Player Matchup

Hachiman
Hachiman
Platinum II
LuminousEra
Hachiman
Platinum II
Level 108
God Stats
3W - 2L
1,473 SR
Queue Stats
82W - 86L
1,979 MMR
Party 2
Khepri
Khepri
Gold III
SincerelyAlan
Khepri
Gold III
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
384W - 423L
1,567 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
vaironyjean
Morgan Le Fay
Gold III
Level 159
God Stats
2W - 2L
1,514 SR
Queue Stats
24W - 22L
1,573 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,496 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,567 SR
1,620 MMR
Cu Chulainn
Cu Chulainn
Gold I
A_train123321
Cu Chulainn
Gold I
Level 126
God Stats
65W - 72L
1,550 SR
Queue Stats
128W - 128L
1,753 MMR
Party 1
Discordia
Discordia
Gold IV
DJ_KILLA123
Discordia
Gold IV
Level 122
God Stats
23W - 23L
1,644 SR
Queue Stats
123W - 127L
1,513 MMR
Party 1
Achilles
Achilles
Platinum IV
zUpdated
Achilles
Platinum IV
Level 122
God Stats
4W - 9L
1,508 SR
Queue Stats
447W - 505L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LuminousEra
Hachiman
17
6 / 0 / 2
14,069
782
20,812
11,698
6,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 1 / 7
12,566
698
5,485
16,855
23,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
vaironyjean
Morgan Le Fay
17
2 / 0 / 5
13,260
737
11,998
13,298
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
Ix ChelAphroditeMartichorasHorusAtlas

VS

Bans
AresChang'eHerculesHelVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A_train123321
Cu Chulainn
14
0 / 2 / 1
11,415
634
13,082
18,005
20,360
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
DJ_KILLA123
Discordia
15
0 / 2 / 1
12,064
670
16,400
7,887
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
zUpdated
Achilles
13
1 / 4 / 0
11,484
638
5,791
20,181
27,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
A_train123321
Cu Chulainn
0
2
1
0.25
L
Discordia
DJ_KILLA123
Discordia
0
2
1
0.25
W
Hachiman
LuminousEra
Hachiman
6
0
2
7
W
0
1
7
3.5
W
Morgan Le Fay
vaironyjean
Morgan Le Fay
2
0
5
4.5
L
Achilles
zUpdated
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,295
Damage
35,273
41,851
Taken
46,073
36,419
Mitigated
51,120
10,349
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
A_train123321
Cu Chulainn
13,082
857
0
730
18,005
20,360
0
6,303
11,702
2,847
40,568
L
Discordia
DJ_KILLA123
Discordia
16,400
167
0
311
7,887
3,252
0
4,392
3,495
78,421
0
W
Hachiman
LuminousEra
Hachiman
20,812
14,622
0
4,006
11,698
6,288
2,120
3,119
8,579
0
100,246
W
5,485
435
0
721
16,855
23,585
90
8,441
8,414
25,837
0
W
Morgan Le Fay
vaironyjean
Morgan Le Fay
11,998
208
0
5,622
13,298
6,546
895
6,454
6,844
75,045
0
L
Achilles
zUpdated
Achilles
5,791
473
259
3,740
20,181
27,508
0
7,253
12,928
0
27,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
34,963
236
Minions Killed
206
0
Camps Cleared
0
1,059,482
Distance Traveled
1,053,094
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,415
634
56
3
0
347,418
2
L
Discordia
12,064
670
116
6
0
355,138
0
W
Hachiman
14,069
782
110
6
0
345,431
2
W
Khepri
12,566
698
42
2
0
324,183
0
W
Morgan Le Fay
13,260
737
84
5
0
389,868
3
L
Achilles
11,484
638
34
2
0
350,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role