Player Matchup

Loki
Loki
HaleGalaxy2126
Loki
Level 50
God Stats
7W - 13L
1,300 SR
Queue Stats
276W - 257L
1,424 Elo+
Party 3
Arachne
Arachne
JRobontheJob
Arachne
Level 75
God Stats
11W - 11L
1,600 SR
Queue Stats
171W - 221L
1,383 Elo+
Solo
Cernunnos
Cernunnos
Lavazutch
Cernunnos
Level 123
God Stats
84W - 101L
1,482 SR
Queue Stats
778W - 742L
1,344 Elo+
Party 1
Freya
Freya
Runituppp
Freya
Level 40
God Stats
104W - 82L
1,500 SR
Queue Stats
152W - 173L
1,425 Elo+
Party 3
Anubis
Anubis
rozzboro
Anubis
Level 28
God Stats
9W - 25L
1,227 SR
Queue Stats
23W - 45L
1,237 Elo+
Party 1
Team Averages
Level 63
1,422 SR
1,363 Elo+

VS

Team Averages
Level 62
1,500 SR
1,226 Elo+
Cabrakan
Cabrakan
DarK_WaarrioR
Cabrakan
Level 59
God Stats
4W - 3L
1,765 SR
Queue Stats
10W - 21L
1,148 Elo+
Party 2
Sun Wukong
Sun Wukong
GUI_HEBERT47
Sun Wukong
Level 15
God Stats
4W - 10L
1,094 SR
Queue Stats
8W - 18L
1,148 Elo+
Party 2
Arachne
Arachne
eltioboby22
Arachne
Level 69
God Stats
4W - 2L
1,395 SR
Queue Stats
23W - 34L
1,356 Elo+
Solo
Skadi
Skadi
ntrwannabe
Skadi
Level 67
God Stats
2W - 1L
1,310 SR
Queue Stats
49W - 41L
1,038 Elo+
Solo
Nu Wa
Nu Wa
soultakerJJ
Nu Wa
Level 102
God Stats
19W - 10L
1,935 SR
Queue Stats
427W - 408L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 1
9,505
396
5,361
21,978
7,135
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
JRobontheJob
Arachne
17
3 / 2 / 0
11,328
472
4,228
18,568
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Lavazutch
Cernunnos
15
1 / 6 / 0
10,224
426
7,027
20,202
9,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
Runituppp
Freya
17
0 / 4 / 2
10,323
430
9,649
14,978
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
rozzboro
Anubis
19
0 / 2 / 0
11,803
492
4,359
14,433
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarK_WaarrioR
Cabrakan
17
2 / 1 / 11
11,910
496
6,070
14,849
22,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
GUI_HEBERT47
Sun Wukong
17
1 / 0 / 7
11,541
481
5,164
10,323
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
eltioboby22
Arachne
17
4 / 4 / 3
11,818
492
6,911
17,113
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
19
12 / 1 / 6
13,438
560
20,228
14,703
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 9
13,720
572
21,501
7,574
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
25
25
Deaths
6
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DarK_WaarrioR
Cabrakan
2
1
11
7.5
W
Sun Wukong
GUI_HEBERT47
Sun Wukong
1
0
7
4.5
L
1
11
1
0.14
L
Arachne
JRobontheJob
Arachne
3
2
0
1.5
L
Cernunnos
Lavazutch
Cernunnos
1
6
0
0.17
L
Freya
Runituppp
Freya
0
4
2
0.25
W
Arachne
eltioboby22
Arachne
4
4
3
1.38
W
Skadi
12
1
6
15
L
Anubis
rozzboro
Anubis
0
2
0
0
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,624
Damage
59,874
90,159
Taken
64,562
36,358
Mitigated
50,574
25,571
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DarK_WaarrioR
Cabrakan
6,070
1,139
236
3,470
14,849
22,777
411
3,203
11,596
21,684
0
W
Sun Wukong
GUI_HEBERT47
Sun Wukong
5,164
235
0
3,969
10,323
8,829
108
4,388
5,593
73
69,279
L
5,361
791
0
1,298
21,978
7,135
1,371
6,964
15,014
0
39,708
L
Arachne
JRobontheJob
Arachne
4,228
3,089
0
7,699
18,568
8,175
714
3,240
15,276
0
75,722
L
Cernunnos
Lavazutch
Cernunnos
7,027
3,488
0
6,537
20,202
9,433
0
3,438
16,660
0
90,724
L
Freya
Runituppp
Freya
9,649
2,076
0
4,356
14,978
5,362
1,020
4,996
9,484
71,135
0
W
Arachne
eltioboby22
Arachne
6,911
4,843
0
3,845
17,113
7,598
718
2,856
14,021
0
87,758
W
Skadi
20,228
10,132
0
3,213
14,703
7,474
6,970
702
13,957
0
116,539
L
Anubis
rozzboro
Anubis
4,359
151
0
5,681
14,433
6,253
0
8,933
5,394
124,056
0
W
21,501
6,482
0
1,396
7,574
3,896
1,577
3,302
4,228
138,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,183
Gold Earned
62,427
634
Minions Killed
592
0
Camps Cleared
0
2,139,462
Distance Traveled
2,265,217
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,910
496
29
1
0
475,260
4
W
Sun Wukong
11,541
481
116
5
0
437,418
0
L
Loki
9,505
396
53
2
0
422,849
0
L
Arachne
11,328
472
126
5
0
464,106
1
L
Cernunnos
10,224
426
97
4
0
381,775
0
L
Freya
10,323
430
133
6
0
465,216
0
W
Arachne
11,818
492
121
5
0
429,793
0
W
Skadi
13,438
560
143
6
0
432,699
0
L
Anubis
11,803
492
225
9
0
405,516
0
W
Nu Wa
13,720
572
183
8
0
490,047
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role