Player Matchup

The Morrigan
The Morrigan
Dzindra
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,403 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheDavis
Kumbhakarna
Level 125
God Stats
2W - 4L
1,806 SR
Queue Stats
31W - 50L
1,491 Elo+
Solo
Shiva
Shiva
Vincent-RedRose
Shiva
Level 153
God Stats
3W - 4L
1,516 SR
Queue Stats
298W - 326L
1,429 Elo+
Solo
Vulcan
Vulcan
alan32yeahhhhhhh
Vulcan
Level 131
God Stats
0W - 1L
1,435 SR
Queue Stats
70W - 55L
1,516 Elo+
Solo
Freya
Freya
oncak
Freya
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 12L
1,380 Elo+
Party 2
Team Averages
Level 109
1,594 SR
1,444 Elo+

VS

Team Averages
Level 109
1,443 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnnaAnarchy
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,795 SR
Queue Stats
53W - 48L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Bua1
Cthulhu
Level 89
God Stats
7W - 5L
1,175 SR
Queue Stats
441W - 455L
1,397 Elo+
Solo
Set
Set
NaaLehuu
Set
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 92L
1,542 Elo+
Solo
Thanatos
Thanatos
Tigzor
Thanatos
Level 145
God Stats
7W - 16L
1,388 SR
Queue Stats
510W - 493L
1,448 Elo+
Solo
Kukulkan
Kukulkan
ViridianCrow
Kukulkan
Level 124
God Stats
1W - 1L
1,356 SR
Queue Stats
33W - 30L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dzindra
The Morrigan
10
0 / 3 / 3
6,604
550
4,602
5,594
2,455
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
TheDavis
Kumbhakarna
20
5 / 3 / 6
10,577
881
9,596
19,216
19,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

2
0 / 1 / 1
3,198
267
0
758
238
16
2 / 5 / 3
8,460
705
11,414
12,688
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
oncak
Freya
12
1 / 5 / 3
7,155
596
5,311
8,388
3,846
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnnaAnarchy
Ah Muzen Cab
14
1 / 2 / 12
9,053
754
9,776
10,764
4,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Bua1
Cthulhu
13
3 / 4 / 9
9,210
768
4,745
14,737
13,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 2 / 4
9,784
815
3,177
8,314
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Tigzor
Thanatos
18
7 / 2 / 3
11,132
928
8,459
9,563
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
ViridianCrow
Kukulkan
16
5 / 2 / 10
10,021
835
15,895
9,896
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
8
Kills
17
17
Deaths
12
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AnnaAnarchy
Ah Muzen Cab
1
2
12
3.5
W
Cthulhu
Bua1
Cthulhu
3
4
9
1.88
L
The Morrigan
Dzindra
The Morrigan
0
3
3
0.5
W
1
2
4
1.5
L
Kumbhakarna
TheDavis
Kumbhakarna
5
3
6
2.67
W
Thanatos
Tigzor
Thanatos
7
2
3
4.25
L
0
1
1
0.5
W
Kukulkan
ViridianCrow
Kukulkan
5
2
10
5
L
2
5
3
0.7
L
Freya
oncak
Freya
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
42,052
46,644
Taken
53,274
32,367
Mitigated
32,571
9,892
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AnnaAnarchy
Ah Muzen Cab
9,776
4,181
1,320
2,328
10,764
4,531
2,718
6,507
4,257
0
24,217
W
Cthulhu
Bua1
Cthulhu
4,745
418
1,401
2,690
14,737
13,964
189
7,514
7,223
10,672
0
L
The Morrigan
Dzindra
The Morrigan
4,602
1,099
822
371
5,594
2,455
0
3,752
1,687
6,946
0
W
3,177
1,880
1,084
827
8,314
4,164
1,858
5,840
2,474
0
15,569
L
Kumbhakarna
TheDavis
Kumbhakarna
9,596
495
1,892
3,046
19,216
19,776
0
5,775
12,940
25,903
0
W
Thanatos
Tigzor
Thanatos
8,459
804
1,182
7,596
9,563
5,466
1,505
4,639
4,924
0
20,598
L
0
0
0
0
758
238
0
758
0
0
0
W
Kukulkan
ViridianCrow
Kukulkan
15,895
1,439
1,741
2,756
9,896
4,446
1,383
6,423
3,473
35,344
0
L
11,414
3,588
1,111
1,555
12,688
6,052
0
5,835
6,713
30,433
0
L
Freya
oncak
Freya
5,311
1,378
231
864
8,388
3,846
0
4,441
3,829
7,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
49,200
87
Minions Killed
131
0
Camps Cleared
0
679,176
Distance Traveled
1,170,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,053
754
26
2
0
250,023
0
W
Cthulhu
9,210
768
8
1
0
213,406
0
L
The Morrigan
6,604
550
3
0
0
105,520
0
W
Set
9,784
815
29
2
0
234,684
0
L
Kumbhakarna
10,577
881
26
2
0
235,885
0
W
Thanatos
11,132
928
25
2
0
246,743
0
L
Shiva
3,198
267
0
0
0
0
0
W
Kukulkan
10,021
835
43
4
0
225,643
0
L
Vulcan
8,460
705
51
4
0
224,973
0
L
Freya
7,155
596
7
1
0
112,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role