Player Matchup

Lancelot
Lancelot
Li1Seizures
Lancelot
Level 106
God Stats
6W - 6L
1,500 SR
Queue Stats
86W - 83L
1,491 Elo+
Party 1
Atlas
Atlas
Stikahz
Atlas
Level 127
God Stats
1W - 2L
1,283 SR
Queue Stats
101W - 104L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Winnie-the-pot
Baron Samedi
Level 121
God Stats
3W - 1L
1,941 SR
Queue Stats
14W - 19L
1,403 Elo+
Solo
Team Averages
Level 118
1,575 SR
1,453 Elo+

VS

Team Averages
Level 50
1,731 SR
1,516 Elo+
Baron Samedi
Baron Samedi
IgotaFronttail
Baron Samedi
Level 49
God Stats
4W - 0L
1,733 SR
Queue Stats
33W - 20L
1,494 Elo+
Solo
Cthulhu
Cthulhu
RapidRicochets
Cthulhu
Level 13
God Stats
8W - 5L
1,757 SR
Queue Stats
37W - 48L
1,507 Elo+
Party 2
Medusa
Medusa
Warren_Peace_7
Medusa
Level 89
God Stats
20W - 12L
1,704 SR
Queue Stats
139W - 149L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Li1Seizures
Lancelot
14
9 / 5 / 0
12,027
859
14,972
18,662
9,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Stikahz
Atlas
13
0 / 4 / 9
10,386
742
7,098
16,474
23,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Winnie-the-pot
Baron Samedi
6
1 / 2 / 2
8,380
599
3,235
2,959
1,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IgotaFronttail
Baron Samedi
13
4 / 5 / 7
11,420
816
9,790
13,461
6,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 9
10,753
768
8,057
12,523
11,671
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 4 / 4
11,722
837
13,832
11,359
4,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
11
11
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IgotaFronttail
Baron Samedi
4
5
7
1.5
L
Lancelot
Li1Seizures
Lancelot
9
5
0
1.8
W
2
1
9
6.5
L
Atlas
Stikahz
Atlas
0
4
9
1.13
W
5
4
4
1.75
L
Baron Samedi
Winnie-the-pot
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
31,679
38,095
Taken
37,343
34,375
Mitigated
22,505
4,803
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IgotaFronttail
Baron Samedi
9,790
1,438
654
2,827
13,461
6,329
279
3,760
9,701
31,530
0
L
Lancelot
Li1Seizures
Lancelot
14,972
3,492
0
2,709
18,662
9,766
0
9,263
9,399
0
50,184
W
8,057
1,069
282
519
12,523
11,671
368
3,919
8,604
20,628
1,105
L
Atlas
Stikahz
Atlas
7,098
2,760
0
1,081
16,474
23,459
0
6,525
9,949
26,078
0
W
13,832
6,614
0
1,241
11,359
4,505
1,810
3,281
8,078
0
59,230
L
Baron Samedi
Winnie-the-pot
Baron Samedi
3,235
518
298
715
2,959
1,150
0
1,353
1,606
12,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
33,895
112
Minions Killed
118
0
Camps Cleared
0
615,912
Distance Traveled
744,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,420
816
34
2
0
224,851
0
L
Lancelot
12,027
859
69
5
0
278,477
0
W
Cthulhu
10,753
768
16
1
0
284,206
0
L
Atlas
10,386
742
25
2
0
259,161
0
W
Medusa
11,722
837
68
5
0
235,118
0
L
Baron Samedi
8,380
599
18
1
0
78,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role