Player Matchup

Cabrakan
Cabrakan
BX K MASTER
Cabrakan
Level 186
God Stats
1W - 2L
1,679 SR
Queue Stats
322W - 313L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
GreatValuePBM
Sun Wukong
Level 126
God Stats
3W - 2L
1,600 SR
Queue Stats
183W - 241L
1,536 Elo+
Solo
Ah Puch
Ah Puch
MrDrProfeser
Ah Puch
Level 149
God Stats
4W - 4L
1,806 SR
Queue Stats
536W - 503L
1,552 Elo+
Solo
Set
Set
TAPIAPF
Set
Level 139
God Stats
5W - 6L
1,475 SR
Queue Stats
78W - 80L
1,432 Elo+
Solo
Cernunnos
Cernunnos
xPassion SG
Cernunnos
Level 85
God Stats
4W - 4L
1,824 SR
Queue Stats
139W - 133L
1,507 Elo+
Party 1
Team Averages
Level 137
1,677 SR
1,504 Elo+

VS

Team Averages
Level 106
1,633 SR
1,549 Elo+
Olorun
Olorun
Clanktimus
Olorun
Level 136
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 61L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
IdiotRepellent
Ne Zha
Level 156
God Stats
8W - 3L
1,572 SR
Queue Stats
97W - 92L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
Jose Honcho
Zhong Kui
Level 97
God Stats
32W - 20L
1,500 SR
Queue Stats
109W - 101L
1,880 Elo+
Solo
Anhur
Anhur
K9lyma
Anhur
Level 35
God Stats
6W - 1L
1,500 SR
Queue Stats
78W - 77L
1,400 Elo+
Party 2
Zeus
Zeus
LuizGustavo2314
Zeus
Level 108
God Stats
5W - 0L
1,880 SR
Queue Stats
205W - 185L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BX K MASTER
Cabrakan
12
2 / 4 / 2
8,039
423
4,334
17,946
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
GreatValuePBM
Sun Wukong
18
0 / 3 / 2
10,080
531
8,343
15,034
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
MrDrProfeser
Ah Puch
16
1 / 2 / 5
9,303
490
10,556
12,194
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
16
6 / 4 / 1
9,864
519
7,003
14,662
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
xPassion SG
Cernunnos
14
0 / 2 / 1
8,766
461
6,048
10,505
4,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clanktimus
Olorun
19
3 / 0 / 1
11,903
626
9,779
10,665
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 3
11,015
580
8,027
15,104
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Jose Honcho
Zhong Kui
15
3 / 2 / 7
9,345
492
9,335
15,033
17,505
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
K9lyma
Anhur
16
4 / 1 / 3
10,298
542
8,568
12,082
5,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 2
9,800
516
9,692
10,262
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
15
15
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BX K MASTER
Cabrakan
2
4
2
0.75
W
Olorun
Clanktimus
Olorun
3
0
1
3.5
L
Sun Wukong
GreatValuePBM
Sun Wukong
0
3
2
0.33
W
4
0
3
5.5
W
Zhong Kui
Jose Honcho
Zhong Kui
3
2
7
3.25
W
Anhur
K9lyma
Anhur
4
1
3
5.5
W
1
6
2
0.33
L
Ah Puch
MrDrProfeser
Ah Puch
1
2
5
1.75
L
Set
6
4
1
1.63
L
Cernunnos
xPassion SG
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
45,401
70,341
Taken
63,146
47,352
Mitigated
38,422
21,670
Healing
25,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BX K MASTER
Cabrakan
4,334
616
276
3,221
17,946
19,316
0
6,196
11,750
19,100
0
W
Olorun
Clanktimus
Olorun
9,779
4,822
150
9,363
10,665
4,641
3,063
0
9,888
112,106
0
L
Sun Wukong
GreatValuePBM
Sun Wukong
8,343
1,253
0
5,326
15,034
10,732
0
8,891
6,143
0
97,996
W
8,027
2,689
0
4,943
15,104
7,553
1,443
1,399
13,654
0
106,878
W
Zhong Kui
Jose Honcho
Zhong Kui
9,335
1,373
179
4,544
15,033
17,505
0
4,267
10,723
31,458
0
W
Anhur
K9lyma
Anhur
8,568
5,520
0
6,062
12,082
5,162
55
2,397
9,685
0
72,870
W
9,692
569
0
722
10,262
3,561
102
6,827
3,381
76,969
0
L
Ah Puch
MrDrProfeser
Ah Puch
10,556
303
0
3,750
12,194
4,933
0
7,313
4,881
82,705
0
L
Set
7,003
2,524
0
4,633
14,662
7,512
0
3,552
11,110
0
83,076
L
Cernunnos
xPassion SG
Cernunnos
6,048
2,267
299
4,165
10,505
4,859
0
2,854
7,651
0
73,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
52,361
586
Minions Killed
686
0
Camps Cleared
0
1,765,450
Distance Traveled
1,775,675
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,039
423
16
1
0
336,323
5
W
Olorun
11,903
626
193
10
0
350,415
0
L
Sun Wukong
10,080
531
173
9
0
380,700
5
W
Ne Zha
11,015
580
157
8
0
430,814
3
W
Zhong Kui
9,345
492
41
2
0
339,574
5
W
Anhur
10,298
542
134
7
0
345,326
0
W
Zeus
9,800
516
161
8
0
309,546
0
L
Ah Puch
9,303
490
148
8
0
355,800
4
L
Set
9,864
519
127
7
0
386,573
6
L
Cernunnos
8,766
461
122
6
0
306,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role