Player Matchup

Danzaburou
Danzaburou
FelipeHoefling
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
I STIFLER l
Odin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
lFURY
Nu Wa
Level 62
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,520 SR
1,500 Elo+

VS

Team Averages
Level 101
1,542 SR
1,544 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CptAtum8
Anhur
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Merlin
Merlin
Pibetumba
Merlin
Level 127
God Stats
1W - 0L
1,625 SR
Queue Stats
16W - 13L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FelipeHoefling
Danzaburou
13
1 / 4 / 3
10,093
776
11,257
10,577
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 0 / 0
7,380
568
0
0
0
Nu Wa
lFURY
Nu Wa
14
3 / 2 / 1
10,059
774
11,894
7,598
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 6
10,060
774
2,738
14,472
18,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
CptAtum8
Anhur
13
3 / 2 / 1
10,431
802
3,239
10,378
3,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Pibetumba
Merlin
15
3 / 2 / 2
10,671
821
10,587
10,917
4,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
6
6
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
6
3
W
Anhur
CptAtum8
Anhur
3
2
1
1.75
L
Danzaburou
FelipeHoefling
Danzaburou
1
4
3
0.63
L
0
0
0
0
W
Merlin
Pibetumba
Merlin
3
2
2
2
L
Nu Wa
lFURY
Nu Wa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,151
Damage
16,564
18,175
Taken
35,767
7,889
Mitigated
26,320
2,703
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,738
0
0
2,590
14,472
18,305
495
6,303
8,169
19,412
0
W
Anhur
CptAtum8
Anhur
3,239
936
0
2,047
10,378
3,457
1,990
3,062
7,316
0
38,619
L
Danzaburou
FelipeHoefling
Danzaburou
11,257
2,047
0
2,105
10,577
4,597
0
7,538
3,039
0
37,025
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Pibetumba
Merlin
10,587
43
0
3,247
10,917
4,558
683
3,925
6,992
73,547
0
L
Nu Wa
lFURY
Nu Wa
11,894
1,588
0
598
7,598
3,292
0
5,921
1,677
51,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
31,162
108
Minions Killed
177
0
Camps Cleared
0
411,136
Distance Traveled
703,902
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,060
774
27
2
0
231,764
0
W
Anhur
10,431
802
53
4
0
217,006
0
L
Danzaburou
10,093
776
51
4
0
187,645
0
L
Odin
7,380
568
0
0
0
0
0
W
Merlin
10,671
821
97
7
0
255,132
0
L
Nu Wa
10,059
774
57
4
0
223,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role