Player Matchup

Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Didix72
Sol
Level 113
God Stats
1W - 1L
1,263 SR
Queue Stats
83W - 85L
1,447 Elo+
Party 1
Ares
Ares
FlexiiOn
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Onolisk
Nu Wa
Level 119
God Stats
1W - 5L
1,281 SR
Queue Stats
169W - 174L
1,483 Elo+
Solo
Cthulhu
Cthulhu
xabou20
Cthulhu
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
7W - 5L
1,472 Elo+
Party 1
Team Averages
Level 90
1,365 SR
1,462 Elo+

VS

Team Averages
Level 98
1,460 SR
1,450 Elo+
Ix Chel
Ix Chel
BABAJUNGLE
Ix Chel
Level 68
God Stats
2W - 2L
1,702 SR
Queue Stats
160W - 141L
1,511 Elo+
Solo
Nemesis
Nemesis
R0BOBOUNCE69
Nemesis
Level 121
God Stats
0W - 2L
1,297 SR
Queue Stats
42W - 52L
1,335 Elo+
Party 2
Discordia
Discordia
SKYTRIX_101
Discordia
Level 125
God Stats
2W - 3L
1,522 SR
Queue Stats
52W - 48L
1,477 Elo+
Party 2
Susano
Susano
dark_reaper5xx
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,429 Elo+
Party 2
Arachne
Arachne
iPsychoTeddy
Arachne
Level 106
God Stats
0W - 2L
1,281 SR
Queue Stats
25W - 17L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 2 / 14
8,732
873
15,461
7,855
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sol
15
7 / 2 / 14
8,956
896
15,218
10,506
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
5 / 3 / 12
8,631
863
5,818
14,230
17,101
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Onolisk
Nu Wa
16
6 / 2 / 17
9,059
906
13,864
8,621
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
xabou20
Cthulhu
11
3 / 5 / 8
7,883
788
5,311
11,528
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BABAJUNGLE
Ix Chel
13
3 / 4 / 6
7,232
723
7,802
11,834
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
R0BOBOUNCE69
Nemesis
14
0 / 5 / 6
7,188
719
4,610
12,744
17,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SKYTRIX_101
Discordia
17
9 / 4 / 2
9,787
979
15,138
10,863
6,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 7
6,786
679
9,850
12,970
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
iPsychoTeddy
Arachne
14
0 / 6 / 8
7,600
760
4,881
14,261
12,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
25
Kills
13
14
Deaths
25
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
14
5.5
L
Ix Chel
BABAJUNGLE
Ix Chel
3
4
6
1.5
W
Sol
7
2
14
7
W
Ares
5
3
12
3.67
W
Nu Wa
Onolisk
Nu Wa
6
2
17
7.25
L
Nemesis
R0BOBOUNCE69
Nemesis
0
5
6
0.6
L
Discordia
SKYTRIX_101
Discordia
9
4
2
2.5
L
1
6
7
0.75
L
Arachne
iPsychoTeddy
Arachne
0
6
8
0.67
W
Cthulhu
xabou20
Cthulhu
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
42,281
52,740
Taken
62,672
45,733
Mitigated
53,304
15,778
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,461
3,176
1,066
825
7,855
4,708
313
3,516
4,297
27,199
0
L
Ix Chel
BABAJUNGLE
Ix Chel
7,802
1,664
2,736
4,615
11,834
6,046
0
11,230
604
19,128
0
W
Sol
15,218
3,735
618
5,080
10,506
5,751
843
4,749
5,670
30,713
0
W
Ares
5,818
529
1,016
1,998
14,230
17,101
342
5,049
8,869
9,249
0
W
Nu Wa
Onolisk
Nu Wa
13,864
3,785
925
2,296
8,621
4,743
765
4,461
4,041
25,514
0
L
Nemesis
R0BOBOUNCE69
Nemesis
4,610
1,286
496
1,438
12,744
17,784
72
10,953
1,791
0
11,809
L
Discordia
SKYTRIX_101
Discordia
15,138
642
243
1,953
10,863
6,003
544
9,104
1,759
36,389
0
L
9,850
574
373
898
12,970
10,547
242
11,630
1,340
0
24,259
L
Arachne
iPsychoTeddy
Arachne
4,881
4,039
438
3,699
14,261
12,924
0
12,755
1,506
0
9,928
W
Cthulhu
xabou20
Cthulhu
5,311
169
901
1,053
11,528
13,430
0
5,165
6,227
11,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
38,593
114
Minions Killed
117
0
Camps Cleared
0
887,333
Distance Traveled
893,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,732
873
31
3
0
199,755
0
L
Ix Chel
7,232
723
20
2
0
170,812
0
W
Sol
8,956
896
32
3
0
171,745
0
W
Ares
8,631
863
11
1
0
177,610
0
W
Nu Wa
9,059
906
28
3
0
176,783
0
L
Nemesis
7,188
719
13
1
0
171,137
0
L
Discordia
9,787
979
47
5
0
177,238
0
L
Susano
6,786
679
27
3
0
182,209
0
L
Arachne
7,600
760
10
1
0
191,805
0
W
Cthulhu
7,883
788
12
1
0
161,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role