Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Psycedelic
Kumbhakarna
Level 80
God Stats
15W - 16L
1,566 SR
Queue Stats
229W - 212L
1,510 Elo+
Party 1
Anubis
Anubis
Psycho101996
Anubis
Level 39
God Stats
3W - 14L
1,345 SR
Queue Stats
8W - 22L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
VombatViking
Nu Wa
Level 77
God Stats
20W - 27L
1,511 SR
Queue Stats
303W - 274L
1,428 Elo+
Solo
Guan Yu
Guan Yu
ИнтелБой
Guan Yu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 103L
1,253 Elo+
Solo
Team Averages
Level 60
1,484 SR
1,418 Elo+

VS

Team Averages
Level 78
1,478 SR
1,359 Elo+
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
GusGus24
Cliodhna
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 16L
1,088 Elo+
Solo
Bellona
Bellona
R2ev
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,201 Elo+
Party 2
Sylvanus
Sylvanus
Zeuszné
Sylvanus
Level 116
God Stats
4W - 12L
1,392 SR
Queue Stats
133W - 116L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 4 / 0
6,704
479
3,177
10,147
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Psycedelic
Kumbhakarna
8
0 / 1 / 0
5,615
401
3,569
11,276
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
0 / 6 / 0
6,575
470
4,826
8,394
3,646
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 0
7,044
503
2,493
4,357
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 0
7,247
518
8,594
12,487
18,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 1
7,880
563
1,339
2,523
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
 
Cupid
12
5 / 0 / 4
7,375
527
11,464
8,797
3,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
GusGus24
Cliodhna
11
2 / 0 / 6
6,999
500
4,820
7,931
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
R2ev
Bellona
12
1 / 1 / 2
7,512
537
6,339
11,285
10,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Zeuszné
Sylvanus
11
4 / 0 / 4
8,009
572
4,962
11,360
8,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
14
15
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
W
Ra
 
Ra
2
0
1
2.5
W
Cupid
 
Cupid
5
0
4
7
W
Cliodhna
GusGus24
Cliodhna
2
0
6
5
L
Kumbhakarna
Psycedelic
Kumbhakarna
0
1
0
0
L
Anubis
0
6
0
0
W
Bellona
R2ev
Bellona
1
1
2
2
L
0
2
0
0
W
Sylvanus
Zeuszné
Sylvanus
4
0
4
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
28,924
46,661
Taken
41,896
34,456
Mitigated
25,948
6,386
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,177
933
0
310
10,147
3,738
0
742
9,405
0
52,828
W
Ra
 
Ra
1,339
163
1,008
778
2,523
990
112
1,309
1,214
64,928
0
W
Cupid
 
Cupid
11,464
7,100
534
3,388
8,797
3,155
1,034
3,323
5,378
0
54,008
W
Cliodhna
GusGus24
Cliodhna
4,820
729
0
979
7,931
2,814
0
1,196
6,735
0
36,587
L
Kumbhakarna
Psycedelic
Kumbhakarna
3,569
301
0
1,612
11,276
7,750
0
2,436
8,840
11,721
0
L
Anubis
4,826
391
0
2,075
8,394
3,646
0
1,932
6,462
50,507
0
W
Bellona
R2ev
Bellona
6,339
2,104
0
2,266
11,285
10,658
25
200
10,344
3,136
36,760
L
2,493
269
0
250
4,357
1,277
408
865
3,492
57,335
0
W
Sylvanus
Zeuszné
Sylvanus
4,962
1,553
2,687
3,639
11,360
8,331
456
5,493
5,867
24,365
0
L
8,594
1,385
68
2,071
12,487
18,045
0
482
12,005
0
52,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
37,775
373
Minions Killed
354
0
Camps Cleared
0
1,366,049
Distance Traveled
1,415,895
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,704
479
86
6
0
340,389
0
W
Ra
7,880
563
110
8
0
322,289
4
W
Cupid
7,375
527
78
6
0
255,981
0
W
Cliodhna
6,999
500
56
4
0
292,365
0
L
Kumbhakarna
5,615
401
24
2
0
296,361
4
L
Anubis
6,575
470
83
6
0
228,524
0
W
Bellona
7,512
537
87
6
0
300,779
0
L
Nu Wa
7,044
503
101
7
0
249,762
6
W
Sylvanus
8,009
572
23
2
0
244,481
1
L
Guan Yu
7,247
518
79
6
0
251,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role