8,415
495
4,620
10,864
5,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Roum1_Michel
Cabrakan
13
0 / 6 / 2
8,016
472
2,733
17,727
19,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
13
3 / 6 / 2
8,260
486
14,851
17,608
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mulan
V-nom62
Mulan
14
2 / 7 / 1
9,159
539
10,326
21,319
18,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
9,007
530
7,747
12,344
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Veis_li
Danzaburou
14
1 / 2 / 4
8,158
480
7,183
14,052
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
5 / 1 / 7
10,441
614
11,523
12,050
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
adelle1337
Zhong Kui
16
9 / 3 / 3
10,310
606
14,732
14,867
10,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
razormain
Thanatos
17
9 / 2 / 7
10,606
624
16,481
14,621
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
27
27
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
AewyreToryn
Izanami
2
3
1
0.83
W
3
1
9
7.5
L
Anubis
RedMamene
Anubis
1
5
0
0.2
L
Cabrakan
Roum1_Michel
Cabrakan
0
6
2
0.17
L
Pele
3
6
2
0.67
L
Mulan
V-nom62
Mulan
2
7
1
0.36
W
Danzaburou
Veis_li
Danzaburou
1
2
4
1.5
W
Sol
5
1
7
8.5
W
Zhong Kui
adelle1337
Zhong Kui
9
3
3
3.5
W
Thanatos
razormain
Thanatos
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,270
Damage
57,666
80,536
Taken
67,934
54,923
Mitigated
33,373
19,326
Healing
39,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AewyreToryn
Izanami
14,740
12,056
0
3,205
13,018
4,996
0
4,872
8,126
0
98,479
W
7,747
687
4,310
6,393
12,344
7,515
0
1,642
10,702
44,027
0
L
Anubis
RedMamene
Anubis
4,620
206
0
2,735
10,864
5,630
348
4,858
5,742
59,919
0
L
Cabrakan
Roum1_Michel
Cabrakan
2,733
369
1,642
2,568
17,727
19,777
0
6,282
11,293
15,924
0
L
Pele
14,851
3,591
0
2,524
17,608
6,350
27
6,236
11,212
0
60,876
L
Mulan
V-nom62
Mulan
10,326
898
0
6,652
21,319
18,170
0
11,158
10,161
0
59,833
W
Danzaburou
Veis_li
Danzaburou
7,183
3,498
0
3,501
14,052
5,415
1,034
883
13,169
0
58,412
W
Sol
11,523
3,512
0
5,256
12,050
4,021
2,705
3,442
8,608
79,566
0
W
Zhong Kui
adelle1337
Zhong Kui
14,732
3,679
0
7,765
14,867
10,284
2,004
605
13,244
67,679
0
W
Thanatos
razormain
Thanatos
16,481
6,347
0
12,135
14,621
6,138
0
781
13,742
0
95,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
48,522
467
Minions Killed
518
0
Camps Cleared
0
1,511,337
Distance Traveled
1,677,924
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,374
551
166
10
0
328,501
0
W
Hel
9,007
530
61
4
0
353,667
3
L
Anubis
8,415
495
106
6
0
233,049
0
L
Cabrakan
8,016
472
21
1
0
296,357
0
L
Pele
8,260
486
83
5
0
344,436
5
L
Mulan
9,159
539
91
5
0
308,994
0
W
Danzaburou
8,158
480
86
5
0
308,153
0
W
Sol
10,441
614
151
9
0
324,843
4
W
Zhong Kui
10,310
606
100
6
0
309,019
0
W
Thanatos
10,606
624
120
7
0
382,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role