Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AleMirkoMeana
Bakasura
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 186L
1,470 Elo+
Solo
Chang'e
Chang'e
DownyVenus
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,491 Elo+
Solo
Apollo
Apollo
GreenPokemon2009
Apollo
Level 78
God Stats
2W - 0L
1,695 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 2
Hou Yi
Hou Yi
Kamonosuke
Hou Yi
Level 147
God Stats
1W - 1L
1,255 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 2
Team Averages
Level 112
1,490 SR
1,453 Elo+

VS

Team Averages
Level 104
1,576 SR
1,481 Elo+
Martichoras
Martichoras
ALEX_THE_K1LLER_
Martichoras
Level 99
God Stats
3W - 3L
1,583 SR
Queue Stats
92W - 72L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
Lotion345
Zhong Kui
Level 89
God Stats
26W - 34L
1,440 SR
Queue Stats
573W - 556L
1,439 Elo+
Solo
Loki
Loki
NandyGlock
Loki
Level 147
God Stats
3W - 1L
1,669 SR
Queue Stats
123W - 120L
1,437 Elo+
Party 1
Sol
Sol
WAKA FX
Sol
Level 80
God Stats
18W - 7L
1,575 SR
Queue Stats
411W - 373L
1,503 Elo+
Solo
Ix Chel
Ix Chel
barronjorn
Ix Chel
Level 105
God Stats
33W - 29L
1,613 SR
Queue Stats
470W - 445L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
7 / 2 / 3
10,093
561
12,895
15,256
15,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
AleMirkoMeana
Bakasura
17
4 / 6 / 4
10,394
577
9,264
18,846
8,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
DownyVenus
Chang'e
15
0 / 3 / 3
8,964
498
6,724
15,046
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 3
8,477
471
1,327
5,867
2,389
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
Kamonosuke
Hou Yi
15
3 / 2 / 4
8,986
499
6,838
12,918
5,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ALEX_THE_K1LLER_
Martichoras
16
5 / 3 / 2
10,201
567
15,796
15,600
7,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Lotion345
Zhong Kui
13
1 / 6 / 1
8,768
487
8,367
12,334
8,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 4
10,722
596
11,227
15,183
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
14
1 / 1 / 2
8,350
464
6,124
5,777
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
barronjorn
Ix Chel
13
0 / 2 / 4
8,728
485
5,271
9,788
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
14
Kills
14
14
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
3
4.25
L
Martichoras
ALEX_THE_K1LLER_
Martichoras
5
3
2
2
W
Bakasura
AleMirkoMeana
Bakasura
4
6
4
1
W
Chang'e
DownyVenus
Chang'e
0
3
3
0.5
W
0
1
3
1.5
W
Hou Yi
Kamonosuke
Hou Yi
3
2
4
2.5
L
Zhong Kui
Lotion345
Zhong Kui
1
6
1
0.25
L
7
3
4
3
L
Sol
1
1
2
2
L
Ix Chel
barronjorn
Ix Chel
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
46,785
67,933
Taken
58,682
37,065
Mitigated
31,246
18,506
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,895
1,665
0
3,700
15,256
15,503
0
7,738
7,518
64,119
0
L
Martichoras
ALEX_THE_K1LLER_
Martichoras
15,796
5,827
78
4,701
15,600
7,349
920
4,620
9,988
0
88,866
W
Bakasura
AleMirkoMeana
Bakasura
9,264
6,387
0
2,317
18,846
8,094
0
1,477
17,369
0
72,678
W
Chang'e
DownyVenus
Chang'e
6,724
417
1,728
5,350
15,046
5,604
0
1,524
13,522
61,943
0
W
1,327
438
142
772
5,867
2,389
2,364
3,990
1,877
0
49,231
W
Hou Yi
Kamonosuke
Hou Yi
6,838
3,443
0
4,497
12,918
5,475
1,374
5,033
7,885
0
60,146
L
Zhong Kui
Lotion345
Zhong Kui
8,367
812
0
1,800
12,334
8,272
242
8,259
3,998
63,992
0
L
11,227
2,539
0
1,323
15,183
5,844
0
4,646
10,032
0
85,910
L
Sol
6,124
1,765
0
2,728
5,777
2,028
980
0
5,777
61,808
0
L
Ix Chel
barronjorn
Ix Chel
5,271
866
1,172
3,560
9,788
7,753
0
2,094
7,554
43,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
46,769
463
Minions Killed
539
0
Camps Cleared
0
1,775,348
Distance Traveled
1,512,906
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,093
561
78
4
0
351,648
0
L
Martichoras
10,201
567
139
8
0
291,291
2
W
Bakasura
10,394
577
118
7
0
395,081
1
W
Chang'e
8,964
498
99
6
0
334,291
2
W
Apollo
8,477
471
77
4
0
377,592
2
W
Hou Yi
8,986
499
91
5
0
316,736
2
L
Zhong Kui
8,768
487
105
6
0
216,046
0
L
Loki
10,722
596
133
7
0
393,870
1
L
Sol
8,350
464
107
6
0
288,273
0
L
Ix Chel
8,728
485
55
3
0
323,426
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role