Player Matchup

Kumbhakarna
Kumbhakarna
Platinum II
JulioLaSelvaJuan
Kumbhakarna
Platinum II
Level 102
God Stats
3W - 6L
1,372 SR
Queue Stats
382W - 360L
1,711 MMR
Party 1
Fenrir
Fenrir
Gold IV
TreWillz
Fenrir
Gold IV
Level 186
God Stats
2W - 1L
1,575 SR
Queue Stats
178W - 171L
1,529 MMR
Party 1
Chaac
Chaac
Gold II
Vanillashakezz
Chaac
Gold II
Level 159
God Stats
3W - 12L
1,351 SR
Queue Stats
305W - 307L
1,606 MMR
Solo
Janus
Janus
Gold II
baseking cobra
Janus
Gold II
Level 123
God Stats
5W - 5L
1,426 SR
Queue Stats
153W - 162L
1,613 MMR
Solo
Heimdallr
Heimdallr
Bronze III
swoooger
Heimdallr
Bronze III
Level 89
God Stats
0W - 1L
1,638 SR
Queue Stats
2W - 2L
1,601 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,472 SR
1,612 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,625 SR
1,593 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
Azellf
Awilix
Platinum V
Level 149
God Stats
10W - 7L
1,665 SR
Queue Stats
398W - 401L
1,424 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
CosmicMinaj
Nu Wa
Platinum III
Level 155
God Stats
23W - 18L
1,729 SR
Queue Stats
279W - 271L
1,809 MMR
Party 2
Vamana
Vamana
Platinum III
DESTROYINOOBS
Vamana
Platinum III
Level 156
God Stats
8W - 10L
1,606 SR
Queue Stats
656W - 639L
1,615 MMR
Solo
Hachiman
Hachiman
Gold II
innnards
Hachiman
Gold II
Level 135
God Stats
26W - 22L
1,628 SR
Queue Stats
453W - 458L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JulioLaSelvaJuan
Kumbhakarna
15
4 / 4 / 3
10,160
508
7,338
21,530
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
TreWillz
Fenrir
13
1 / 10 / 3
8,826
441
6,431
23,266
9,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 0
10,219
511
7,721
19,608
20,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 6 / 1
10,994
550
8,986
14,172
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
swoooger
Heimdallr
14
3 / 13 / 5
9,607
480
11,614
21,540
9,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangSerqetAgniAnubisHercules

VS

Bans
ThorThanatosArachneSusanoIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 1 / 18
11,098
555
10,621
16,551
17,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Azellf
Awilix
19
18 / 4 / 5
13,344
667
21,510
15,391
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 2 / 11
13,048
652
13,724
10,558
4,302
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 1 / 5
12,740
637
16,163
17,369
15,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
innnards
Hachiman
17
7 / 6 / 4
11,611
581
16,909
16,531
7,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
13
Kills
38
38
Deaths
14
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
18
12
W
Awilix
Azellf
Awilix
18
4
5
5.13
W
3
2
11
4.25
W
7
1
5
9.5
L
Kumbhakarna
JulioLaSelvaJuan
Kumbhakarna
4
4
3
1.38
L
Fenrir
TreWillz
Fenrir
1
10
3
0.25
L
2
5
0
0.4
L
3
6
1
0.58
W
Hachiman
innnards
Hachiman
7
6
4
1.5
L
Heimdallr
swoooger
Heimdallr
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,090
Damage
78,927
100,116
Taken
76,400
65,115
Mitigated
51,405
12,139
Healing
21,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,621
371
0
4,637
16,551
17,124
148
3,915
12,504
30,388
0
W
Awilix
Azellf
Awilix
21,510
9,195
0
1,311
15,391
7,538
1,639
3,004
12,309
0
104,976
W
13,724
2,964
0
2,030
10,558
4,302
1,893
4,086
6,274
127,665
0
W
16,163
9,311
0
8,310
17,369
15,237
3,249
878
16,471
0
110,093
L
Kumbhakarna
JulioLaSelvaJuan
Kumbhakarna
7,338
1,086
0
2,404
21,530
19,721
0
5,358
16,172
36,015
0
L
Fenrir
TreWillz
Fenrir
6,431
1,817
0
2,065
23,266
9,961
0
3,344
19,922
0
63,371
L
7,721
925
0
5,435
19,608
20,130
0
3,232
16,376
0
80,762
L
8,986
1,274
0
1,062
14,172
5,595
378
7,218
6,954
97,362
0
W
Hachiman
innnards
Hachiman
16,909
11,695
0
5,616
16,531
7,204
2,352
4,728
11,803
0
101,585
L
Heimdallr
swoooger
Heimdallr
11,614
5,861
0
1,173
21,540
9,708
0
5,193
16,347
0
56,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,806
Gold Earned
61,841
536
Minions Killed
639
0
Camps Cleared
0
1,786,287
Distance Traveled
2,106,057
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,098
555
33
2
0
476,527
7
W
Awilix
13,344
667
130
7
0
470,684
0
W
Nu Wa
13,048
652
185
9
0
350,160
3
W
Vamana
12,740
637
163
8
0
416,404
8
L
Kumbhakarna
10,160
508
46
2
0
399,390
7
L
Fenrir
8,826
441
88
4
0
391,060
1
L
Chaac
10,219
511
143
7
0
326,979
0
L
Janus
10,994
550
166
8
0
310,132
0
W
Hachiman
11,611
581
128
6
0
392,282
4
L
Heimdallr
9,607
480
93
5
0
358,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role