Player Matchup

Terra
Terra
AwesomestFluffy
Terra
Level 107
God Stats
1W - 2L
1,265 SR
Queue Stats
71W - 58L
1,562 Elo+
Party 1
Cupid
Cupid
Falcon1435
Cupid
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 98L
1,513 Elo+
Party 1
Pele
Pele
GRIFFkd02
Pele
Level 65
God Stats
7W - 3L
1,844 SR
Queue Stats
142W - 148L
1,516 Elo+
Party 1
Ganesha
Ganesha
Getrunked
Ganesha
Level 56
God Stats
2W - 1L
1,682 SR
Queue Stats
94W - 85L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
IxFPVdxI
Baron Samedi
Level 44
God Stats
3W - 0L
1,853 SR
Queue Stats
4W - 0L
1,805 Elo+
Party 1
Team Averages
Level 75
1,629 SR
1,573 Elo+

VS

Team Averages
Level 55
1,555 SR
1,467 Elo+
Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
HazeyFox
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,453 Elo+
Party 2
Sol
Sol
OddestOfRogues
Sol
Level 15
God Stats
1W - 3L
1,325 SR
Queue Stats
20W - 17L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
SnorlaXX-97
Sun Wukong
Level 45
God Stats
4W - 2L
1,825 SR
Queue Stats
160W - 164L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
shabz95
Gilgamesh
Level 7
God Stats
4W - 3L
1,626 SR
Queue Stats
10W - 12L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,258
688
4,593
5,860
3,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
10
2 / 3 / 2
6,454
538
4,362
8,524
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
4 / 3 / 7
7,462
622
6,558
12,316
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Getrunked
Ganesha
9
0 / 4 / 3
5,980
498
2,048
11,780
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
IxFPVdxI
Baron Samedi
12
4 / 1 / 1
7,114
593
8,641
7,517
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 3 / 3
5,724
477
3,328
8,205
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
HazeyFox
Vulcan
9
0 / 4 / 3
5,536
461
7,469
6,974
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 3
7,004
584
8,293
7,451
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
SnorlaXX-97
Sun Wukong
10
5 / 2 / 3
6,071
506
6,008
10,154
4,971
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
shabz95
Gilgamesh
10
1 / 3 / 0
5,508
459
1,950
8,270
4,578
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
14
Kills
10
11
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
3
0.83
W
4
0
1
4.5
W
Cupid
2
3
2
1
W
Pele
4
3
7
2.5
W
Ganesha
Getrunked
Ganesha
0
4
3
0.38
L
Vulcan
HazeyFox
Vulcan
0
4
3
0.38
W
Baron Samedi
IxFPVdxI
Baron Samedi
4
1
1
4.5
L
3
2
3
2.25
L
Sun Wukong
SnorlaXX-97
Sun Wukong
5
2
3
3.25
L
Gilgamesh
shabz95
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
27,048
45,997
Taken
41,054
23,030
Mitigated
17,525
18,014
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,328
928
0
1,414
8,205
2,883
0
2,880
5,325
0
25,820
W
4,593
557
74
2,083
5,860
3,747
17
0
5,860
57,353
0
W
Cupid
4,362
2,582
396
3,554
8,524
3,092
664
4,810
3,714
0
35,583
W
Pele
6,558
1,919
0
4,198
12,316
4,224
0
1,839
10,477
0
56,706
W
Ganesha
Getrunked
Ganesha
2,048
263
0
2,824
11,780
8,786
0
5,257
6,523
16,704
0
L
Vulcan
HazeyFox
Vulcan
7,469
2,159
0
1,088
6,974
2,489
0
3,562
3,412
35,258
0
W
Baron Samedi
IxFPVdxI
Baron Samedi
8,641
422
961
3,924
7,517
3,181
375
3,856
3,661
44,593
0
L
8,293
3,852
0
2,608
7,451
2,604
310
1,149
6,302
56,271
0
L
Sun Wukong
SnorlaXX-97
Sun Wukong
6,008
738
289
2,244
10,154
4,971
169
4,312
5,842
0
19,792
L
Gilgamesh
shabz95
Gilgamesh
1,950
964
0
817
8,270
4,578
0
3,379
4,891
0
22,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
29,843
338
Minions Killed
271
0
Camps Cleared
0
1,204,507
Distance Traveled
1,092,166
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,724
477
44
4
0
206,456
0
W
Terra
8,258
688
105
9
0
273,054
0
W
Cupid
6,454
538
77
6
0
231,614
0
W
Pele
7,462
622
78
7
0
254,922
0
W
Ganesha
5,980
498
3
0
0
224,869
4
L
Vulcan
5,536
461
60
5
0
219,232
1
W
Baron Samedi
7,114
593
75
6
0
220,048
0
L
Sol
7,004
584
94
8
0
222,014
0
L
Sun Wukong
6,071
506
21
2
0
240,187
1
L
Gilgamesh
5,508
459
52
4
0
204,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role