Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Dobky
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,043 Elo+
Solo
Danzaburou
Danzaburou
MegaManSkyy
Danzaburou
Level 158
God Stats
11W - 6L
1,791 SR
Queue Stats
265W - 267L
1,419 Elo+
Party 1
Olorun
Olorun
Sarrutobi
Olorun
Level 91
God Stats
2W - 3L
1,425 SR
Queue Stats
235W - 238L
1,407 Elo+
Solo
Nemesis
Nemesis
tony77320
Nemesis
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 138L
1,432 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,360 Elo+

VS

Team Averages
Level 88
1,461 SR
1,470 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BigAl2684
Xing Tian
Level 69
God Stats
0W - 2L
1,293 SR
Queue Stats
154W - 172L
1,481 Elo+
Party 2
Nemesis
Nemesis
ElPincioRosso
Nemesis
Level 124
God Stats
2W - 4L
1,512 SR
Queue Stats
584W - 597L
1,394 Elo+
Solo
Eset
Eset
MentalCasino
Eset
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 215L
1,473 Elo+
Party 2
Ullr
Ullr
elhospi444
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 1 / 6
9,836
894
21,108
7,317
3,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Dobky
Rama
15
3 / 3 / 7
8,952
814
9,977
7,124
3,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MegaManSkyy
Danzaburou
17
4 / 1 / 12
10,064
915
13,490
8,017
3,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Sarrutobi
Olorun
14
2 / 1 / 6
8,806
801
6,181
3,633
1,533
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
tony77320
Nemesis
15
4 / 2 / 9
8,740
795
4,764
13,351
6,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 4
8,006
728
4,292
14,021
14,598
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
BigAl2684
Xing Tian
13
1 / 5 / 2
7,508
683
8,535
17,298
27,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
15
3 / 2 / 4
7,949
723
9,530
12,686
15,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 4
8,193
745
8,705
10,628
4,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 2
7,618
693
2,008
9,022
4,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
19
Kills
7
8
Deaths
19
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
6
9
L
Sobek
 
Sobek
1
3
4
1
L
Xing Tian
BigAl2684
Xing Tian
1
5
2
0.4
W
Rama
Dobky
Rama
3
3
7
2.17
L
Nemesis
3
2
4
2.5
W
Danzaburou
MegaManSkyy
Danzaburou
4
1
12
10
L
1
5
4
0.6
W
Olorun
Sarrutobi
Olorun
2
1
6
5
L
1
4
2
0.5
W
Nemesis
tony77320
Nemesis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,520
Damage
33,070
39,442
Taken
63,655
18,513
Mitigated
66,281
15,627
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,108
647
1,109
2,143
7,317
3,538
478
3,588
3,585
35,897
0
L
Sobek
 
Sobek
4,292
162
264
3,589
14,021
14,598
0
6,585
7,436
8,121
0
L
Xing Tian
BigAl2684
Xing Tian
8,535
380
1,880
2,737
17,298
27,353
0
4,671
12,627
15,771
0
W
Rama
Dobky
Rama
9,977
5,692
0
325
7,124
3,191
729
4,127
2,728
0
20,956
L
Nemesis
9,530
641
1,661
3,815
12,686
15,105
0
5,814
6,872
0
14,051
W
Danzaburou
MegaManSkyy
Danzaburou
13,490
5,968
1,106
2,903
8,017
3,836
1,966
4,629
3,153
0
24,772
L
8,705
702
700
275
10,628
4,994
0
5,480
5,148
22,787
0
W
Olorun
Sarrutobi
Olorun
6,181
2,327
1,452
1,829
3,633
1,533
833
2,519
1,097
14,679
0
L
2,008
1,074
748
1,809
9,022
4,231
0
4,739
4,283
0
13,870
W
Nemesis
tony77320
Nemesis
4,764
924
482
4,278
13,351
6,415
289
6,669
6,261
0
8,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,398
Gold Earned
39,274
117
Minions Killed
95
0
Camps Cleared
0
847,188
Distance Traveled
980,459
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,836
894
35
3
0
201,538
0
L
Sobek
8,006
728
11
1
0
219,782
0
L
Xing Tian
7,508
683
14
1
0
211,703
0
W
Rama
8,952
814
19
2
0
166,337
0
L
Nemesis
7,949
723
15
1
0
220,704
0
W
Danzaburou
10,064
915
39
4
0
197,603
0
L
Eset
8,193
745
30
3
0
205,228
0
W
Olorun
8,806
801
13
1
0
95,985
0
L
Ullr
7,618
693
25
2
0
123,042
4
W
Nemesis
8,740
795
11
1
0
185,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role