Player Matchup

Merlin
Merlin
Cody192837
Merlin
Level 88
God Stats
2W - 2L
1,457 SR
Queue Stats
60W - 48L
1,532 Elo+
Party 4
Susano
Susano
ImBob0
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Mrpainrain
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,372 Elo+
Party 1
He Bo
He Bo
P1aZma
He Bo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 54L
1,429 Elo+
Party 4
Zhong Kui
Zhong Kui
xOliZx
Zhong Kui
Level 86
God Stats
3W - 1L
1,715 SR
Queue Stats
135W - 120L
1,488 Elo+
Solo
Team Averages
Level 69
1,535 SR
1,466 Elo+

VS

Team Averages
Level 83
1,403 SR
1,447 Elo+
Sylvanus
Sylvanus
Jakyyz
Sylvanus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Party 3
Heimdallr
Heimdallr
MillenniumKid
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,323 Elo+
Party 3
Chronos
Chronos
NoSk1ll93
Chronos
Level 88
God Stats
4W - 5L
1,207 SR
Queue Stats
402W - 396L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ONl_V_
Morgan Le Fay
Level 98
God Stats
1W - 1L
1,176 SR
Queue Stats
51W - 46L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
UnDoWarrior
Ne Zha
Level 106
God Stats
12W - 5L
1,632 SR
Queue Stats
211W - 226L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cody192837
Merlin
20
12 / 4 / 11
12,687
906
17,956
10,712
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
ImBob0
Susano
14
1 / 8 / 16
8,765
626
8,572
12,826
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Mrpainrain
Sylvanus
3
0 / 1 / 1
3,818
273
0
809
161
He Bo
P1aZma
He Bo
19
9 / 4 / 13
10,663
762
19,036
10,783
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xOliZx
Zhong Kui
17
4 / 6 / 10
9,691
692
19,441
16,512
13,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jakyyz
Sylvanus
18
4 / 5 / 12
11,425
816
3,576
20,638
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MillenniumKid
Heimdallr
17
2 / 6 / 13
10,670
762
11,094
15,901
7,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
NoSk1ll93
Chronos
19
8 / 4 / 11
12,341
882
9,408
18,391
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
ONl_V_
Morgan Le Fay
18
5 / 5 / 12
11,390
814
11,209
12,774
6,205
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
3 / 7 / 13
10,086
720
11,772
15,619
11,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
83
26
Kills
22
23
Deaths
27
51
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cody192837
Merlin
12
4
11
4.38
L
Susano
ImBob0
Susano
1
8
16
1.13
W
Sylvanus
Jakyyz
Sylvanus
4
5
12
2
W
Heimdallr
MillenniumKid
Heimdallr
2
6
13
1.42
L
Sylvanus
Mrpainrain
Sylvanus
0
1
1
0.5
W
Chronos
NoSk1ll93
Chronos
8
4
11
3.38
W
Morgan Le Fay
ONl_V_
Morgan Le Fay
5
5
12
2.2
L
He Bo
P1aZma
He Bo
9
4
13
3.88
W
Ne Zha
3
7
13
1.36
L
Zhong Kui
xOliZx
Zhong Kui
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,005
Damage
47,059
51,642
Taken
83,323
29,420
Mitigated
56,947
11,329
Healing
24,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cody192837
Merlin
17,956
437
1,148
1,053
10,712
5,439
207
4,869
5,843
50,492
0
L
Susano
ImBob0
Susano
8,572
621
0
534
12,826
5,657
0
7,192
5,627
0
14,042
W
Sylvanus
Jakyyz
Sylvanus
3,576
933
5,089
4,436
20,638
23,621
352
13,275
7,363
8,396
0
W
Heimdallr
MillenniumKid
Heimdallr
11,094
2,426
1,233
2,922
15,901
7,438
2,467
11,280
4,621
0
25,039
L
Sylvanus
Mrpainrain
Sylvanus
0
0
0
0
809
161
0
809
0
0
0
W
Chronos
NoSk1ll93
Chronos
9,408
4,165
1,387
3,247
18,391
8,167
4,407
12,303
6,088
26,865
0
W
Morgan Le Fay
ONl_V_
Morgan Le Fay
11,209
573
1,214
1,949
12,774
6,205
528
8,533
4,241
33,313
0
L
He Bo
P1aZma
He Bo
19,036
488
2,219
2,215
10,783
4,641
292
3,974
6,809
25,127
0
W
Ne Zha
11,772
1,438
469
2,323
15,619
11,516
0
11,042
4,577
0
25,489
L
Zhong Kui
xOliZx
Zhong Kui
19,441
1,182
0
4,160
16,512
13,522
444
7,349
9,163
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
55,912
136
Minions Killed
147
0
Camps Cleared
0
953,689
Distance Traveled
1,173,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,687
906
75
5
0
246,167
0
L
Susano
8,765
626
7
1
0
208,232
0
W
Sylvanus
11,425
816
6
0
0
222,089
0
W
Heimdallr
10,670
762
42
3
0
222,842
0
L
Sylvanus
3,818
273
0
0
0
13
0
W
Chronos
12,341
882
40
3
0
242,536
0
W
Morgan Le Fay
11,390
814
47
3
0
252,848
0
L
He Bo
10,663
762
22
2
0
262,274
0
W
Ne Zha
10,086
720
12
1
0
233,377
0
L
Zhong Kui
9,691
692
32
2
0
237,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role