Player Matchup

Odin
Odin
JKuko19
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 122L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
PhotonSchockwave
Danzaburou
Level 88
God Stats
5W - 7L
1,437 SR
Queue Stats
217W - 205L
1,441 Elo+
Solo
Ix Chel
Ix Chel
Pinilla5
Ix Chel
Level 48
God Stats
2W - 5L
1,304 SR
Queue Stats
121W - 150L
1,408 Elo+
Party 2
Athena
Athena
edgarverdu18
Athena
Level 88
God Stats
4W - 5L
1,517 SR
Queue Stats
69W - 88L
1,386 Elo+
Party 2
Mercury
Mercury
tobalparra4
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 106L
1,408 Elo+
Party 2
Team Averages
Level 72
1,452 SR
1,398 Elo+

VS

Team Averages
Level 104
1,354 SR
1,475 Elo+
Ne Zha
Ne Zha
Gemaaraiguma
Ne Zha
Level 55
God Stats
2W - 3L
1,159 SR
Queue Stats
100W - 104L
1,402 Elo+
Party 3
Baron Samedi
Baron Samedi
Lukauelle
Baron Samedi
Level 160
God Stats
2W - 1L
1,271 SR
Queue Stats
38W - 31L
1,531 Elo+
Party 1
Hercules
Hercules
RyJaGr
Hercules
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 29L
1,496 Elo+
Party 1
Zeus
Zeus
The Eccles
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
g0zzykwestTV
Heimdallr
Level 49
God Stats
7W - 8L
1,338 SR
Queue Stats
85W - 101L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JKuko19
Odin
13
0 / 3 / 0
7,652
450
709
13,789
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
PhotonSchockwave
Danzaburou
11
1 / 4 / 1
7,360
433
5,443
10,980
3,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Pinilla5
Ix Chel
14
4 / 1 / 0
7,940
467
8,445
12,159
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
12
1 / 4 / 3
7,380
434
6,284
18,829
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
tobalparra4
Mercury
12
0 / 2 / 2
7,402
435
2,040
14,112
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 1 / 6
9,629
566
8,865
12,920
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Lukauelle
Baron Samedi
16
4 / 0 / 4
10,212
601
9,824
7,457
7,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
RyJaGr
Hercules
14
1 / 2 / 7
8,131
478
9,508
11,156
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 3
8,256
486
9,756
6,967
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
g0zzykwestTV
Heimdallr
16
7 / 1 / 4
10,354
609
10,919
8,521
4,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
14
14
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
1
6
5
L
Odin
JKuko19
Odin
0
3
0
0
W
Baron Samedi
Lukauelle
Baron Samedi
4
0
4
6
L
Danzaburou
PhotonSchockwave
Danzaburou
1
4
1
0.38
L
Ix Chel
Pinilla5
Ix Chel
4
1
0
4
W
Hercules
RyJaGr
Hercules
1
2
7
2.25
W
0
3
3
0.5
L
Athena
1
4
3
0.63
W
Heimdallr
g0zzykwestTV
Heimdallr
7
1
4
9
L
Mercury
tobalparra4
Mercury
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
48,872
69,869
Taken
47,021
45,914
Mitigated
25,495
14,191
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
8,865
3,091
0
3,727
12,920
5,661
369
1,446
11,406
0
83,803
L
Odin
JKuko19
Odin
709
263
0
858
13,789
13,254
0
5,567
7,833
0
46,860
W
Baron Samedi
Lukauelle
Baron Samedi
9,824
1,042
918
2,822
7,457
7,357
294
2,565
4,598
67,446
0
L
Danzaburou
PhotonSchockwave
Danzaburou
5,443
1,356
0
2,478
10,980
3,994
0
0
10,980
0
37,231
L
Ix Chel
Pinilla5
Ix Chel
8,445
845
1,317
2,505
12,159
5,479
0
3,979
8,116
62,104
0
W
Hercules
RyJaGr
Hercules
9,508
3,986
38
3,019
11,156
5,569
294
3,988
7,014
0
39,008
W
9,756
899
0
840
6,967
2,754
154
4,093
2,613
65,925
0
L
Athena
6,284
1,240
0
4,099
18,829
17,734
0
6,533
12,110
24,443
0
W
Heimdallr
g0zzykwestTV
Heimdallr
10,919
4,825
0
4,232
8,521
4,154
6,152
2,008
6,459
0
72,634
L
Mercury
tobalparra4
Mercury
2,040
874
0
2,934
14,112
5,453
0
2,818
11,250
0
58,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
46,582
383
Minions Killed
504
0
Camps Cleared
0
1,723,130
Distance Traveled
1,648,257
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,629
566
101
6
0
361,744
0
L
Odin
7,652
450
84
5
0
288,622
0
W
Baron Samedi
10,212
601
106
6
0
301,180
0
L
Danzaburou
7,360
433
65
4
0
326,768
4
L
Ix Chel
7,940
467
106
6
0
336,285
4
W
Hercules
8,131
478
64
4
0
365,432
0
W
Zeus
8,256
486
106
6
0
295,217
2
L
Athena
7,380
434
28
2
0
389,428
0
W
Heimdallr
10,354
609
127
7
0
324,684
3
L
Mercury
7,402
435
100
6
0
382,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role