Player Matchup

Ra
Ra
 
Ra
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Cute-Claw
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
handfullofjuju
Sylvanus
Level 118
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 53
1,433 SR
1,500 Elo+

VS

Team Averages
Level 107
1,441 SR
1,489 Elo+
Medusa
Medusa
AcuteSet4171
Medusa
Level 109
God Stats
11W - 17L
1,419 SR
Queue Stats
377W - 385L
1,457 Elo+
Solo
Ares
Ares
JonMcFatten
Ares
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 216L
1,523 Elo+
Party 1
Merlin
Merlin
Sleeved
Merlin
Level 78
God Stats
5W - 7L
1,404 SR
Queue Stats
252W - 245L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 8 / 0
6,940
631
3,292
10,321
4,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Cute-Claw
Medusa
8
0 / 5 / 0
6,724
611
3,261
10,499
4,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
10
0 / 2 / 0
6,851
623
5,116
12,095
11,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 0 / 6
9,612
874
12,541
7,400
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 11
8,767
797
8,141
12,181
12,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Sleeved
Merlin
12
4 / 1 / 6
9,091
826
8,901
5,847
2,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
15
15
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
0
0
W
Medusa
8
0
6
11
L
Medusa
Cute-Claw
Medusa
0
5
0
0
W
3
0
11
8.5
W
Merlin
Sleeved
Merlin
4
1
6
7
L
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,669
Damage
29,583
32,915
Taken
25,428
20,473
Mitigated
18,587
5,044
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,292
671
254
408
10,321
4,872
26
5,721
4,600
23,738
0
W
Medusa
12,541
8,148
70
2,736
7,400
3,603
1,321
4,063
3,260
0
39,207
L
Medusa
Cute-Claw
Medusa
3,261
1,479
0
360
10,499
4,085
0
6,632
3,867
0
11,718
W
8,141
224
0
500
12,181
12,510
298
3,435
8,644
22,580
0
W
Merlin
Sleeved
Merlin
8,901
557
0
500
5,847
2,474
259
1,547
4,300
44,592
0
L
Sylvanus
5,116
1,476
1,593
2,429
12,095
11,516
0
5,018
7,077
15,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,515
Gold Earned
27,470
78
Minions Killed
135
0
Camps Cleared
0
515,080
Distance Traveled
586,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,940
631
41
4
0
169,619
0
W
Medusa
9,612
874
50
5
0
190,807
0
L
Medusa
6,724
611
20
2
0
166,632
0
W
Ares
8,767
797
17
2
0
201,934
0
W
Merlin
9,091
826
68
6
0
194,181
0
L
Sylvanus
6,851
623
17
2
0
178,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role