Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Chad3tte
Chiron
Level 121
God Stats
5W - 2L
2,008 SR
Queue Stats
118W - 74L
1,599 Elo+
Solo
Hercules
Hercules
TharkDrone
Hercules
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 36L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
iAmTaiTai
Cthulhu
Level 159
God Stats
5W - 5L
1,751 SR
Queue Stats
236W - 250L
1,532 Elo+
Solo
Team Averages
Level 132
1,652 SR
1,544 Elo+

VS

Team Averages
Level 121
1,553 SR
1,537 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FlankAShank
Ne Zha
Level 93
God Stats
21W - 10L
1,500 SR
Queue Stats
457W - 376L
1,736 Elo+
Solo
Ah Puch
Ah Puch
Hustmay
Ah Puch
Level 130
God Stats
9W - 7L
1,766 SR
Queue Stats
295W - 322L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Smooken
Baron Samedi
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 208L
1,441 Elo+
Party 1
Artemis
Artemis
Xhantossedsalad
Artemis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 7 / 3
8,227
748
10,956
11,103
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
 
Artemis
13
1 / 4 / 8
7,769
706
8,070
10,214
4,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
Chad3tte
Chiron
16
5 / 3 / 4
8,994
818
12,261
10,990
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
TharkDrone
Hercules
14
2 / 5 / 5
7,835
712
6,356
15,650
18,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
iAmTaiTai
Cthulhu
15
0 / 2 / 8
7,632
694
8,639
11,656
15,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 3 / 8
9,903
900
7,738
17,659
20,213
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
17
5 / 1 / 14
10,182
926
12,660
11,472
13,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Hustmay
Ah Puch
15
3 / 1 / 12
8,825
802
13,894
7,614
3,685
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Smooken
Baron Samedi
14
2 / 3 / 11
8,188
744
8,063
8,850
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 6
8,654
787
13,921
10,145
4,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
11
Kills
21
21
Deaths
11
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
7
3
0.64
L
Artemis
 
Artemis
1
4
8
1.25
W
Achilles
 
Achilles
8
3
8
4
L
Chiron
Chad3tte
Chiron
5
3
4
2.33
W
Ne Zha
5
1
14
12
W
Ah Puch
Hustmay
Ah Puch
3
1
12
9
W
Baron Samedi
Smooken
Baron Samedi
2
3
11
2.5
L
Hercules
TharkDrone
Hercules
2
5
5
0.9
W
3
3
6
2
L
Cthulhu
iAmTaiTai
Cthulhu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,282
Damage
56,276
59,613
Taken
55,740
48,801
Mitigated
46,943
18,775
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,956
479
514
982
11,103
4,535
0
3,049
8,054
19,692
0
L
Artemis
 
Artemis
8,070
3,054
1,339
2,842
10,214
4,295
0
2,828
7,386
0
15,447
W
Achilles
 
Achilles
7,738
855
651
5,985
17,659
20,213
106
7,192
10,467
1,877
13,071
L
Chiron
Chad3tte
Chiron
12,261
2,330
2,067
2,150
10,990
5,745
0
3,278
7,712
0
27,807
W
Ne Zha
12,660
2,655
1,337
4,266
11,472
13,058
296
4,475
6,997
0
27,616
W
Ah Puch
Hustmay
Ah Puch
13,894
280
1,278
2,307
7,614
3,685
597
2,211
5,403
27,969
0
W
Baron Samedi
Smooken
Baron Samedi
8,063
122
2,172
2,503
8,850
5,168
0
4,099
4,751
15,100
0
L
Hercules
TharkDrone
Hercules
6,356
858
765
4,802
15,650
18,775
0
8,248
7,402
3,060
7,586
W
13,921
3,318
582
2,424
10,145
4,819
990
3,816
6,329
0
24,167
L
Cthulhu
iAmTaiTai
Cthulhu
8,639
416
1,490
1,824
11,656
15,451
0
5,289
6,367
18,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
45,752
127
Minions Killed
125
0
Camps Cleared
0
978,285
Distance Traveled
1,063,419
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,227
748
26
2
0
179,657
0
L
Artemis
7,769
706
32
3
0
180,640
0
W
Achilles
9,903
900
14
1
0
226,695
0
L
Chiron
8,994
818
45
4
0
200,311
0
W
Ne Zha
10,182
926
13
1
0
215,425
0
W
Ah Puch
8,825
802
57
5
0
215,412
0
W
Baron Samedi
8,188
744
16
1
0
207,674
0
L
Hercules
7,835
712
8
1
0
190,328
2
W
Artemis
8,654
787
25
2
0
198,213
0
L
Cthulhu
7,632
694
16
1
0
227,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role