Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
LTiceman
Janus
Bronze III
Level 149
God Stats
1W - 0L
1,598 SR
Queue Stats
10W - 3L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum III
Mikkel1408
Hachiman
Platinum III
Level 76
God Stats
6W - 4L
1,481 SR
Queue Stats
96W - 88L
1,698 MMR
Party 2
Nemesis
Nemesis
Gold I
iMitsunaa_
Nemesis
Gold I
Level 153
God Stats
57W - 53L
1,618 SR
Queue Stats
238W - 249L
1,477 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
jonders1808
Kuzenbo
Gold IV
Level 89
God Stats
11W - 9L
1,533 SR
Queue Stats
83W - 85L
1,320 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,546 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,616 SR
1,479 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kukulkan
Kukulkan
Silver III
EccoLuis93
Kukulkan
Silver III
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 56L
1,533 MMR
Party 1
Danzaburou
Danzaburou
Gold V
MaxElChistologo
Danzaburou
Gold V
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
152W - 147L
1,407 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Tobysgarden
Ne Zha
Gold IV
Level 174
God Stats
1W - 1L
1,648 SR
Queue Stats
77W - 77L
1,453 MMR
Party 3
Mulan
Mulan
Bronze III
rexbax
Mulan
Bronze III
Level 156
God Stats
0W - 3L
1,934 SR
Queue Stats
29W - 30L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 1
6,045
605
6,226
7,551
6,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
LTiceman
Janus
12
2 / 0 / 0
6,469
647
1,572
2,556
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mikkel1408
Hachiman
11
3 / 0 / 3
6,297
630
5,812
3,769
1,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
iMitsunaa_
Nemesis
11
2 / 0 / 4
6,285
629
3,708
4,876
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
jonders1808
Kuzenbo
9
1 / 0 / 4
5,613
561
3,428
4,386
3,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorAphroditeVamanaSerqet

VS

Bans
SusanoLokiThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 0
4,761
476
658
6,110
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
EccoLuis93
Kukulkan
11
0 / 1 / 0
5,921
592
1,319
3,430
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MaxElChistologo
Danzaburou
9
0 / 3 / 0
4,984
498
992
7,225
2,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
8
1 / 2 / 0
4,910
491
1,350
6,080
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
rexbax
Mulan
11
0 / 3 / 1
5,763
576
4,717
10,515
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
L
Ymir
 
Ymir
0
1
0
0
L
Kukulkan
EccoLuis93
Kukulkan
0
1
0
0
W
Janus
LTiceman
Janus
2
0
0
2
L
Danzaburou
MaxElChistologo
Danzaburou
0
3
0
0
W
Hachiman
Mikkel1408
Hachiman
3
0
3
4.5
L
Ne Zha
1
2
0
0.5
W
Nemesis
iMitsunaa_
Nemesis
2
0
4
4
W
Kuzenbo
jonders1808
Kuzenbo
1
0
4
3
L
Mulan
rexbax
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
9,036
23,138
Taken
33,360
13,677
Mitigated
14,524
9,139
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,226
1,335
0
3,266
7,551
6,316
0
0
7,551
0
41,295
L
Ymir
 
Ymir
658
419
0
1,561
6,110
3,662
0
1,106
5,004
13,804
0
L
Kukulkan
EccoLuis93
Kukulkan
1,319
92
0
250
3,430
1,327
0
940
2,396
56,506
0
W
Janus
LTiceman
Janus
1,572
0
0
1,024
2,556
857
0
786
1,770
51,521
0
L
Danzaburou
MaxElChistologo
Danzaburou
992
413
0
2,118
7,225
2,436
0
1,144
6,081
0
33,922
W
Hachiman
Mikkel1408
Hachiman
5,812
4,252
0
1,702
3,769
1,122
369
356
3,413
0
46,035
L
Ne Zha
1,350
57
0
842
6,080
2,022
0
1,271
4,785
0
25,973
W
Nemesis
iMitsunaa_
Nemesis
3,708
1,144
0
810
4,876
1,727
0
251
4,625
0
45,883
W
Kuzenbo
jonders1808
Kuzenbo
3,428
1,505
1,106
1,231
4,386
3,655
95
584
3,802
15,114
0
L
Mulan
rexbax
Mulan
4,717
1,056
0
3,325
10,515
5,077
0
413
10,094
0
42,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
26,339
347
Minions Killed
322
0
Camps Cleared
0
1,073,622
Distance Traveled
990,100
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,045
605
54
5
0
207,604
4
L
Ymir
4,761
476
23
2
0
191,177
0
L
Kukulkan
5,921
592
109
11
0
193,978
1
W
Janus
6,469
647
106
11
0
234,509
3
L
Danzaburou
4,984
498
53
5
0
175,845
2
W
Hachiman
6,297
630
91
9
0
189,116
0
L
Ne Zha
4,910
491
51
5
0
223,245
0
W
Nemesis
6,285
629
82
8
0
234,481
0
W
Kuzenbo
5,613
561
14
1
0
207,912
0
L
Mulan
5,763
576
86
9
0
205,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role