Player Matchup

Jormungandr
Jormungandr
Hpatps
Jormungandr
Level 27
God Stats
1W - 3L
1,261 SR
Queue Stats
31W - 52L
1,432 Elo+
Party 1
Ix Chel
Ix Chel
VzSDeluxe
Ix Chel
Level 122
God Stats
7W - 3L
1,717 SR
Queue Stats
54W - 74L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
VzSFenrir
Cernunnos
Level 155
God Stats
3W - 3L
1,724 SR
Queue Stats
71W - 107L
1,487 Elo+
Party 1
Bellona
Bellona
VzsAurora
Bellona
Level 96
God Stats
24W - 25L
1,537 SR
Queue Stats
66W - 104L
1,459 Elo+
Party 1
Bakasura
Bakasura
vzsnicho
Bakasura
Level 157
God Stats
5W - 3L
1,577 SR
Queue Stats
84W - 112L
1,495 Elo+
Party 1
Team Averages
Level 111
1,563 SR
1,470 Elo+

VS

Team Averages
Level 133
1,501 SR
1,584 Elo+
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
CristianAneas7
Ix Chel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 13L
1,836 Elo+
Solo
Hachiman
Hachiman
Enixos
Hachiman
Level 155
God Stats
7W - 8L
1,423 SR
Queue Stats
187W - 158L
1,545 Elo+
Solo
Janus
Janus
HERETIKsound
Janus
Level 149
God Stats
38W - 28L
1,581 SR
Queue Stats
388W - 372L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hpatps
Jormungandr
9
0 / 0 / 5
5,825
485
2,036
7,386
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
VzSDeluxe
Ix Chel
13
6 / 2 / 2
7,927
661
8,642
7,200
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
VzSFenrir
Cernunnos
11
0 / 0 / 2
6,335
528
6,872
8,434
3,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
VzsAurora
Bellona
11
0 / 2 / 3
7,032
586
3,509
8,069
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
vzsnicho
Bakasura
14
5 / 3 / 4
7,808
651
8,406
11,916
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 4 / 3
6,559
547
9,094
10,921
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
 
Ymir
9
1 / 1 / 4
6,000
500
3,580
8,829
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 1
6,218
518
4,609
7,373
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Enixos
Hachiman
10
0 / 0 / 0
5,650
471
5,689
8,072
2,561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 3 / 1
7,501
625
5,428
7,671
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
7
7
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
3
0.88
L
Ymir
 
Ymir
1
1
4
3
L
1
3
1
0.5
L
Hachiman
Enixos
Hachiman
0
0
0
0
L
3
3
1
1.17
W
Jormungandr
Hpatps
Jormungandr
0
0
5
2.5
W
Ix Chel
VzSDeluxe
Ix Chel
6
2
2
3.5
W
Cernunnos
VzSFenrir
Cernunnos
0
0
2
1
W
Bellona
VzsAurora
Bellona
0
2
3
0.75
W
Bakasura
vzsnicho
Bakasura
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
28,400
43,005
Taken
42,866
23,608
Mitigated
19,430
15,230
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,094
2,636
0
483
10,921
4,509
0
1,963
8,436
0
59,095
L
Ymir
 
Ymir
3,580
806
0
2,090
8,829
7,047
0
2,351
6,096
20,515
0
L
4,609
721
218
1,506
7,373
2,595
0
4,437
2,668
45,807
0
L
Hachiman
Enixos
Hachiman
5,689
3,934
0
2,613
8,072
2,561
476
876
7,196
0
44,019
L
5,428
479
0
2,246
7,671
2,718
0
1,051
6,349
53,888
0
W
Jormungandr
Hpatps
Jormungandr
2,036
158
0
2,082
7,386
5,280
0
2,170
5,136
16,665
0
W
Ix Chel
VzSDeluxe
Ix Chel
8,642
1,380
619
1,775
7,200
2,808
0
3,759
3,331
50,601
0
W
Cernunnos
VzSFenrir
Cernunnos
6,872
3,984
0
4,239
8,434
3,613
960
590
7,830
0
57,104
W
Bellona
VzsAurora
Bellona
3,509
922
0
3,757
8,069
6,434
0
3,615
4,430
0
41,065
W
Bakasura
vzsnicho
Bakasura
8,406
5,973
0
2,758
11,916
5,473
0
3,162
8,661
0
52,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
31,928
407
Minions Killed
388
0
Camps Cleared
0
1,259,940
Distance Traveled
1,188,720
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,559
547
99
8
0
255,164
0
L
Ymir
6,000
500
21
2
0
234,800
4
L
Ix Chel
6,218
518
81
7
0
247,883
3
L
Hachiman
5,650
471
73
6
0
224,108
0
L
Janus
7,501
625
114
10
0
226,765
1
W
Jormungandr
5,825
485
30
3
0
246,104
0
W
Ix Chel
7,927
661
86
7
0
252,706
0
W
Cernunnos
6,335
528
86
7
0
218,619
0
W
Bellona
7,032
586
96
8
0
239,972
0
W
Bakasura
7,808
651
109
9
0
302,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role