Player Matchup

Nemesis
Nemesis
Arianath
Nemesis
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Osiris
Osiris
JesHX11
Osiris
Level 159
God Stats
1W - 1L
1,358 SR
Queue Stats
357W - 335L
1,523 Elo+
Party 3
Janus
Janus
Ladoles
Janus
Level 129
God Stats
14W - 15L
1,600 SR
Queue Stats
358W - 336L
1,523 Elo+
Party 3
Cernunnos
Cernunnos
XxMatanoobsxXYT
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 1
Cthulhu
Cthulhu
urtziylu_06
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,604 Elo+

VS

Team Averages
Level 94
1,612 SR
1,526 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Heymda11
Thanatos
Level 62
God Stats
65W - 47L
1,594 SR
Queue Stats
65W - 47L
1,536 Elo+
Party 2
Hercules
Hercules
Seehond
Hercules
Level 106
God Stats
12W - 10L
1,559 SR
Queue Stats
319W - 322L
1,461 Elo+
Solo
Discordia
Discordia
TheWolvesYT
Discordia
Level 79
God Stats
4W - 0L
1,803 SR
Queue Stats
59W - 54L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Zergun
Aphrodite
Level 96
God Stats
16W - 15L
1,606 SR
Queue Stats
114W - 98L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arianath
Nemesis
11
1 / 2 / 2
6,573
548
1,693
9,255
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
JesHX11
Osiris
12
2 / 2 / 1
7,073
589
6,425
13,029
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Ladoles
Janus
11
1 / 2 / 1
6,376
531
6,580
6,355
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
XxMatanoobsxXYT
Cernunnos
9
1 / 7 / 1
5,687
474
4,021
11,325
3,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
urtziylu_06
Cthulhu
8
0 / 8 / 2
4,988
416
3,136
14,371
8,554
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 1 / 1
6,479
540
2,869
7,074
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Heymda11
Thanatos
13
11 / 0 / 5
8,067
672
14,448
11,224
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Seehond
Hercules
12
3 / 2 / 0
7,340
612
7,753
12,309
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TheWolvesYT
Discordia
12
2 / 0 / 2
7,212
601
5,264
4,830
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Zergun
Aphrodite
11
4 / 2 / 9
6,886
574
6,936
7,605
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
21
21
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
1
1
1.5
L
Nemesis
Arianath
Nemesis
1
2
2
1
W
Thanatos
Heymda11
Thanatos
11
0
5
13.5
L
Osiris
JesHX11
Osiris
2
2
1
1.25
L
Janus
Ladoles
Janus
1
2
1
0.75
W
Hercules
Seehond
Hercules
3
2
0
1.5
W
Discordia
TheWolvesYT
Discordia
2
0
2
3
L
Cernunnos
XxMatanoobsxXYT
Cernunnos
1
7
1
0.21
W
Aphrodite
Zergun
Aphrodite
4
2
9
4.25
L
Cthulhu
urtziylu_06
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,855
Damage
37,270
54,335
Taken
43,042
26,440
Mitigated
26,828
8,875
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,869
712
0
1,055
7,074
2,732
0
1,158
5,842
0
41,662
L
Nemesis
Arianath
Nemesis
1,693
429
0
453
9,255
3,127
0
2,011
7,159
0
40,245
W
Thanatos
Heymda11
Thanatos
14,448
5,287
0
9,258
11,224
4,664
1,316
2,700
8,466
0
50,616
L
Osiris
JesHX11
Osiris
6,425
2,283
0
5,315
13,029
9,359
0
0
12,378
0
51,452
L
Janus
Ladoles
Janus
6,580
649
0
1,947
6,355
2,114
0
2,195
4,078
47,460
0
W
Hercules
Seehond
Hercules
7,753
2,120
0
4,705
12,309
14,621
0
1,378
10,827
0
50,657
W
Discordia
TheWolvesYT
Discordia
5,264
446
0
250
4,830
1,554
290
1,424
3,292
56,034
0
L
Cernunnos
XxMatanoobsxXYT
Cernunnos
4,021
1,894
0
909
11,325
3,286
491
3,330
7,995
0
32,781
W
Aphrodite
Zergun
Aphrodite
6,936
1,233
4,189
4,595
7,605
3,257
802
2,672
4,899
42,052
0
L
Cthulhu
urtziylu_06
Cthulhu
3,136
401
63
188
14,371
8,554
273
4,664
9,707
13,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
35,984
302
Minions Killed
379
0
Camps Cleared
0
1,312,035
Distance Traveled
1,256,716
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,479
540
76
6
0
239,352
0
L
Nemesis
6,573
548
66
6
0
313,108
0
W
Thanatos
8,067
672
60
5
0
279,092
0
L
Osiris
7,073
589
75
6
0
263,888
4
L
Janus
6,376
531
88
7
0
264,708
5
W
Hercules
7,340
612
83
7
0
261,419
0
W
Discordia
7,212
601
85
7
0
227,172
0
L
Cernunnos
5,687
474
63
5
0
228,610
0
W
Aphrodite
6,886
574
75
6
0
249,681
0
L
Cthulhu
4,988
416
10
1
0
241,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role