Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Baciuu
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CANKO_GS
Jing Wei
Level 125
God Stats
3W - 6L
1,453 SR
Queue Stats
217W - 218L
1,472 Elo+
Party 2
Anubis
Anubis
Deadterrorist3
Anubis
Level 135
God Stats
3W - 2L
1,489 SR
Queue Stats
175W - 190L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Kral_Romeo
Jormungandr
Level 139
God Stats
6W - 3L
1,608 SR
Queue Stats
250W - 261L
1,477 Elo+
Party 2
Team Averages
Level 102
1,510 SR
1,488 Elo+

VS

Team Averages
Level 81
1,478 SR
1,534 Elo+
Zeus
Zeus
Al3Xpn
Zeus
Level 60
God Stats
1W - 1L
1,448 SR
Queue Stats
25W - 27L
1,509 Elo+
Party 3
King Arthur
King Arthur
George8706
King Arthur
Level 56
God Stats
0W - 3L
1,520 SR
Queue Stats
27W - 16L
1,535 Elo+
Party 1
Apollo
Apollo
catalinxh
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,498 Elo+
Party 3
Ares
Ares
edgy_mp4
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Loki
Loki
jet-ax
Loki
Level 158
God Stats
1W - 2L
1,421 SR
Queue Stats
110W - 89L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
9 / 2 / 13
10,700
892
18,938
13,339
13,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Baciuu
Erlang Shen
17
5 / 6 / 19
10,235
853
9,284
18,525
23,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
CANKO_GS
Jing Wei
19
10 / 1 / 12
11,145
929
13,183
7,807
4,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 18
9,076
756
12,566
8,139
4,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Kral_Romeo
Jormungandr
16
3 / 4 / 22
9,917
826
12,178
16,254
21,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Al3Xpn
Zeus
14
4 / 7 / 8
8,671
723
13,751
12,339
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
George8706
King Arthur
15
3 / 4 / 11
8,405
700
9,056
14,809
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
catalinxh
Apollo
16
4 / 5 / 8
9,259
772
10,534
12,939
6,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
0 / 6 / 12
8,570
714
6,049
17,031
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
jet-ax
Loki
16
6 / 6 / 9
9,486
791
12,652
15,185
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
65
28
Kills
17
17
Deaths
28
84
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
2
13
7.75
L
Zeus
Al3Xpn
Zeus
4
7
8
1.14
W
Erlang Shen
Baciuu
Erlang Shen
5
6
19
2.42
W
Jing Wei
CANKO_GS
Jing Wei
10
1
12
16
W
1
4
18
2.5
L
King Arthur
George8706
King Arthur
3
4
11
2.13
W
Jormungandr
Kral_Romeo
Jormungandr
3
4
22
3.5
L
Apollo
catalinxh
Apollo
4
5
8
1.6
L
Ares
0
6
12
1
L
Loki
jet-ax
Loki
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,149
Damage
52,042
64,064
Taken
72,303
67,725
Mitigated
47,823
21,647
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,938
1,482
979
4,068
13,339
13,099
1,399
2,976
10,275
27,484
0
L
Zeus
Al3Xpn
Zeus
13,751
1,789
215
1,306
12,339
4,555
0
7,176
4,893
24,032
0
W
Erlang Shen
Baciuu
Erlang Shen
9,284
4,620
93
3,090
18,525
23,699
0
7,094
11,195
0
14,573
W
Jing Wei
CANKO_GS
Jing Wei
13,183
9,400
779
3,808
7,807
4,535
4,095
2,050
5,658
0
37,891
W
12,566
66
791
1,315
8,139
4,813
1,699
1,426
6,635
22,658
0
L
King Arthur
George8706
King Arthur
9,056
573
886
2,095
14,809
12,691
0
10,355
3,928
0
15,332
W
Jormungandr
Kral_Romeo
Jormungandr
12,178
1,995
1,853
4,871
16,254
21,579
414
6,249
9,911
27,760
0
L
Apollo
catalinxh
Apollo
10,534
5,353
0
2,940
12,939
6,677
0
5,959
6,547
0
20,050
L
Ares
6,049
319
64
1,865
17,031
17,125
0
9,220
7,082
12,774
0
L
Loki
jet-ax
Loki
12,652
2,268
1,930
3,483
15,185
6,775
0
9,759
5,107
0
31,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
44,391
137
Minions Killed
121
0
Camps Cleared
0
1,119,011
Distance Traveled
1,002,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,700
892
23
2
0
261,088
0
L
Zeus
8,671
723
29
2
0
174,428
0
W
Erlang Shen
10,235
853
14
1
0
217,394
0
W
Jing Wei
11,145
929
46
4
0
214,678
0
W
Anubis
9,076
756
34
3
0
192,489
0
L
King Arthur
8,405
700
18
2
0
228,984
0
W
Jormungandr
9,917
826
20
2
0
233,362
0
L
Apollo
9,259
772
27
2
0
193,615
0
L
Ares
8,570
714
13
1
0
189,109
0
L
Loki
9,486
791
34
3
0
216,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role