Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kleinluci
Ao Kuang
Level 46
God Stats
1W - 1L
1,339 SR
Queue Stats
34W - 42L
1,426 Elo+
Party 1
Apollo
Apollo
Selbsti
Apollo
Level 68
God Stats
2W - 1L
1,299 SR
Queue Stats
46W - 49L
1,429 Elo+
Party 1
Tiamat
Tiamat
ThreeEyedRaven1
Tiamat
Level 70
God Stats
4W - 1L
1,700 SR
Queue Stats
119W - 105L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
volsky24
Baba Yaga
Level 80
God Stats
4W - 3L
1,731 SR
Queue Stats
323W - 337L
1,514 Elo+
Solo
Team Averages
Level 75
1,514 SR
1,473 Elo+

VS

Team Averages
Level 49
1,452 SR
1,369 Elo+
Nox
Nox
Hemelon
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,250 Elo+
Party 3
Eset
Eset
Kinalin
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,442 Elo+
Party 3
Tyr
Tyr
SuperBravlik111
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,323 Elo+
Party 3
Vamana
Vamana
UncleLenin_exe
Vamana
Level 86
God Stats
1W - 2L
1,525 SR
Queue Stats
53W - 45L
1,417 Elo+
Party 2
Chaac
Chaac
kassie3b
Chaac
Level 88
God Stats
2W - 2L
1,235 SR
Queue Stats
45W - 37L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 2 / 23
8,315
832
4,864
11,381
13,529
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Kleinluci
Ao Kuang
15
5 / 2 / 16
9,070
907
7,285
10,673
7,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Selbsti
Apollo
17
13 / 1 / 11
10,844
1,084
19,864
7,209
3,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 15
8,881
888
12,409
5,924
6,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
volsky24
Baba Yaga
16
3 / 1 / 18
9,007
901
9,414
6,654
3,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
0 / 6 / 4
7,151
715
4,868
10,961
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
Kinalin
Eset
13
1 / 6 / 2
7,504
750
6,465
9,219
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 2
7,045
705
6,051
14,094
16,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 4 / 2
7,447
745
6,312
10,948
8,989
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
kassie3b
Chaac
14
2 / 5 / 3
8,127
813
10,404
11,984
12,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
27
Kills
7
7
Deaths
27
83
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
23
6.25
L
Nox
0
6
4
0.33
L
Eset
Kinalin
Eset
1
6
2
0.33
W
Ao Kuang
Kleinluci
Ao Kuang
5
2
16
6.5
W
Apollo
Selbsti
Apollo
13
1
11
18.5
L
1
6
2
0.33
W
5
1
15
12.5
L
3
4
2
1
L
Chaac
kassie3b
Chaac
2
5
3
0.7
W
Baba Yaga
volsky24
Baba Yaga
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,836
Damage
34,100
41,841
Taken
57,206
34,560
Mitigated
48,177
19,194
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,864
452
2,109
2,235
11,381
13,529
112
3,665
7,716
8,638
0
L
Nox
4,868
308
439
1,991
10,961
5,331
0
6,693
4,229
11,409
0
L
Eset
Kinalin
Eset
6,465
512
177
462
9,219
4,759
0
6,671
2,470
17,092
0
W
Ao Kuang
Kleinluci
Ao Kuang
7,285
1,785
1,393
2,901
10,673
7,979
1,867
2,390
8,283
10,430
0
W
Apollo
Selbsti
Apollo
19,864
14,604
576
2,704
7,209
3,636
2,578
1,504
5,705
0
34,780
L
6,051
522
292
2,687
14,094
16,153
0
8,381
5,261
0
6,784
W
12,409
1,053
1,425
2,221
5,924
6,015
779
1,638
4,286
23,888
0
L
6,312
3,027
706
1,640
10,948
8,989
0
6,546
4,125
0
14,939
L
Chaac
kassie3b
Chaac
10,404
1,120
544
1,563
11,984
12,945
0
4,835
7,149
0
21,373
W
Baba Yaga
volsky24
Baba Yaga
9,414
476
1,072
2,558
6,654
3,401
1,182
2,136
4,518
23,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
37,274
115
Minions Killed
83
0
Camps Cleared
0
1,019,997
Distance Traveled
943,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,315
832
9
1
0
224,887
0
L
Nox
7,151
715
11
1
0
169,453
0
L
Eset
7,504
750
33
3
0
178,001
0
W
Ao Kuang
9,070
907
6
1
0
188,768
0
W
Apollo
10,844
1,084
41
4
0
180,861
0
L
Tyr
7,045
705
5
1
0
192,378
0
W
Tiamat
8,881
888
26
3
0
221,192
0
L
Vamana
7,447
745
10
1
0
209,597
0
L
Chaac
8,127
813
24
2
0
193,592
0
W
Baba Yaga
9,007
901
33
3
0
204,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role