Player Matchup

Jing Wei
Jing Wei
PurgeDie
Jing Wei
Level 105
God Stats
34W - 19L
1,559 SR
Queue Stats
164W - 161L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Redwon38
Danzaburou
Level 129
God Stats
325W - 314L
1,508 SR
Queue Stats
354W - 351L
1,446 Elo+
Solo
Cupid
Cupid
hardened-throes9
Cupid
Level 65
God Stats
13W - 10L
1,430 SR
Queue Stats
296W - 300L
1,419 Elo+
Party 1
Team Averages
Level 100
1,499 SR
1,431 Elo+

VS

Team Averages
Level 87
1,504 SR
1,326 Elo+
Ne Zha
Ne Zha
FatboiSlim44
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hubadub22
Morgan Le Fay
Level 8
God Stats
11W - 12L
1,285 SR
Queue Stats
200W - 221L
1,318 Elo+
Party 2
Ares
Ares
TOP G Set
Ares
Level 129
God Stats
1W - 2L
1,727 SR
Queue Stats
86W - 89L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PurgeDie
Jing Wei
13
5 / 0 / 3
9,938
828
10,692
9,740
3,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
Redwon38
Danzaburou
10
1 / 3 / 2
8,499
708
6,116
9,260
3,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 7
9,467
789
7,619
7,313
2,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 1
8,264
689
4,373
8,000
3,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Hubadub22
Morgan Le Fay
12
1 / 3 / 1
8,611
718
7,236
8,429
5,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
0 / 3 / 3
7,914
660
8,133
14,855
22,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
2
1
1.25
L
Morgan Le Fay
Hubadub22
Morgan Le Fay
1
3
1
0.5
W
Jing Wei
PurgeDie
Jing Wei
5
0
3
6.5
W
Danzaburou
Redwon38
Danzaburou
1
3
2
0.67
L
Ares
0
3
3
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
19,742
26,313
Taken
31,284
8,684
Mitigated
31,051
6,870
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,373
441
0
1,076
8,000
3,679
0
257
7,743
0
24,053
L
Morgan Le Fay
Hubadub22
Morgan Le Fay
7,236
469
0
415
8,429
5,063
260
0
8,429
43,624
0
W
Jing Wei
PurgeDie
Jing Wei
10,692
7,025
0
1,960
9,740
3,100
1,101
5,476
4,264
0
32,465
W
Danzaburou
Redwon38
Danzaburou
6,116
1,622
0
2,902
9,260
3,255
875
5,037
4,223
0
26,869
L
Ares
8,133
277
0
1,250
14,855
22,309
0
444
14,411
18,109
0
W
7,619
2,859
218
1,790
7,313
2,329
1,187
5,206
2,107
0
34,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
24,789
122
Minions Killed
99
0
Camps Cleared
0
718,858
Distance Traveled
609,822
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,264
689
35
3
0
187,762
5
L
Morgan Le Fay
8,611
718
56
5
0
216,627
0
W
Jing Wei
9,938
828
44
4
0
259,175
0
W
Danzaburou
8,499
708
32
3
0
216,206
0
L
Ares
7,914
660
8
1
0
205,433
0
W
Cupid
9,467
789
46
4
0
243,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role