Player Matchup

Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Flazell
Ix Chel
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 10L
1,576 Elo+
Party 2
Ullr
Ullr
Villame
Ullr
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
298W - 289L
1,475 Elo+
Solo
Tiamat
Tiamat
popoles
Tiamat
Level 98
God Stats
11W - 8L
1,640 SR
Queue Stats
45W - 37L
1,526 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,515 Elo+

VS

Team Averages
Level 114
1,520 SR
1,518 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bleutch
Cthulhu
Level 181
God Stats
89W - 74L
1,611 SR
Queue Stats
524W - 486L
1,563 Elo+
Solo
Bellona
Bellona
NephthysSV
Bellona
Level 26
God Stats
3W - 0L
1,217 SR
Queue Stats
65W - 55L
1,450 Elo+
Party 1
Fenrir
Fenrir
Xandraisonfire
Fenrir
Level 125
God Stats
1W - 0L
1,677 SR
Queue Stats
50W - 35L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
darkodrin
Ah Muzen Cab
Level 107
God Stats
5W - 2L
1,594 SR
Queue Stats
142W - 126L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 1 / 4
7,207
801
4,716
6,679
2,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
 
Atlas
12
4 / 1 / 2
7,003
778
4,829
10,119
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Flazell
Ix Chel
11
2 / 3 / 4
6,169
685
4,499
6,638
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Villame
Ullr
13
2 / 4 / 5
7,073
786
4,754
9,038
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
popoles
Tiamat
12
1 / 2 / 2
6,260
696
4,008
7,480
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 1 / 3
7,399
822
8,077
4,689
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Bleutch
Cthulhu
12
0 / 0 / 3
6,264
696
6,990
7,391
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
NephthysSV
Bellona
12
1 / 3 / 2
6,574
730
6,365
8,310
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 4
6,531
726
5,073
8,795
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
darkodrin
Ah Muzen Cab
14
5 / 2 / 2
7,580
842
8,500
6,313
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
11
11
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
4
3
L
Atlas
 
Atlas
4
1
2
5
W
Poseidon
 
Poseidon
4
1
3
5.5
W
Cthulhu
Bleutch
Cthulhu
0
0
3
1.5
L
Ix Chel
Flazell
Ix Chel
2
3
4
1.33
W
Bellona
NephthysSV
Bellona
1
3
2
0.67
L
Ullr
Villame
Ullr
2
4
5
1.13
W
1
4
4
0.75
W
Ah Muzen Cab
darkodrin
Ah Muzen Cab
5
2
2
3
L
Tiamat
popoles
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,806
Damage
35,005
39,954
Taken
35,498
22,031
Mitigated
23,196
8,881
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,716
491
0
970
6,679
2,763
0
1,779
4,620
0
25,153
L
Atlas
 
Atlas
4,829
1,807
0
2,778
10,119
8,064
0
4,474
5,181
11,413
0
W
Poseidon
 
Poseidon
8,077
1,481
0
140
4,689
1,736
61
2,367
2,322
31,197
0
W
Cthulhu
Bleutch
Cthulhu
6,990
553
0
1,874
7,391
5,795
124
2,252
5,139
16,027
0
L
Ix Chel
Flazell
Ix Chel
4,499
545
1,194
1,792
6,638
2,532
0
2,847
3,593
12,317
0
W
Bellona
NephthysSV
Bellona
6,365
1,263
0
427
8,310
8,733
0
4,287
4,023
0
14,492
L
Ullr
Villame
Ullr
4,754
2,002
0
783
9,038
3,723
0
1,761
7,033
0
18,031
W
5,073
1,035
0
988
8,795
4,134
0
2,904
5,891
0
16,120
W
Ah Muzen Cab
darkodrin
Ah Muzen Cab
8,500
1,852
0
0
6,313
2,798
1,363
1,526
4,787
0
32,300
L
Tiamat
popoles
Tiamat
4,008
208
0
1,364
7,480
4,949
0
3,390
3,947
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
34,348
161
Minions Killed
200
0
Camps Cleared
0
776,378
Distance Traveled
919,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,207
801
47
5
0
168,795
0
L
Atlas
7,003
778
9
1
0
157,381
0
W
Poseidon
7,399
822
59
7
0
185,953
0
W
Cthulhu
6,264
696
23
3
0
193,513
0
L
Ix Chel
6,169
685
22
2
0
122,825
0
W
Bellona
6,574
730
29
3
0
183,026
0
L
Ullr
7,073
786
43
5
0
154,667
0
W
Fenrir
6,531
726
19
2
0
191,767
0
W
Ah Muzen Cab
7,580
842
70
8
0
165,394
0
L
Tiamat
6,260
696
40
4
0
172,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role