Player Matchup

Horus
Horus
Honeybee223
Horus
Level 133
God Stats
3W - 8L
1,589 SR
Queue Stats
145W - 243L
1,411 Elo+
Party 1
Janus
Janus
KanashiChance
Janus
Level 136
God Stats
8W - 13L
1,430 SR
Queue Stats
90W - 103L
1,492 Elo+
Party 1
Set
Set
LoveGoes
Set
Level 28
God Stats
1W - 1L
1,953 SR
Queue Stats
4W - 11L
1,389 Elo+
Party 1
Chiron
Chiron
TallNThicc
Chiron
Level 117
God Stats
7W - 4L
1,890 SR
Queue Stats
50W - 66L
1,413 Elo+
Party 1
Loki
Loki
tealsbananapeels
Loki
Level 8
God Stats
0W - 3L
1,663 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 1
Team Averages
Level 84
1,705 SR
1,409 Elo+

VS

Team Averages
Level 108
1,441 SR
1,490 Elo+
Nike
Nike
Albireo94
Nike
Level 129
God Stats
2W - 1L
1,904 SR
Queue Stats
238W - 199L
1,547 Elo+
Solo
Kali
Kali
Jackisbored999
Kali
Level 149
God Stats
2W - 3L
1,294 SR
Queue Stats
379W - 387L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
OneManArmy8357
Kuzenbo
Level 48
God Stats
6W - 14L
1,038 SR
Queue Stats
114W - 132L
1,368 Elo+
Solo
Zeus
Zeus
Proscific
Zeus
Level 96
God Stats
3W - 3L
1,321 SR
Queue Stats
465W - 419L
1,529 Elo+
Solo
Chiron
Chiron
Toyyo1
Chiron
Level 116
God Stats
13W - 3L
1,646 SR
Queue Stats
194W - 165L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,280
449
1,379
9,400
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,840
489
2,803
7,352
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 1
7,447
532
9,667
10,824
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
TallNThicc
Chiron
11
0 / 1 / 0
6,306
450
4,447
9,277
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 0
5,809
415
1,919
6,410
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 1 / 1
8,529
609
3,614
9,175
12,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
6,626
473
3,197
11,128
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 1 / 3
7,014
501
3,432
10,633
7,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
14
3 / 0 / 1
8,624
616
10,220
4,279
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Toyyo1
Chiron
13
4 / 1 / 0
7,941
567
10,327
7,299
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
9
9
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
1
1.5
L
1
2
1
0.75
W
1
2
1
0.75
L
0
4
1
0.13
L
4
0
1
4.5
W
0
1
3
1.5
W
Zeus
3
0
1
3.5
L
Chiron
TallNThicc
Chiron
0
1
0
0
W
Chiron
Toyyo1
Chiron
4
1
0
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,215
Damage
30,790
43,263
Taken
42,514
20,536
Mitigated
28,794
8,820
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
3,614
276
0
1,219
9,175
12,394
46
0
9,175
0
62,500
L
1,379
765
1,065
2,931
9,400
7,019
0
3,311
5,915
0
15,682
W
3,197
1,591
0
2,038
11,128
4,037
184
252
10,834
0
37,265
L
2,803
321
0
775
7,352
3,022
0
4,610
2,504
51,428
0
L
9,667
4,865
0
1,696
10,824
5,146
0
3,639
6,971
0
60,247
W
3,432
1,226
0
642
10,633
7,927
0
779
9,813
14,351
0
W
Zeus
10,220
1,521
0
826
4,279
1,395
340
1,353
2,816
69,359
0
L
Chiron
TallNThicc
Chiron
4,447
1,119
342
1,561
9,277
3,402
0
1,426
7,811
0
45,003
W
Chiron
Toyyo1
Chiron
10,327
4,199
647
1,892
7,299
3,041
1,281
661
6,596
0
75,311
L
1,919
123
0
450
6,410
1,947
0
0
6,410
0
22,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
38,734
352
Minions Killed
425
0
Camps Cleared
0
1,343,866
Distance Traveled
1,400,296
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,529
609
104
7
0
214,219
0
L
Horus
6,280
449
17
1
0
280,832
6
W
Kali
6,626
473
58
4
0
311,630
3
L
Janus
6,840
489
110
8
0
258,372
2
L
Set
7,447
532
92
7
0
315,028
0
W
Kuzenbo
7,014
501
13
1
0
317,315
0
W
Zeus
8,624
616
133
10
0
278,549
1
L
Chiron
6,306
450
92
7
0
269,247
4
W
Chiron
7,941
567
117
8
0
278,583
0
L
Loki
5,809
415
41
3
0
220,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role