Player Matchup

Artemis
Artemis
Baalrugh
Artemis
Level 155
God Stats
8W - 6L
1,603 SR
Queue Stats
298W - 326L
1,526 Elo+
Solo
Ra
Ra
ChaneleSenpai
Ra
Level 152
God Stats
10W - 4L
1,486 SR
Queue Stats
193W - 97L
1,669 Elo+
Solo
Set
Set
Clonboi404
Set
Level 106
God Stats
7W - 3L
1,481 SR
Queue Stats
55W - 53L
1,506 Elo+
Solo
Khepri
Khepri
FixerBoss
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,170 Elo+
Party 1
Tyr
Tyr
Grillø
Tyr
Level 181
God Stats
3W - 1L
1,524 SR
Queue Stats
92W - 62L
1,584 Elo+
Party 1
Team Averages
Level 148
1,519 SR
1,491 Elo+

VS

Team Averages
Level 105
1,486 SR
1,467 Elo+
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chaizad
Anubis
Level 122
God Stats
49W - 40L
1,701 SR
Queue Stats
319W - 321L
1,514 Elo+
Solo
Thanatos
Thanatos
JDCuda
Thanatos
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
219W - 208L
1,434 Elo+
Party 2
Olorun
Olorun
Moosenuts5
Olorun
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,542 Elo+
Party 2
Jing Wei
Jing Wei
jdisbad
Jing Wei
Level 107
God Stats
152W - 140L
1,231 SR
Queue Stats
210W - 203L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baalrugh
Artemis
13
1 / 0 / 3
7,351
1,050
3,038
1,551
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 3
7,437
1,062
3,171
1,356
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 4
7,702
1,100
4,887
5,621
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
FixerBoss
Khepri
13
0 / 0 / 4
7,959
1,137
1,488
5,710
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
12
1 / 0 / 4
7,195
1,028
3,538
2,025
1,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

350

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 0
6,453
922
28
1,500
1,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Chaizad
Anubis
12
0 / 0 / 0
7,047
1,007
4,129
3,246
1,407
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JDCuda
Thanatos
12
0 / 1 / 0
6,694
956
3,947
2,904
1,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Moosenuts5
Olorun
12
0 / 4 / 0
6,791
970
4,905
8,333
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
jdisbad
Jing Wei
12
0 / 0 / 0
6,869
981
1,939
1,944
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
6
Kills
0
0
Deaths
6
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
W
Artemis
Baalrugh
Artemis
1
0
3
2.5
L
Anubis
Chaizad
Anubis
0
0
0
0
W
2
0
3
3.5
W
2
0
4
4
W
Khepri
FixerBoss
Khepri
0
0
4
2
W
Tyr
1
0
4
3
L
Thanatos
JDCuda
Thanatos
0
1
0
0
L
Olorun
Moosenuts5
Olorun
0
4
0
0
L
Jing Wei
jdisbad
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
14,948
16,263
Taken
17,927
12,612
Mitigated
7,968
7,437
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
28
0
0
114
1,500
1,067
0
214
1,286
133
0
W
Artemis
Baalrugh
Artemis
3,038
913
0
473
1,551
708
0
877
674
0
21,436
L
Anubis
Chaizad
Anubis
4,129
41
0
1,454
3,246
1,407
0
1,074
2,172
37,845
0
W
3,171
90
3,838
252
1,356
469
0
798
558
28,074
0
W
4,887
1,078
0
50
5,621
2,782
0
3,425
2,196
0
12,772
W
Khepri
FixerBoss
Khepri
1,488
18
0
2,102
5,710
6,693
0
2,921
2,789
8,673
0
W
Tyr
3,538
46
0
722
2,025
1,960
0
1,041
984
0
7,515
L
Thanatos
JDCuda
Thanatos
3,947
308
0
1,961
2,904
1,082
0
620
2,284
0
9,671
L
Olorun
Moosenuts5
Olorun
4,905
1,718
286
454
8,333
3,757
0
2,488
5,721
10,975
0
L
Jing Wei
jdisbad
Jing Wei
1,939
1,725
0
414
1,944
655
0
139
1,805
0
16,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
33,854
136
Minions Killed
147
9
Camps Cleared
3
739,757
Distance Traveled
580,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,453
922
1
0
0
24,669
0
W
Artemis
7,351
1,050
41
6
5
139,301
0
L
Anubis
7,047
1,007
63
9
1
133,199
0
W
Ra
7,437
1,062
60
9
3
154,568
0
W
Set
7,702
1,100
15
2
1
155,019
0
W
Khepri
7,959
1,137
11
2
0
130,890
0
W
Tyr
7,195
1,028
9
1
0
159,979
0
L
Thanatos
6,694
956
20
3
0
153,360
0
L
Olorun
6,791
970
11
2
1
122,519
0
L
Jing Wei
6,869
981
52
7
1
146,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role