Player Matchup

Thanatos
Thanatos
BettyDrizzler--
Thanatos
Level 64
God Stats
4W - 4L
1,479 SR
Queue Stats
89W - 69L
1,524 Elo+
Party 1
Chronos
Chronos
ElPapiBlanco
Chronos
Level 183
God Stats
8W - 16L
1,308 SR
Queue Stats
320W - 310L
1,516 Elo+
Party 3
Nox
Nox
MattTheLynchGuy
Nox
Level 123
God Stats
1W - 2L
1,504 SR
Queue Stats
90W - 86L
1,506 Elo+
Party 1
Bakasura
Bakasura
ScottTheKermGuy
Bakasura
Level 129
God Stats
3W - 1L
1,520 SR
Queue Stats
72W - 49L
1,554 Elo+
Party 1
Sol
Sol
TwilightEcho
Sol
Level 107
God Stats
6W - 4L
1,697 SR
Queue Stats
98W - 93L
1,585 Elo+
Party 3
Team Averages
Level 121
1,501 SR
1,537 Elo+

VS

Team Averages
Level 124
1,511 SR
1,535 Elo+
Anhur
Anhur
BlackHokage415
Anhur
Level 143
God Stats
8W - 8L
1,594 SR
Queue Stats
207W - 183L
1,537 Elo+
Party 2
Bellona
Bellona
CrazyQuatum
Bellona
Level 105
God Stats
0W - 3L
1,292 SR
Queue Stats
299W - 274L
1,457 Elo+
Solo
Scylla
Scylla
Sekto2
Scylla
Level 141
God Stats
1W - 3L
1,287 SR
Queue Stats
125W - 127L
1,522 Elo+
Party 2
Ymir
Ymir
jortsmgee
Ymir
Level 88
God Stats
14W - 9L
1,779 SR
Queue Stats
36W - 30L
1,614 Elo+
Solo
Ishtar
Ishtar
righteouslegend
Ishtar
Level 145
God Stats
5W - 6L
1,600 SR
Queue Stats
689W - 637L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 2 / 1
5,452
606
2,930
5,458
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ElPapiBlanco
Chronos
11
2 / 0 / 5
6,171
686
5,880
5,357
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 5
5,855
651
1,847
5,371
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
12
7 / 0 / 0
7,330
814
9,708
8,986
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 1 / 1
6,424
714
8,823
8,551
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,105
567
3,874
6,590
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CrazyQuatum
Bellona
7
0 / 4 / 0
4,130
459
3,102
7,679
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
Sekto2
Scylla
8
2 / 3 / 0
4,864
540
4,399
5,439
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 3 / 2
4,538
504
2,300
11,494
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 2
4,415
491
3,892
7,221
2,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
4
4
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
2
1
1.25
L
2
2
1
1.25
L
Bellona
CrazyQuatum
Bellona
0
4
0
0
W
Chronos
ElPapiBlanco
Chronos
2
0
5
4.5
W
0
1
5
2.5
W
Bakasura
7
0
0
7
L
Scylla
Sekto2
Scylla
2
3
0
0.67
W
3
1
1
3.5
L
Ymir
0
3
2
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
17,567
33,723
Taken
38,423
14,635
Mitigated
20,011
16,433
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,930
479
0
4,297
5,458
2,513
0
856
4,602
0
31,465
L
3,874
2,541
0
630
6,590
2,148
0
1,658
4,382
0
31,841
L
Bellona
CrazyQuatum
Bellona
3,102
972
0
696
7,679
6,387
0
329
5,852
0
15,541
W
Chronos
ElPapiBlanco
Chronos
5,880
1,791
0
1,316
5,357
2,017
0
2,798
2,559
46,589
0
W
1,847
285
0
1,477
5,371
3,630
0
1,164
4,166
17,533
0
W
Bakasura
9,708
6,487
0
3,637
8,986
3,932
0
747
7,915
0
42,408
L
Scylla
Sekto2
Scylla
4,399
803
0
951
5,439
1,714
0
2,956
2,483
32,672
0
W
8,823
5,740
0
5,706
8,551
2,543
3,278
1,134
7,417
51,255
0
L
Ymir
2,300
535
254
2,606
11,494
6,983
0
6,201
4,978
14,739
0
L
3,892
2,869
0
2,450
7,221
2,779
0
5,406
1,815
0
28,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
23,052
353
Minions Killed
186
0
Camps Cleared
0
953,550
Distance Traveled
845,846
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,452
606
51
6
0
221,712
2
L
Anhur
5,105
567
49
5
0
180,340
0
L
Bellona
4,130
459
25
3
0
137,615
0
W
Chronos
6,171
686
83
9
0
191,893
1
W
Nox
5,855
651
31
3
0
163,284
0
W
Bakasura
7,330
814
101
11
0
209,987
0
L
Scylla
4,864
540
46
5
0
170,559
0
W
Sol
6,424
714
87
10
0
166,674
0
L
Ymir
4,538
504
25
3
0
182,823
0
L
Ishtar
4,415
491
41
5
0
174,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role