Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Eskelat
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,113 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HunterArms
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,034 Elo+
Party 2
Janus
Janus
LilLevii
Janus
Level 86
God Stats
0W - 4L
1,391 SR
Queue Stats
0W - 8L
1,162 Elo+
Solo
Anubis
Anubis
malibu92
Anubis
Level 81
God Stats
7W - 10L
1,367 SR
Queue Stats
23W - 23L
1,486 Elo+
Solo
Team Averages
Level 59
1,452 SR
1,259 Elo+

VS

Team Averages
Level 101
1,477 SR
1,433 Elo+
Ishtar
Ishtar
SisterComplex
Ishtar
Level 123
God Stats
2W - 0L
1,469 SR
Queue Stats
2W - 1L
1,489 Elo+
Solo
Izanami
Izanami
anna130686
Izanami
Level 105
God Stats
13W - 10L
1,539 SR
Queue Stats
153W - 174L
1,414 Elo+
Party 1
Chaac
Chaac
anna1386
Chaac
Level 89
God Stats
13W - 17L
1,492 SR
Queue Stats
188W - 204L
1,447 Elo+
Party 1
Apollo
Apollo
nOeXeAlpha
Apollo
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
481W - 500L
1,425 Elo+
Solo
Jormungandr
Jormungandr
whitegreyowl
Jormungandr
Level 125
God Stats
2W - 4L
1,384 SR
Queue Stats
232W - 241L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 4 / 1
10,296
936
3,497
9,039
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Eskelat
Izanami
15
0 / 7 / 2
10,064
915
6,349
17,382
9,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
HunterArms
Tsukuyomi
15
0 / 6 / 0
9,928
903
6,658
14,832
7,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
LilLevii
Janus
15
0 / 9 / 1
9,201
836
4,584
14,681
7,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
malibu92
Anubis
15
1 / 10 / 0
10,200
927
12,929
20,768
13,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 25
12,450
1,132
24,043
9,733
4,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
anna130686
Izanami
19
13 / 0 / 12
13,027
1,184
12,675
5,489
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
anna1386
Chaac
18
5 / 0 / 18
11,149
1,014
8,499
7,394
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
nOeXeAlpha
Apollo
19
8 / 1 / 20
12,118
1,102
16,738
8,862
3,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
whitegreyowl
Jormungandr
18
4 / 0 / 21
11,839
1,076
10,950
5,809
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
132
2
Kills
36
36
Deaths
2
4
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
1
0.38
L
Izanami
Eskelat
Izanami
0
7
2
0.14
L
Tsukuyomi
HunterArms
Tsukuyomi
0
6
0
0
L
Janus
LilLevii
Janus
0
9
1
0.06
W
6
1
25
18.5
W
Izanami
anna130686
Izanami
13
0
12
19
W
Chaac
anna1386
Chaac
5
0
18
14
L
Anubis
malibu92
Anubis
1
10
0
0.1
W
Apollo
nOeXeAlpha
Apollo
8
1
20
18
W
Jormungandr
whitegreyowl
Jormungandr
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,017
Damage
72,905
76,702
Taken
37,287
50,537
Mitigated
26,207
3,961
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,497
899
0
868
9,039
13,141
0
1,404
7,344
8,125
0
L
Izanami
Eskelat
Izanami
6,349
4,510
0
646
17,382
9,223
0
2,483
14,604
0
20,491
L
Tsukuyomi
HunterArms
Tsukuyomi
6,658
1,582
0
384
14,832
7,458
0
2,869
11,829
0
33,197
L
Janus
LilLevii
Janus
4,584
620
0
0
14,681
7,332
0
1,266
13,352
8,423
0
W
24,043
18,394
0
3,051
9,733
4,323
0
6,216
3,517
0
45,991
W
Izanami
anna130686
Izanami
12,675
9,511
0
759
5,489
2,223
0
3,547
1,942
0
37,067
W
Chaac
anna1386
Chaac
8,499
699
0
2,234
7,394
10,986
0
3,576
3,818
0
17,129
L
Anubis
malibu92
Anubis
12,929
371
0
2,063
20,768
13,383
0
2,476
18,143
39,069
0
W
Apollo
nOeXeAlpha
Apollo
16,738
11,571
0
2,308
8,862
3,599
0
5,650
3,212
0
27,729
W
Jormungandr
whitegreyowl
Jormungandr
10,950
1,432
0
0
5,809
5,076
0
2,021
3,788
38,876
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,689
Gold Earned
60,583
165
Minions Killed
233
5
Camps Cleared
7
772,447
Distance Traveled
1,118,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,296
936
1
0
0
87,562
0
L
Izanami
10,064
915
45
4
1
194,802
0
L
Tsukuyomi
9,928
903
54
5
1
164,007
0
L
Janus
9,201
836
1
0
1
146,721
0
W
Ishtar
12,450
1,132
57
5
3
214,582
0
W
Izanami
13,027
1,184
60
5
1
232,931
0
W
Chaac
11,149
1,014
31
3
0
245,294
0
L
Anubis
10,200
927
64
6
2
179,355
0
W
Apollo
12,118
1,102
31
3
2
212,782
0
W
Jormungandr
11,839
1,076
54
5
1
213,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role