Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
NoPostOnSundays
Athena
Level 95
God Stats
1W - 2L
1,516 SR
Queue Stats
4W - 3L
1,585 Elo+
Party 3
Izanami
Izanami
Nàhkato
Izanami
Level 44
God Stats
0W - 2L
1,772 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 3
Bakasura
Bakasura
bmeus
Bakasura
Level 98
God Stats
3W - 4L
1,435 SR
Queue Stats
224W - 207L
1,486 Elo+
Party 1
Team Averages
Level 81
1,544 SR
1,478 Elo+

VS

Team Averages
Level 61
1,547 SR
1,468 Elo+
Bastet
Bastet
AchiExpl0rer
Bastet
Level 57
God Stats
2W - 1L
1,477 SR
Queue Stats
138W - 150L
1,433 Elo+
Solo
Ravana
Ravana
TDS288
Ravana
Level 86
God Stats
11W - 5L
1,608 SR
Queue Stats
422W - 377L
1,589 Elo+
Party 2
Nox
Nox
ZarLian
Nox
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
182W - 163L
1,428 Elo+
Party 2
Zeus
Zeus
lyzzy00
Zeus
Level 29
God Stats
3W - 1L
1,651 SR
Queue Stats
152W - 144L
1,408 Elo+
Party 2
Apollo
Apollo
newtronbomb
Apollo
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 164L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 3 / 5
8,646
576
8,458
8,104
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
 
Horus
13
2 / 2 / 4
7,833
522
3,817
10,700
8,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 7
6,894
460
5,227
14,583
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Nàhkato
Izanami
12
1 / 5 / 2
7,688
513
10,452
12,759
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
bmeus
Bakasura
12
5 / 4 / 3
7,806
520
8,642
14,733
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 2 / 6
8,552
570
5,699
12,434
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
TDS288
Ravana
15
7 / 1 / 2
10,253
684
11,854
7,236
6,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
11
1 / 4 / 9
7,789
519
5,256
13,888
8,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
lyzzy00
Zeus
13
2 / 4 / 4
8,747
583
8,178
7,542
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
14
5 / 1 / 3
8,467
564
15,546
13,516
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
12
Kills
17
17
Deaths
12
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
5
1.83
L
Horus
 
Horus
2
2
4
2
W
Bastet
2
2
6
2.5
L
1
3
7
1.5
L
Izanami
Nàhkato
Izanami
1
5
2
0.4
W
Ravana
TDS288
Ravana
7
1
2
8
W
Nox
1
4
9
1.38
L
Bakasura
bmeus
Bakasura
5
4
3
1.63
W
Zeus
lyzzy00
Zeus
2
4
4
1
W
Apollo
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
46,533
60,879
Taken
54,616
34,973
Mitigated
27,348
11,473
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,458
2,653
0
749
8,104
3,048
0
3,450
4,654
46,311
0
L
Horus
 
Horus
3,817
2,289
328
3,121
10,700
8,499
0
1,441
9,259
0
56,412
W
Bastet
5,699
1,981
0
3,468
12,434
4,813
0
2,247
9,952
0
73,910
L
5,227
1,341
0
1,997
14,583
12,317
0
2,184
12,399
15,812
0
L
Izanami
Nàhkato
Izanami
10,452
8,357
0
3,249
12,759
5,743
247
2,129
10,630
0
67,809
W
Ravana
TDS288
Ravana
11,854
4,199
0
3,054
7,236
6,180
959
2,094
4,446
179
72,874
W
Nox
5,256
735
1,952
2,537
13,888
8,718
0
4,302
9,338
15,725
0
L
Bakasura
bmeus
Bakasura
8,642
5,901
0
2,029
14,733
5,366
0
4,409
10,324
0
39,388
W
Zeus
lyzzy00
Zeus
8,178
870
0
250
7,542
2,081
644
2,334
4,748
59,856
0
W
Apollo
15,546
11,132
0
5,112
13,516
5,556
978
3,093
10,263
0
74,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
43,808
369
Minions Killed
485
0
Camps Cleared
0
1,543,171
Distance Traveled
1,547,191
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,646
576
66
4
0
307,265
1
L
Horus
7,833
522
86
6
0
312,751
1
W
Bastet
8,552
570
99
7
0
357,075
0
L
Athena
6,894
460
18
1
0
325,800
0
L
Izanami
7,688
513
120
8
0
259,883
0
W
Ravana
10,253
684
130
9
0
327,260
1
W
Nox
7,789
519
4
0
0
292,748
7
L
Bakasura
7,806
520
79
5
0
337,472
0
W
Zeus
8,747
583
133
9
0
262,689
0
W
Apollo
8,467
564
119
8
0
307,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role