Player Matchup

Horus
Horus
RawenSatan
Horus
Level 41
God Stats
48W - 60L
1,454 SR
Queue Stats
140W - 229L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
carloscool03
Baron Samedi
Level 26
God Stats
7W - 9L
1,439 SR
Queue Stats
38W - 40L
1,357 Elo+
Party 2
Neith
Neith
macepro
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,353 Elo+
Party 2
Team Averages
Level 61
1,464 SR
1,362 Elo+

VS

Team Averages
Level 45
1,453 SR
1,375 Elo+
Gilgamesh
Gilgamesh
Armerman5
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,321 Elo+
Solo
Kukulkan
Kukulkan
Benitodelasoto
Kukulkan
Level 5
God Stats
4W - 4L
1,349 SR
Queue Stats
14W - 16L
1,411 Elo+
Party 1
Neith
Neith
IPJonny
Neith
Level 64
God Stats
239W - 222L
1,509 SR
Queue Stats
541W - 554L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 3 / 3
11,187
622
3,723
20,388
31,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
carloscool03
Baron Samedi
14
0 / 4 / 3
11,561
642
9,402
15,505
8,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
macepro
Neith
15
3 / 4 / 0
12,430
691
14,601
14,441
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Armerman5
Gilgamesh
13
0 / 2 / 6
11,949
664
6,362
17,959
15,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
17
5 / 1 / 4
14,005
778
25,241
8,936
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Neith
IPJonny
Neith
17
6 / 0 / 3
13,529
752
13,796
10,732
4,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
11
11
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Armerman5
Gilgamesh
0
2
6
1.5
W
Kukulkan
5
1
4
7
W
Neith
IPJonny
Neith
6
0
3
7.5
L
Horus
0
3
3
0.5
L
Baron Samedi
carloscool03
Baron Samedi
0
4
3
0.38
L
Neith
macepro
Neith
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
45,399
50,334
Taken
37,627
45,752
Mitigated
24,474
10,422
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Armerman5
Gilgamesh
6,362
1,875
0
426
17,959
15,937
522
4,735
13,224
0
23,984
W
Kukulkan
25,241
1,927
0
1,684
8,936
3,772
116
2,817
6,119
100,550
0
W
Neith
IPJonny
Neith
13,796
7,581
0
5,672
10,732
4,765
1,846
2,428
8,304
0
47,910
L
Horus
3,723
1,853
758
2,259
20,388
31,664
0
7,302
13,086
0
21,636
L
Baron Samedi
carloscool03
Baron Samedi
9,402
379
924
3,148
15,505
8,402
520
10,769
4,736
44,743
0
L
Neith
macepro
Neith
14,601
5,337
0
3,333
14,441
5,686
1,147
7,170
7,271
0
64,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
39,483
185
Minions Killed
202
0
Camps Cleared
0
943,007
Distance Traveled
1,030,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,949
664
38
2
0
328,197
0
W
Kukulkan
14,005
778
120
7
0
345,772
0
W
Neith
13,529
752
44
2
0
356,448
0
L
Horus
11,187
622
27
2
0
346,402
0
L
Baron Samedi
11,561
642
61
3
0
315,240
0
L
Neith
12,430
691
97
5
0
281,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role