Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PinguPnSc
Morgan Le Fay
Level 141
God Stats
6W - 5L
1,656 SR
Queue Stats
277W - 263L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
colombogamersho
Sun Wukong
Level 63
God Stats
16W - 10L
1,500 SR
Queue Stats
136W - 135L
1,467 Elo+
Solo
Team Averages
Level 91
1,531 SR
1,498 Elo+

VS

Team Averages
Level 101
1,419 SR
1,436 Elo+
Bakasura
Bakasura
Ecstasy1456
Bakasura
Level 142
God Stats
85W - 67L
1,582 SR
Queue Stats
239W - 240L
1,559 Elo+
Solo
Ares
Ares
Prudency
Ares
Level 154
God Stats
0W - 1L
1,219 SR
Queue Stats
4W - 14L
1,318 Elo+
Solo
Fenrir
Fenrir
Willker2006
Fenrir
Level 105
God Stats
38W - 29L
1,592 SR
Queue Stats
445W - 422L
1,522 Elo+
Solo
Danzaburou
Danzaburou
diguilaine
Danzaburou
Level 45
God Stats
34W - 26L
1,334 SR
Queue Stats
234W - 278L
1,405 Elo+
Solo
Anubis
Anubis
skilaum
Anubis
Level 60
God Stats
20W - 24L
1,368 SR
Queue Stats
98W - 102L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
11 / 2 / 7
10,459
654
21,815
13,629
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
 
Arachne
13
3 / 6 / 5
8,614
538
4,817
15,249
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
 
Horus
11
1 / 2 / 7
8,000
500
2,950
13,749
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
PinguPnSc
Morgan Le Fay
16
9 / 3 / 3
10,168
636
13,717
11,714
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
colombogamersho
Sun Wukong
13
2 / 3 / 5
8,585
537
7,622
12,377
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ecstasy1456
Bakasura
15
4 / 2 / 5
9,145
572
12,202
14,725
12,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
11
0 / 3 / 6
7,688
481
3,717
13,501
13,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
10 / 3 / 4
9,705
607
11,929
14,299
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
diguilaine
Danzaburou
10
0 / 11 / 1
6,245
390
2,085
13,929
4,631
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
skilaum
Anubis
11
1 / 7 / 6
7,144
447
8,438
12,206
5,813
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
26
Kills
15
16
Deaths
26
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
11
2
7
7.25
W
Arachne
 
Arachne
3
6
5
0.92
W
Horus
 
Horus
1
2
7
2.25
L
Bakasura
Ecstasy1456
Bakasura
4
2
5
3.25
W
Morgan Le Fay
PinguPnSc
Morgan Le Fay
9
3
3
3.5
L
Ares
0
3
6
1
L
Fenrir
10
3
4
4
W
Sun Wukong
colombogamersho
Sun Wukong
2
3
5
1.5
L
Danzaburou
diguilaine
Danzaburou
0
11
1
0.05
L
Anubis
skilaum
Anubis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,921
Damage
38,371
66,718
Taken
68,660
32,959
Mitigated
43,702
16,359
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
21,815
7,967
0
5,351
13,629
6,415
1,375
2,282
10,927
0
93,615
W
Arachne
 
Arachne
4,817
3,466
0
2,410
15,249
4,798
575
2,936
11,595
0
46,527
W
Horus
 
Horus
2,950
1,357
1,594
3,351
13,749
10,561
226
2,576
10,548
0
13,426
L
Bakasura
Ecstasy1456
Bakasura
12,202
7,282
0
6,972
14,725
12,685
571
2,623
12,102
167
58,462
W
Morgan Le Fay
PinguPnSc
Morgan Le Fay
13,717
1,408
0
1,312
11,714
4,256
566
3,186
8,298
80,138
0
L
Ares
3,717
374
0
1,331
13,501
13,353
0
1,975
11,526
30,156
0
L
Fenrir
11,929
2,853
0
2,060
14,299
7,220
0
3,525
10,774
0
57,267
W
Sun Wukong
colombogamersho
Sun Wukong
7,622
1,163
0
2,341
12,377
6,929
373
1,971
9,049
0
65,479
L
Danzaburou
diguilaine
Danzaburou
2,085
627
118
409
13,929
4,631
616
1,220
12,709
0
22,374
L
Anubis
skilaum
Anubis
8,438
154
0
3,482
12,206
5,813
0
4,374
7,832
38,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
39,927
467
Minions Killed
351
0
Camps Cleared
0
1,542,385
Distance Traveled
1,548,557
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,459
654
121
8
0
267,861
2
W
Arachne
8,614
538
74
5
0
314,785
0
W
Horus
8,000
500
21
1
0
317,907
3
L
Bakasura
9,145
572
133
8
0
354,658
8
W
Morgan Le Fay
10,168
636
129
8
0
323,221
1
L
Ares
7,688
481
41
3
0
280,905
1
L
Fenrir
9,705
607
92
6
0
369,702
0
W
Sun Wukong
8,585
537
122
8
0
318,611
0
L
Danzaburou
6,245
390
31
2
0
241,814
0
L
Anubis
7,144
447
54
3
0
301,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role