Player Matchup

Sylvanus
Sylvanus
Battousai5997
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,413 Elo+
Party 2
Surtr
Surtr
HistoryMaker847
Surtr
Level 59
God Stats
10W - 5L
1,671 SR
Queue Stats
172W - 180L
1,372 Elo+
Party 2
Chang'e
Chang'e
Lowkey_Poisonous
Chang'e
Level 62
God Stats
16W - 13L
1,495 SR
Queue Stats
215W - 196L
1,495 Elo+
Solo
Ishtar
Ishtar
SynKage7890
Ishtar
Level 29
God Stats
2W - 1L
1,751 SR
Queue Stats
15W - 17L
1,477 Elo+
Party 4
Thanatos
Thanatos
XxGoatClipperxX
Thanatos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,477 Elo+
Party 4
Team Averages
Level 57
1,583 SR
1,447 Elo+

VS

Team Averages
Level 99
1,390 SR
1,417 Elo+
Scylla
Scylla
BigPuapa
Scylla
Level 41
God Stats
0W - 2L
1,286 SR
Queue Stats
6W - 7L
1,509 Elo+
Party 1
Ishtar
Ishtar
MonstahKz
Ishtar
Level 36
God Stats
1W - 5L
1,463 SR
Queue Stats
3W - 8L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
The_Drip_Reign
Aphrodite
Level 61
God Stats
4W - 2L
1,493 SR
Queue Stats
44W - 64L
1,373 Elo+
Party 3
Skadi
Skadi
The_Drip_Train
Skadi
Level 28
God Stats
6W - 9L
1,234 SR
Queue Stats
32W - 56L
1,307 Elo+
Party 3
Ix Chel
Ix Chel
sokiboi78
Ix Chel
Level 330
God Stats
25W - 25L
1,474 SR
Queue Stats
210W - 255L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Battousai5997
Sylvanus
17
2 / 0 / 26
10,792
1,079
7,330
11,928
15,494
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 2 / 16
10,404
1,040
16,788
16,326
15,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 23
11,100
1,110
20,646
10,274
5,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
17
11 / 0 / 13
11,320
1,132
18,322
8,937
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
17
9 / 0 / 15
11,770
1,177
18,449
7,893
4,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

302

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigPuapa
Scylla
15
0 / 7 / 2
9,241
924
11,602
16,859
6,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
MonstahKz
Ishtar
15
0 / 11 / 2
8,931
893
8,962
20,709
8,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
The_Drip_Reign
Aphrodite
15
1 / 4 / 1
10,267
1,027
7,508
18,408
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 7 / 2
8,999
900
12,426
17,730
5,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
sokiboi78
Ix Chel
15
1 / 1 / 1
9,418
942
8,400
13,153
8,466
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
10
30
Kills
2
2
Deaths
30
93
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Battousai5997
Sylvanus
2
0
26
15
L
Scylla
BigPuapa
Scylla
0
7
2
0.14
W
4
2
16
6
W
4
0
23
15.5
L
Ishtar
MonstahKz
Ishtar
0
11
2
0.09
W
Ishtar
11
0
13
17.5
L
Aphrodite
The_Drip_Reign
Aphrodite
1
4
1
0.38
L
0
7
2
0.14
W
Thanatos
9
0
15
16.5
L
Ix Chel
sokiboi78
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,535
Damage
48,898
55,358
Taken
86,859
46,266
Mitigated
47,737
25,075
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Battousai5997
Sylvanus
7,330
1,757
2,498
2,732
11,928
15,494
0
6,477
5,451
14,695
0
L
Scylla
BigPuapa
Scylla
11,602
1,525
449
1,748
16,859
6,496
0
5,599
11,088
28,036
0
W
16,788
5,783
0
2,107
16,326
15,367
0
7,654
8,672
511
29,863
W
20,646
838
3,672
5,028
10,274
5,705
0
5,111
5,163
48,609
0
L
Ishtar
MonstahKz
Ishtar
8,962
6,209
0
1,002
20,709
8,636
0
5,921
14,634
0
20,512
W
Ishtar
18,322
10,058
0
1,073
8,937
5,168
0
5,811
3,126
0
35,056
L
Aphrodite
The_Drip_Reign
Aphrodite
7,508
1,958
3,260
5,187
18,408
18,354
0
5,916
12,300
25,858
0
L
12,426
5,688
0
330
17,730
5,785
0
6,612
10,956
0
28,308
W
Thanatos
18,449
4,833
155
7,810
7,893
4,532
0
2,457
5,436
0
39,312
L
Ix Chel
sokiboi78
Ix Chel
8,400
1,122
2,674
1,108
13,153
8,466
0
3,461
9,560
35,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,386
Gold Earned
46,856
208
Minions Killed
210
10
Camps Cleared
3
931,843
Distance Traveled
831,012
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,792
1,079
17
2
0
153,946
1
L
Scylla
9,241
924
47
5
1
170,784
0
W
Surtr
10,404
1,040
30
3
4
178,338
0
W
Chang'e
11,100
1,110
74
7
2
221,061
0
L
Ishtar
8,931
893
23
2
2
153,763
0
W
Ishtar
11,320
1,132
40
4
1
160,077
0
L
Aphrodite
10,267
1,027
52
5
0
159,995
0
L
Skadi
8,999
900
40
4
0
174,479
0
W
Thanatos
11,770
1,177
47
5
3
218,421
0
L
Ix Chel
9,418
942
48
5
0
171,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role