Player Matchup

Nu Wa
Nu Wa
Dariom
Nu Wa
Level 81
God Stats
5W - 1L
1,864 SR
Queue Stats
92W - 93L
1,507 Elo+
Party 1
Nemesis
Nemesis
Habbit0770
Nemesis
Level 8
God Stats
10W - 9L
1,676 SR
Queue Stats
44W - 43L
1,532 Elo+
Party 1
Ix Chel
Ix Chel
Tsaerlord
Ix Chel
Level 129
God Stats
1W - 5L
1,370 SR
Queue Stats
10W - 11L
1,430 Elo+
Solo
Team Averages
Level 73
1,637 SR
1,490 Elo+

VS

Team Averages
Level 103
1,281 SR
1,330 Elo+
Vamana
Vamana
Emiya7K
Vamana
Level 155
God Stats
1W - 1L
1,357 SR
Queue Stats
79W - 82L
1,308 Elo+
Party 2
Thoth
Thoth
Jiangoz
Thoth
Level 104
God Stats
1W - 1L
1,249 SR
Queue Stats
1W - 1L
1,248 Elo+
Party 2
Geb
Geb
WoutXL
Geb
Level 51
God Stats
1W - 1L
1,237 SR
Queue Stats
31W - 31L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dariom
Nu Wa
14
2 / 4 / 3
10,996
687
11,432
11,286
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Habbit0770
Nemesis
14
2 / 5 / 3
11,245
703
11,406
13,106
4,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Tsaerlord
Ix Chel
12
1 / 5 / 2
10,319
645
5,794
12,071
4,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Emiya7K
Vamana
15
8 / 1 / 6
13,039
815
7,184
10,880
9,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Jiangoz
Thoth
17
5 / 2 / 5
13,234
827
14,840
8,456
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
WoutXL
Geb
16
1 / 2 / 13
12,180
761
9,222
14,782
15,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dariom
Nu Wa
2
4
3
0.88
W
Vamana
Emiya7K
Vamana
8
1
6
11
L
Nemesis
Habbit0770
Nemesis
2
5
3
0.7
W
Thoth
Jiangoz
Thoth
5
2
5
3.75
L
Ix Chel
Tsaerlord
Ix Chel
1
5
2
0.4
W
Geb
WoutXL
Geb
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
31,246
36,463
Taken
34,118
13,454
Mitigated
28,397
4,244
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dariom
Nu Wa
11,432
3,034
0
763
11,286
3,954
0
7,244
4,042
43,598
0
W
Vamana
Emiya7K
Vamana
7,184
3,395
0
2,794
10,880
9,173
1,343
5,467
5,413
0
49,638
L
Nemesis
Habbit0770
Nemesis
11,406
4,442
0
1,106
13,106
4,969
0
9,130
3,976
0
29,556
W
Thoth
Jiangoz
Thoth
14,840
315
0
1,280
8,456
3,311
1,180
3,430
5,026
94,272
0
L
Ix Chel
Tsaerlord
Ix Chel
5,794
144
544
1,831
12,071
4,531
0
8,008
4,063
42,270
0
W
Geb
WoutXL
Geb
9,222
518
0
3,245
14,782
15,913
0
8,981
5,801
30,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
38,453
144
Minions Killed
207
0
Camps Cleared
0
867,526
Distance Traveled
923,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,996
687
58
4
0
276,653
0
W
Vamana
13,039
815
57
4
0
302,624
0
L
Nemesis
11,245
703
30
2
0
323,910
0
W
Thoth
13,234
827
125
8
0
303,282
0
L
Ix Chel
10,319
645
56
4
0
266,963
0
W
Geb
12,180
761
25
2
0
317,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role